Player Matchup

Hel
Hel
JD_Juarez
Hel
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
PPearce398
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,511 Elo+
Party 2
Shiva
Shiva
Tight_Taint69
Shiva
Level 129
God Stats
1W - 1L
1,324 SR
Queue Stats
27W - 31L
1,542 Elo+
Party 2
Achilles
Achilles
Trajan_JH
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,484 Elo+
Party 2
Merlin
Merlin
christianvera
Merlin
Level 107
God Stats
0W - 4L
1,210 SR
Queue Stats
165W - 161L
1,581 Elo+
Solo
Team Averages
Level 131
1,407 SR
1,529 Elo+

VS

Team Averages
Level 127
1,590 SR
1,550 Elo+
Hercules
Hercules
AL1CE_R4BB1T
Hercules
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 174L
1,550 Elo+
Solo
Mulan
Mulan
DivineDARCXD
Mulan
Level 129
God Stats
6W - 6L
1,561 SR
Queue Stats
342W - 338L
1,536 Elo+
Party 1
Chernobog
Chernobog
I Maxamus I
Chernobog
Level 156
God Stats
7W - 6L
1,680 SR
Queue Stats
511W - 494L
1,596 Elo+
Solo
Aphrodite
Aphrodite
PimpChimp36
Aphrodite
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,578 Elo+
Solo
Vamana
Vamana
xSLEEPY JOEx360
Vamana
Level 135
God Stats
4W - 4L
1,710 SR
Queue Stats
221W - 231L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
5,759
960
4,005
3,499
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hun Batz
PPearce398
Hun Batz
10
0 / 3 / 2
5,352
892
4,395
6,835
3,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 2 / 3
5,567
928
4,843
5,687
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Trajan_JH
Achilles
10
0 / 1 / 4
5,362
894
6,144
8,654
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 2
6,241
1,040
7,365
5,622
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AL1CE_R4BB1T
Hercules
12
3 / 1 / 5
6,359
1,060
4,480
9,022
7,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 1 / 7
6,872
1,145
7,113
6,682
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
I Maxamus I
Chernobog
12
4 / 1 / 6
6,880
1,147
7,000
4,493
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
PimpChimp36
Aphrodite
12
0 / 0 / 7
6,023
1,004
3,355
5,552
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 8
5,893
982
4,494
7,631
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
5
Kills
10
10
Deaths
5
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
AL1CE_R4BB1T
Hercules
3
1
5
5.5
W
3
1
7
6.5
W
Chernobog
I Maxamus I
Chernobog
4
1
6
7
L
1
2
3
1.25
L
Hun Batz
PPearce398
Hun Batz
0
3
2
0.33
W
Aphrodite
PimpChimp36
Aphrodite
0
0
7
3.5
L
1
2
3
1.25
L
Achilles
Trajan_JH
Achilles
0
1
4
2
L
3
2
2
2
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
26,442
30,297
Taken
33,380
23,820
Mitigated
23,865
10,139
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AL1CE_R4BB1T
Hercules
4,480
907
1,229
3,381
9,022
7,835
303
1,945
6,411
0
6,541
W
7,113
771
386
256
6,682
5,252
281
2,785
3,478
0
10,452
W
Chernobog
I Maxamus I
Chernobog
7,000
3,895
1,946
1,192
4,493
1,724
887
1,512
2,674
0
17,042
L
4,005
148
5,016
626
3,499
1,787
0
266
3,233
10,152
0
L
Hun Batz
PPearce398
Hun Batz
4,395
495
489
1,059
6,835
3,837
0
419
6,068
0
8,694
W
Aphrodite
PimpChimp36
Aphrodite
3,355
979
3,736
3,453
5,552
2,894
465
1,756
3,437
12,213
0
L
4,843
425
314
400
5,687
5,486
0
819
4,689
0
5,336
L
Achilles
Trajan_JH
Achilles
6,144
692
236
914
8,654
10,127
0
1,420
6,972
0
8,498
L
7,365
227
619
466
5,622
2,583
0
766
4,675
16,988
0
W
4,494
1,098
32
519
7,631
6,160
102
3,380
4,039
444
10,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
32,027
59
Minions Killed
78
0
Camps Cleared
0
562,888
Distance Traveled
626,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,359
1,060
6
1
0
134,338
0
W
Mulan
6,872
1,145
9
2
0
121,387
0
W
Chernobog
6,880
1,147
33
6
0
117,582
0
L
Hel
5,759
960
18
3
0
115,058
0
L
Hun Batz
5,352
892
11
2
0
125,642
0
W
Aphrodite
6,023
1,004
13
2
0
136,243
0
L
Shiva
5,567
928
4
1
0
96,024
0
L
Achilles
5,362
894
7
1
0
129,332
0
L
Merlin
6,241
1,040
19
3
0
96,832
0
W
Vamana
5,893
982
17
3
0
116,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role