Player Matchup

Ne Zha
Ne Zha
Jellyiny
Ne Zha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
Kliqd
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,163 Elo+
Party 2
Cabrakan
Cabrakan
SplashysmiIe
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,376 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,356 Elo+

VS

Team Averages
Level 60
1,364 SR
1,327 Elo+
Mercury
Mercury
Papawookie96
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,450 Elo+
Party 1
Neith
Neith
WilderTax
Neith
Level 58
God Stats
1W - 3L
1,189 SR
Queue Stats
1W - 3L
1,094 Elo+
Solo
Achilles
Achilles
xDCx BL4cKH3ArT
Achilles
Level 97
God Stats
1W - 5L
1,403 SR
Queue Stats
58W - 55L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jellyiny
Ne Zha
10
3 / 2 / 6
8,141
814
5,875
6,595
3,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Kliqd
Zhong Kui
12
4 / 0 / 5
8,476
848
10,226
5,388
5,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
SplashysmiIe
Cabrakan
11
4 / 0 / 6
8,201
820
3,830
7,640
7,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Papawookie96
Mercury
8
0 / 8 / 2
6,534
653
4,112
10,383
3,052
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
WilderTax
Neith
10
0 / 0 / 2
6,813
681
4,570
4,227
1,166
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
11
2 / 3 / 0
7,477
748
4,474
8,798
5,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Jellyiny
Ne Zha
3
2
6
3
W
Zhong Kui
Kliqd
Zhong Kui
4
0
5
6.5
L
Mercury
Papawookie96
Mercury
0
8
2
0.13
W
Cabrakan
SplashysmiIe
Cabrakan
4
0
6
7
L
Neith
WilderTax
Neith
0
0
2
1
L
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
13,156
19,623
Taken
23,408
16,188
Mitigated
9,988
4,648
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Jellyiny
Ne Zha
5,875
1,760
0
586
6,595
3,207
0
453
6,142
0
32,971
W
Zhong Kui
Kliqd
Zhong Kui
10,226
1,572
0
3,058
5,388
5,331
368
28
5,145
34,920
0
L
Mercury
Papawookie96
Mercury
4,112
2,314
0
115
10,383
3,052
0
7,469
2,914
0
12,797
W
Cabrakan
SplashysmiIe
Cabrakan
3,830
952
0
1,004
7,640
7,650
0
24
7,436
12,007
0
L
Neith
WilderTax
Neith
4,570
1,691
0
753
4,227
1,166
451
2,476
1,751
0
20,917
L
Achilles
4,474
635
0
1,697
8,798
5,770
0
4,729
4,069
0
20,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
20,824
109
Minions Killed
72
0
Camps Cleared
0
512,461
Distance Traveled
482,929
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,141
814
38
4
0
181,331
0
W
Zhong Kui
8,476
848
56
6
0
167,571
0
L
Mercury
6,534
653
15
2
0
176,123
0
W
Cabrakan
8,201
820
15
2
0
163,559
0
L
Neith
6,813
681
25
3
0
131,311
0
L
Achilles
7,477
748
32
3
0
175,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role