Player Matchup

Camazotz
Camazotz
Its_Excalibur17
Camazotz
Level 60
God Stats
8W - 4L
1,535 SR
Queue Stats
76W - 61L
1,436 Elo+
Party 1
Skadi
Skadi
Joker369 xD
Skadi
Level 62
God Stats
3W - 3L
1,390 SR
Queue Stats
17W - 34L
1,339 Elo+
Solo
Merlin
Merlin
MattxDaxBoss
Merlin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 152L
1,445 Elo+
Party 1
Atlas
Atlas
RW480VOLTS
Atlas
Level 72
God Stats
8W - 4L
1,646 SR
Queue Stats
190W - 190L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
lil_shtt323
Guan Yu
Level 102
God Stats
3W - 5L
1,362 SR
Queue Stats
190W - 193L
1,429 Elo+
Solo
Team Averages
Level 72
1,486 SR
1,415 Elo+

VS

Team Averages
Level 117
1,554 SR
1,478 Elo+
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FluffyDrop_57
Hou Yi
Level 128
God Stats
2W - 0L
1,833 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Janus
Janus
Twitch_TheMencho
Janus
Level 104
God Stats
23W - 23L
1,297 SR
Queue Stats
267W - 288L
1,436 Elo+
Solo
Khepri
Khepri
xXItZCaseXx
Khepri
Level 128
God Stats
4W - 0L
1,639 SR
Queue Stats
204W - 182L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
1 / 2 / 0
5,886
535
3,196
11,422
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,222
475
3,569
5,741
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
0 / 3 / 0
5,538
503
1,146
3,669
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
8
1 / 2 / 1
5,458
496
3,307
10,256
4,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
lil_shtt323
Guan Yu
9
0 / 1 / 0
5,261
478
2,963
9,684
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
6 / 1 / 3
6,666
606
7,924
6,047
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
 
Zhong Kui
11
1 / 0 / 0
6,499
591
5,134
7,781
9,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 2
5,704
519
4,174
4,449
1,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 0 / 2
6,284
571
3,036
2,548
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
8
0 / 1 / 3
5,489
499
1,918
5,371
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
3
7.5
W
Zhong Kui
 
Zhong Kui
1
0
0
1
W
1
0
2
2
L
Camazotz
1
2
0
0.5
L
0
2
1
0.25
L
Merlin
0
3
0
0
L
Atlas
1
2
1
0.75
W
2
0
2
3
L
Guan Yu
lil_shtt323
Guan Yu
0
1
0
0
W
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
22,186
40,772
Taken
26,196
17,906
Mitigated
18,518
13,298
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,924
2,842
0
1,012
6,047
2,451
0
1,166
4,826
0
48,831
W
Zhong Kui
 
Zhong Kui
5,134
656
0
3,233
7,781
9,367
0
20
7,761
44,224
601
W
4,174
2,029
0
1,682
4,449
1,725
689
571
3,878
0
40,084
L
Camazotz
3,196
1,114
0
6,667
11,422
4,098
0
1,012
10,342
0
49,177
L
3,569
1,296
0
1,220
5,741
1,823
0
465
5,276
0
34,983
L
Merlin
1,146
103
0
185
3,669
1,061
0
823
2,757
35,432
0
L
Atlas
3,307
2,029
1,039
3,234
10,256
4,987
0
2,520
7,650
14,397
0
W
3,036
84
0
750
2,548
984
0
958
1,590
35,489
0
L
Guan Yu
lil_shtt323
Guan Yu
2,963
578
0
953
9,684
5,937
0
4,515
5,169
0
31,245
W
Khepri
1,918
73
0
1,484
5,371
3,991
156
1,703
3,668
14,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
30,642
293
Minions Killed
304
0
Camps Cleared
0
1,073,173
Distance Traveled
1,034,766
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,666
606
73
7
0
220,334
0
W
Zhong Kui
6,499
591
73
7
0
156,418
0
W
Hou Yi
5,704
519
58
5
0
187,371
3
L
Camazotz
5,886
535
82
7
0
245,170
0
L
Skadi
5,222
475
53
5
0
195,943
0
L
Merlin
5,538
503
88
8
0
190,666
5
L
Atlas
5,458
496
16
1
0
198,493
0
W
Janus
6,284
571
86
8
0
240,985
6
L
Guan Yu
5,261
478
54
5
0
242,901
0
W
Khepri
5,489
499
14
1
0
229,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role