Player Matchup

Thor
Thor
Gold II
BIuxrrr
Thor
Gold II
Level 142
God Stats
42W - 47L
1,421 SR
Queue Stats
518W - 522L
1,568 MMR
Party 1
Nox
Nox
Silver I
GNOM3Tea
Nox
Silver I
Level 68
God Stats
1W - 1L
1,741 SR
Queue Stats
16W - 20L
1,510 MMR
Solo
Neith
Neith
Gold IV
Marathonali
Neith
Gold IV
Level 137
God Stats
8W - 6L
1,761 SR
Queue Stats
401W - 407L
1,505 MMR
Solo
Terra
Terra
Gold IV
NelTw0o
Terra
Gold IV
Level 126
God Stats
39W - 58L
1,481 SR
Queue Stats
386W - 398L
1,450 MMR
Party 1
Shiva
Shiva
Gold III
Raziel_Legion
Shiva
Gold III
Level 159
God Stats
27W - 20L
1,615 SR
Queue Stats
178W - 185L
1,507 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,604 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,590 SR
1,508 MMR
Hun Batz
Hun Batz
Silver I
RickyRomo
Hun Batz
Silver I
Level 128
God Stats
8W - 4L
1,657 SR
Queue Stats
34W - 37L
1,481 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Saux Hdz
Sylvanus
Gold IV
Level 143
God Stats
10W - 10L
1,524 SR
Queue Stats
318W - 336L
1,491 MMR
Solo
Merlin
Merlin
Gold III
ThrobbyMcBobby
Merlin
Gold III
Level 83
God Stats
3W - 5L
1,338 SR
Queue Stats
30W - 24L
1,515 MMR
Solo
Izanami
Izanami
Gold III
driggie
Izanami
Gold III
Level 134
God Stats
9W - 9L
1,788 SR
Queue Stats
89W - 81L
1,556 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
ladwing
Sun Wukong
Gold I
Level 144
God Stats
9W - 8L
1,643 SR
Queue Stats
240W - 228L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BIuxrrr
Thor
12
0 / 2 / 2
6,842
489
4,742
11,515
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
6,494
464
3,327
6,245
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,423
459
6,312
8,147
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
NelTw0o
Terra
9
0 / 0 / 2
6,134
438
3,664
9,221
5,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 3 / 0
6,795
485
7,134
11,540
7,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
PoseidonFenrirBakasura

VS

Bans
KuzenboJanusRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RickyRomo
Hun Batz
13
1 / 0 / 3
7,842
560
4,080
9,626
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Saux Hdz
Sylvanus
11
0 / 2 / 4
7,417
530
5,248
11,476
9,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 1
8,619
616
7,598
4,321
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
driggie
Izanami
15
3 / 0 / 2
9,340
667
5,247
7,771
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ladwing
Sun Wukong
15
3 / 0 / 2
8,965
640
8,379
13,160
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
2
Kills
10
10
Deaths
2
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
BIuxrrr
Thor
0
2
2
0.5
L
1
3
1
0.5
L
0
2
1
0.25
L
Terra
NelTw0o
Terra
0
0
2
1
L
1
3
0
0.33
W
Hun Batz
RickyRomo
Hun Batz
1
0
3
2.5
W
Sylvanus
Saux Hdz
Sylvanus
0
2
4
1
W
3
0
1
3.5
W
Izanami
driggie
Izanami
3
0
2
4
W
Sun Wukong
ladwing
Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
30,552
46,668
Taken
46,354
22,774
Mitigated
25,624
13,617
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BIuxrrr
Thor
4,742
1,363
0
4,585
11,515
4,713
0
3,878
7,637
0
58,429
L
3,327
262
0
385
6,245
2,223
92
3,234
3,011
41,278
0
L
6,312
1,772
0
1,525
8,147
2,781
0
1,662
6,485
0
52,492
L
Terra
NelTw0o
Terra
3,664
331
1,646
3,382
9,221
5,061
0
3,077
6,144
23,671
0
L
7,134
1,643
0
2,094
11,540
7,996
0
1,053
10,487
0
48,150
W
Hun Batz
RickyRomo
Hun Batz
4,080
451
0
730
9,626
3,793
0
560
9,066
0
70,669
W
Sylvanus
Saux Hdz
Sylvanus
5,248
1,545
2,380
4,593
11,476
9,854
0
4,205
7,271
21,637
0
W
7,598
630
0
990
4,321
1,548
0
1,209
2,934
80,541
0
W
Izanami
driggie
Izanami
5,247
3,125
0
3,773
7,771
3,232
2,334
977
6,794
0
90,763
W
Sun Wukong
ladwing
Sun Wukong
8,379
1,741
0
6,050
13,160
7,197
576
506
12,654
0
72,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
42,183
422
Minions Killed
541
0
Camps Cleared
0
1,388,518
Distance Traveled
1,449,496
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,842
489
109
8
0
308,534
1
L
Nox
6,494
464
85
6
0
229,179
1
L
Neith
6,423
459
106
8
0
246,961
1
L
Terra
6,134
438
35
3
0
324,998
2
L
Shiva
6,795
485
87
6
0
278,846
3
W
Hun Batz
7,842
560
102
7
0
326,190
2
W
Sylvanus
7,417
530
28
2
0
262,686
0
W
Merlin
8,619
616
144
10
0
300,343
3
W
Izanami
9,340
667
151
11
0
256,563
4
W
Sun Wukong
8,965
640
116
8
0
303,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role