Player Matchup

Maui
Maui
AtlanJTB
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,403 Elo+
Party 2
Anubis
Anubis
Corps123
Anubis
Level 141
God Stats
40W - 29L
1,624 SR
Queue Stats
181W - 157L
1,554 Elo+
Solo
Ravana
Ravana
ItsNotDigiorno
Ravana
Level 71
God Stats
4W - 4L
1,558 SR
Queue Stats
103W - 98L
1,522 Elo+
Solo
Izanami
Izanami
TetitoElPro
Izanami
Level 123
God Stats
12W - 14L
1,401 SR
Queue Stats
287W - 249L
1,432 Elo+
Party 2
Ymir
Ymir
WMSG
Ymir
Level 83
God Stats
1W - 2L
1,455 SR
Queue Stats
250W - 267L
1,365 Elo+
Solo
Team Averages
Level 97
1,508 SR
1,455 Elo+

VS

Team Averages
Level 64
1,536 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
Briquey
Morgan Le Fay
Level 44
God Stats
11W - 6L
1,996 SR
Queue Stats
97W - 78L
1,505 Elo+
Party 1
Rama
Rama
FunUmbra
Rama
Level 47
God Stats
7W - 1L
1,222 SR
Queue Stats
97W - 90L
1,471 Elo+
Party 1
Hades
Hades
NeebiesXx
Hades
Level 47
God Stats
15W - 15L
1,499 SR
Queue Stats
77W - 81L
1,535 Elo+
Party 3
Serqet
Serqet
TheShaka22
Serqet
Level 143
God Stats
3W - 1L
1,427 SR
Queue Stats
54W - 39L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
UhZadFaze
Baron Samedi
Level 41
God Stats
2W - 2L
1,538 SR
Queue Stats
19W - 34L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
1 / 4 / 3
9,101
414
4,174
18,580
18,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Corps123
Anubis
17
10 / 10 / 1
12,790
581
15,968
19,238
9,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 1
8,171
371
3,044
9,250
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
TetitoElPro
Izanami
15
2 / 5 / 2
9,297
423
8,125
14,384
5,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
WMSG
Ymir
15
0 / 6 / 5
9,181
417
4,619
17,894
11,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Briquey
Morgan Le Fay
18
5 / 3 / 9
12,155
553
13,344
15,537
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
19
9 / 4 / 12
13,479
613
19,271
17,368
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
NeebiesXx
Hades
18
3 / 1 / 2
12,377
563
8,481
13,431
8,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
TheShaka22
Serqet
18
10 / 3 / 8
12,744
579
9,817
19,453
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
UhZadFaze
Baron Samedi
17
3 / 2 / 17
12,088
549
11,502
17,523
19,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
13
Kills
30
30
Deaths
13
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Maui
1
4
3
0.63
W
Morgan Le Fay
Briquey
Morgan Le Fay
5
3
9
3.17
L
Anubis
Corps123
Anubis
10
10
1
1.05
W
Rama
9
4
12
3.75
L
0
5
1
0.1
W
Hades
NeebiesXx
Hades
3
1
2
4
L
Izanami
TetitoElPro
Izanami
2
5
2
0.6
W
Serqet
TheShaka22
Serqet
10
3
8
4.67
W
Baron Samedi
UhZadFaze
Baron Samedi
3
2
17
5.75
L
Ymir
WMSG
Ymir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,930
Damage
62,415
79,346
Taken
83,312
47,798
Mitigated
49,867
12,350
Healing
35,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,174
682
0
2,892
18,580
18,038
0
10,276
7,998
51,274
0
W
Morgan Le Fay
Briquey
Morgan Le Fay
13,344
1,801
0
3,294
15,537
6,811
1,666
7,276
8,261
88,764
0
L
Anubis
Corps123
Anubis
15,968
500
0
5,250
19,238
9,676
95
6,649
12,200
76,864
0
W
Rama
19,271
14,759
0
7,028
17,368
6,448
4,056
8,274
9,094
0
104,477
L
3,044
1,191
0
795
9,250
3,384
0
3,198
5,896
0
43,456
W
Hades
NeebiesXx
Hades
8,481
1,789
280
7,734
13,431
8,681
3,110
3,107
10,324
81,872
0
L
Izanami
TetitoElPro
Izanami
8,125
4,708
0
1,810
14,384
5,619
0
6,293
8,091
0
67,014
W
Serqet
TheShaka22
Serqet
9,817
2,551
0
8,026
19,453
8,076
2,309
6,123
13,330
0
72,404
W
Baron Samedi
UhZadFaze
Baron Samedi
11,502
1,648
1,672
7,491
17,523
19,851
2,130
5,288
12,235
41,640
0
L
Ymir
WMSG
Ymir
4,619
836
0
1,603
17,894
11,081
0
7,356
10,196
49,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,540
Gold Earned
62,843
456
Minions Killed
533
0
Camps Cleared
0
1,702,246
Distance Traveled
2,048,135
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,101
414
65
3
0
338,322
2
W
Morgan Le Fay
12,155
553
126
6
0
401,236
6
L
Anubis
12,790
581
106
5
0
351,770
6
W
Rama
13,479
613
122
6
0
384,765
4
L
Ravana
8,171
371
70
3
0
216,977
0
W
Hades
12,377
563
144
7
0
403,474
6
L
Izanami
9,297
423
134
6
0
404,503
0
W
Serqet
12,744
579
98
4
0
470,533
2
W
Baron Samedi
12,088
549
43
2
0
388,127
5
L
Ymir
9,181
417
81
4
0
390,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role