Player Matchup

He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JayyyDawg
Apollo
Level 80
God Stats
3W - 3L
1,237 SR
Queue Stats
194W - 165L
1,627 Elo+
Party 1
Geb
Geb
KingFlow2015
Geb
Level 107
God Stats
7W - 4L
1,645 SR
Queue Stats
82W - 69L
1,586 Elo+
Party 1
Anubis
Anubis
Lvl5Totodile
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,792 Elo+
Party 2
Awilix
Awilix
amigo648
Awilix
Level 124
God Stats
2W - 3L
1,769 SR
Queue Stats
35W - 20L
1,623 Elo+
Party 2
Team Averages
Level 96
1,530 SR
1,626 Elo+

VS

Team Averages
Level 118
1,500 SR
1,496 Elo+
Susano
Susano
 
Susano
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Drinate
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 4
Surtr
Surtr
HoudiniDuck
Surtr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,590 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 3 / 0
8,857
633
9,460
8,813
3,178
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
JayyyDawg
Apollo
13
3 / 3 / 3
8,054
575
8,431
10,558
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 5
7,153
511
3,411
10,229
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
5 / 0 / 1
9,002
643
10,166
7,501
4,163
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
amigo648
Awilix
13
3 / 0 / 2
7,684
549
4,590
6,530
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 4 / 2
6,776
484
4,255
13,366
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
 
Geb
11
1 / 2 / 1
6,645
475
3,036
11,054
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
 
Sol
11
0 / 3 / 1
6,536
467
4,955
8,700
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Drinate
Chernobog
11
1 / 3 / 2
6,700
479
5,880
9,924
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 4 / 0
6,712
479
4,605
12,356
8,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
7
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
3
0
1.33
L
Susano
 
Susano
2
4
2
0.75
L
Geb
 
Geb
1
2
1
0.75
L
Sol
 
Sol
0
3
1
0.17
L
Chernobog
Drinate
Chernobog
1
3
2
0.67
L
2
4
0
0.5
W
Apollo
JayyyDawg
Apollo
3
3
3
1.5
W
1
1
5
3.5
W
Anubis
5
0
1
5.5
W
Awilix
amigo648
Awilix
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
22,731
43,631
Taken
55,400
21,958
Mitigated
26,135
15,127
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,460
1,076
0
2,011
8,813
3,178
196
156
8,657
65,955
0
L
Susano
 
Susano
4,255
803
0
1,239
13,366
4,553
0
2,375
10,991
0
48,754
L
Geb
 
Geb
3,036
824
0
4,235
11,054
7,472
0
4,197
6,857
16,268
0
L
Sol
 
Sol
4,955
996
0
4,053
8,700
2,185
0
5,974
2,726
46,744
0
L
Chernobog
Drinate
Chernobog
5,880
3,329
0
3,194
9,924
3,502
0
1,094
8,830
0
44,875
L
4,605
1,222
0
2,434
12,356
8,423
0
9,460
2,896
297
31,226
W
Apollo
JayyyDawg
Apollo
8,431
5,532
0
4,671
10,558
4,181
296
1,362
9,196
0
59,936
W
3,411
303
0
1,686
10,229
7,856
0
2,539
7,690
17,269
0
W
Anubis
10,166
693
0
6,049
7,501
4,163
516
3,674
3,827
99,563
0
W
Awilix
amigo648
Awilix
4,590
1,931
0
710
6,530
2,580
17
874
5,656
0
59,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
33,369
477
Minions Killed
311
0
Camps Cleared
0
1,398,407
Distance Traveled
1,377,156
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,857
633
110
8
0
231,550
0
L
Susano
6,776
484
69
5
0
279,742
1
L
Geb
6,645
475
16
1
0
299,078
2
L
Sol
6,536
467
92
7
0
257,156
2
L
Chernobog
6,700
479
81
6
0
262,528
3
L
Surtr
6,712
479
53
4
0
278,652
2
W
Apollo
8,054
575
97
7
0
278,813
4
W
Geb
7,153
511
18
1
0
278,734
4
W
Anubis
9,002
643
162
12
0
260,609
0
W
Awilix
7,684
549
90
6
0
348,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role