Player Matchup

Ao Kuang
Ao Kuang
Ace Aidan03
Ao Kuang
Level 127
God Stats
8W - 8L
1,549 SR
Queue Stats
79W - 93L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 126
God Stats
235W - 241L
1,463 SR
Queue Stats
1,106W - 1,416L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
LILQUA
Zhong Kui
Level 127
God Stats
16W - 10L
1,810 SR
Queue Stats
176W - 182L
1,394 Elo+
Party 2
Surtr
Surtr
Redfam2026
Surtr
Level 20
God Stats
8W - 15L
1,202 SR
Queue Stats
76W - 72L
1,343 Elo+
Party 1
Izanami
Izanami
dmv_tyy
Izanami
Level 67
God Stats
1W - 1L
1,588 SR
Queue Stats
183W - 155L
1,405 Elo+
Party 1
Team Averages
Level 93
1,522 SR
1,424 Elo+

VS

Team Averages
Level 83
1,514 SR
1,438 Elo+
Aphrodite
Aphrodite
JaiiSinn
Aphrodite
Level 124
God Stats
10W - 5L
1,519 SR
Queue Stats
24W - 20L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
TURK FIRESKY
Gilgamesh
Level 59
God Stats
5W - 4L
1,606 SR
Queue Stats
91W - 71L
1,441 Elo+
Party 3
Hachiman
Hachiman
TURK TOXIC
Hachiman
Level 48
God Stats
5W - 3L
1,648 SR
Queue Stats
72W - 52L
1,492 Elo+
Party 3
Ra
Ra
WhenImWasted
Ra
Level 80
God Stats
37W - 48L
1,413 SR
Queue Stats
300W - 309L
1,432 Elo+
Party 4
Fenrir
Fenrir
itsBalas
Fenrir
Level 102
God Stats
6W - 12L
1,381 SR
Queue Stats
252W - 235L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ace Aidan03
Ao Kuang
18
13 / 0 / 5
11,335
630
20,609
17,088
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 0 / 5
10,336
574
3,292
2,600
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
LILQUA
Zhong Kui
14
2 / 2 / 10
8,203
456
14,843
15,655
18,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
14
1 / 4 / 2
8,904
495
8,248
17,080
12,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
dmv_tyy
Izanami
15
4 / 2 / 9
8,883
494
7,736
13,090
5,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JaiiSinn
Aphrodite
12
0 / 5 / 2
7,928
440
5,620
15,627
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
TURK FIRESKY
Gilgamesh
13
1 / 1 / 2
8,317
462
8,580
15,460
10,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TURK TOXIC
Hachiman
12
1 / 4 / 1
7,319
407
12,639
16,441
7,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 6 / 0
8,823
490
5,747
15,249
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
itsBalas
Fenrir
15
5 / 6 / 1
9,142
508
7,998
20,096
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
22
Kills
7
8
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ace Aidan03
Ao Kuang
13
0
5
15.5
W
2
0
5
4.5
L
Aphrodite
JaiiSinn
Aphrodite
0
5
2
0.2
W
Zhong Kui
LILQUA
Zhong Kui
2
2
10
3.5
W
Surtr
1
4
2
0.5
L
Gilgamesh
TURK FIRESKY
Gilgamesh
1
1
2
2
L
Hachiman
TURK TOXIC
Hachiman
1
4
1
0.38
L
0
6
0
0
W
Izanami
dmv_tyy
Izanami
4
2
9
4.25
L
Fenrir
itsBalas
Fenrir
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,728
Damage
40,584
65,513
Taken
82,873
45,393
Mitigated
48,499
19,647
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ace Aidan03
Ao Kuang
20,609
4,293
0
5,821
17,088
8,180
333
3,156
13,932
103,574
0
W
3,292
665
0
250
2,600
895
1,071
0
2,600
82,047
0
L
Aphrodite
JaiiSinn
Aphrodite
5,620
901
3,938
5,090
15,627
14,335
94
9,154
6,315
41,592
0
W
Zhong Kui
LILQUA
Zhong Kui
14,843
600
0
6,115
15,655
18,356
1,266
4,456
11,104
50,182
0
W
Surtr
8,248
2,169
0
4,284
17,080
12,802
0
1,554
15,526
1,618
58,112
L
Gilgamesh
TURK FIRESKY
Gilgamesh
8,580
1,144
0
3,058
15,460
10,601
62
4,946
10,444
215
53,627
L
Hachiman
TURK TOXIC
Hachiman
12,639
7,140
0
3,919
16,441
7,884
559
10,755
5,616
0
47,857
L
5,747
234
1,076
5,299
15,249
6,673
0
9,230
5,873
82,228
0
W
Izanami
dmv_tyy
Izanami
7,736
4,946
0
3,177
13,090
5,160
629
2,436
10,595
0
59,744
L
Fenrir
itsBalas
Fenrir
7,998
2,371
0
2,417
20,096
9,006
1,098
4,931
15,117
0
76,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
41,529
511
Minions Killed
467
0
Camps Cleared
0
1,716,143
Distance Traveled
1,671,421
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,335
630
138
8
0
420,618
0
W
Nu Wa
10,336
574
158
9
0
339,033
0
L
Aphrodite
7,928
440
44
2
0
313,332
5
W
Zhong Kui
8,203
456
49
3
0
335,400
0
W
Surtr
8,904
495
88
5
0
319,510
0
L
Gilgamesh
8,317
462
98
5
0
363,351
8
L
Hachiman
7,319
407
76
4
0
316,336
0
L
Ra
8,823
490
134
7
0
321,357
3
W
Izanami
8,883
494
78
4
0
301,582
0
L
Fenrir
9,142
508
115
6
0
357,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role