Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BigBoyAnthonyy
Janus
Level 109
God Stats
31W - 31L
1,507 SR
Queue Stats
115W - 118L
1,574 Elo+
Party 1
Bacchus
Bacchus
HaxdrusRED20
Bacchus
Level 159
God Stats
12W - 9L
1,652 SR
Queue Stats
284W - 324L
1,533 Elo+
Party 1
Loki
Loki
JZtrah
Loki
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,602 Elo+
Party 1
Atlas
Atlas
UnsTrick
Atlas
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,701 Elo+
Party 1
Team Averages
Level 102
1,532 SR
1,582 Elo+

VS

Team Averages
Level 104
1,534 SR
1,393 Elo+
Hercules
Hercules
AmishAnnihilator
Hercules
Level 69
God Stats
21W - 25L
1,511 SR
Queue Stats
24W - 31L
1,281 Elo+
Party 2
Cabrakan
Cabrakan
SHASS-1
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,279 Elo+
Solo
Arachne
Arachne
Squidhug
Arachne
Level 158
God Stats
90W - 81L
1,586 SR
Queue Stats
279W - 250L
1,518 Elo+
Solo
Ah Puch
Ah Puch
dallasmarryo
Ah Puch
Level 139
God Stats
31W - 28L
1,578 SR
Queue Stats
376W - 401L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
larrylongpotato
Ah Muzen Cab
Level 87
God Stats
6W - 15L
1,495 SR
Queue Stats
79W - 123L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 0 / 8
7,618
762
5,376
6,094
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 0 / 2
8,163
816
4,990
2,324
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
HaxdrusRED20
Bacchus
13
1 / 0 / 6
7,575
758
3,533
7,143
8,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
JZtrah
Loki
15
1 / 0 / 7
7,673
767
6,024
6,299
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
UnsTrick
Atlas
12
2 / 1 / 7
7,529
753
3,665
9,072
8,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,027
603
2,807
6,939
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cabrakan
SHASS-1
Cabrakan
13
0 / 2 / 1
6,308
631
2,175
7,038
8,070
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Squidhug
Arachne
13
0 / 4 / 0
6,929
693
2,836
7,581
3,938
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
dallasmarryo
Ah Puch
12
1 / 1 / 0
6,439
644
7,530
4,736
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
larrylongpotato
Ah Muzen Cab
12
0 / 0 / 0
6,468
647
2,383
2,438
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
10
Kills
1
1
Deaths
10
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
8
5
L
0
3
1
0.17
W
5
0
2
6
W
Bacchus
HaxdrusRED20
Bacchus
1
0
6
4
W
Loki
JZtrah
Loki
1
0
7
4.5
L
Cabrakan
SHASS-1
Cabrakan
0
2
1
0.25
L
Arachne
Squidhug
Arachne
0
4
0
0
W
Atlas
UnsTrick
Atlas
2
1
7
5.5
L
Ah Puch
dallasmarryo
Ah Puch
1
1
0
1
L
Ah Muzen Cab
larrylongpotato
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
17,731
30,932
Taken
28,732
24,006
Mitigated
18,837
6,633
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,376
2,055
0
3,403
6,094
2,381
666
2,046
3,836
30,704
0
L
2,807
555
0
1,136
6,939
4,022
0
4,675
2,264
0
5,108
W
4,990
215
0
0
2,324
1,087
561
1,158
1,166
38,168
0
W
Bacchus
HaxdrusRED20
Bacchus
3,533
319
0
1,529
7,143
8,447
98
2,597
4,417
9,970
39
W
Loki
JZtrah
Loki
6,024
979
0
765
6,299
3,905
676
2,455
3,829
0
35,522
L
Cabrakan
SHASS-1
Cabrakan
2,175
356
0
720
7,038
8,070
0
4,483
2,444
7,041
0
L
Arachne
Squidhug
Arachne
2,836
2,109
0
1,001
7,581
3,938
0
3,728
3,853
0
24,238
W
Atlas
UnsTrick
Atlas
3,665
1,161
0
936
9,072
8,186
140
1,542
7,332
8,415
0
L
Ah Puch
dallasmarryo
Ah Puch
7,530
297
0
295
4,736
1,871
0
3,455
1,281
18,928
0
L
Ah Muzen Cab
larrylongpotato
Ah Muzen Cab
2,383
562
0
118
2,438
936
0
1,168
1,270
0
14,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
32,171
264
Minions Killed
137
0
Camps Cleared
0
1,104,160
Distance Traveled
831,143
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,618
762
67
7
0
212,312
0
L
Hercules
6,027
603
7
1
0
160,979
0
W
Janus
8,163
816
101
10
0
204,818
0
W
Bacchus
7,575
758
15
2
0
245,670
0
W
Loki
7,673
767
70
7
0
223,981
0
L
Cabrakan
6,308
631
15
2
0
170,562
0
L
Arachne
6,929
693
46
5
0
215,949
0
W
Atlas
7,529
753
11
1
0
217,379
0
L
Ah Puch
6,439
644
32
3
0
185,467
1
L
Ah Muzen Cab
6,468
647
37
4
0
98,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role