Player Matchup

Medusa
Medusa
Dirty Bongos
Medusa
Level 127
God Stats
1W - 1L
1,515 SR
Queue Stats
76W - 49L
1,642 Elo+
Party 1
Achilles
Achilles
DirtySnowMXN
Achilles
Level 125
God Stats
9W - 9L
1,508 SR
Queue Stats
185W - 175L
1,566 Elo+
Party 3
Thoth
Thoth
Kemilli
Thoth
Level 84
God Stats
4W - 2L
1,763 SR
Queue Stats
153W - 114L
1,591 Elo+
Party 1
Vulcan
Vulcan
QueueTrix
Vulcan
Level 116
God Stats
20W - 8L
1,856 SR
Queue Stats
203W - 169L
1,563 Elo+
Party 1
Terra
Terra
xJrGotKicks18x
Terra
Level 123
God Stats
2W - 6L
1,319 SR
Queue Stats
199W - 190L
1,555 Elo+
Party 3
Team Averages
Level 115
1,592 SR
1,584 Elo+

VS

Team Averages
Level 83
1,522 SR
1,581 Elo+
Sun Wukong
Sun Wukong
Anvakaol
Sun Wukong
Level 57
God Stats
6W - 6L
1,610 SR
Queue Stats
140W - 122L
1,537 Elo+
Party 2
Skadi
Skadi
DCbrandon
Skadi
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 74L
1,513 Elo+
Party 4
Nemesis
Nemesis
EliBreadman
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,759 Elo+
Party 4
Janus
Janus
MrMcNuggiesIII
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 131L
1,569 Elo+
Solo
Jormungandr
Jormungandr
sueyguy
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 122L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 0 / 4
8,781
798
12,967
6,744
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
DirtySnowMXN
Achilles
15
8 / 1 / 7
8,985
817
10,377
11,060
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Kemilli
Thoth
15
3 / 1 / 3
8,480
771
8,450
7,865
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
QueueTrix
Vulcan
15
0 / 0 / 6
8,149
741
8,211
4,519
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 12
9,057
823
3,874
10,151
10,153
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anvakaol
Sun Wukong
13
0 / 2 / 1
6,814
619
7,650
11,809
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
DCbrandon
Skadi
14
0 / 5 / 1
7,531
685
5,544
11,107
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
EliBreadman
Nemesis
11
0 / 4 / 0
6,724
611
1,452
7,147
2,911
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
1 / 2 / 1
8,217
747
7,021
7,546
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
sueyguy
Jormungandr
14
1 / 3 / 0
7,519
684
6,929
13,723
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
16
Kills
2
2
Deaths
16
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anvakaol
Sun Wukong
0
2
1
0.25
L
Skadi
DCbrandon
Skadi
0
5
1
0.1
W
Medusa
4
0
4
6
W
Achilles
DirtySnowMXN
Achilles
8
1
7
11.5
L
Nemesis
EliBreadman
Nemesis
0
4
0
0
W
Thoth
Kemilli
Thoth
3
1
3
4.5
L
1
2
1
0.75
W
Vulcan
QueueTrix
Vulcan
0
0
6
3
L
Jormungandr
sueyguy
Jormungandr
1
3
0
0.33
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
28,596
40,339
Taken
51,332
29,570
Mitigated
27,470
9,670
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anvakaol
Sun Wukong
7,650
452
0
1,007
11,809
5,994
53
7,375
4,068
0
16,423
L
Skadi
DCbrandon
Skadi
5,544
1,883
0
1,252
11,107
4,651
134
4,582
6,361
0
29,516
W
Medusa
12,967
4,363
782
2,057
6,744
3,043
2,538
2,982
3,210
0
40,923
W
Achilles
DirtySnowMXN
Achilles
10,377
1,629
0
2,703
11,060
10,913
123
2,505
7,677
409
21,064
L
Nemesis
EliBreadman
Nemesis
1,452
216
0
206
7,147
2,911
0
1,572
5,358
0
7,387
W
Thoth
Kemilli
Thoth
8,450
804
0
470
7,865
3,257
1,330
2,341
5,291
35,517
0
L
7,021
132
0
736
7,546
2,539
0
1,695
5,764
36,918
0
W
Vulcan
QueueTrix
Vulcan
8,211
3,857
0
161
4,519
2,204
455
1,210
3,145
34,988
0
L
Jormungandr
sueyguy
Jormungandr
6,929
929
0
255
13,723
11,375
0
5,889
7,628
25,326
0
W
3,874
27
1,396
2,101
10,151
10,153
0
3,388
5,948
19,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,452
Gold Earned
36,805
265
Minions Killed
203
0
Camps Cleared
0
1,237,401
Distance Traveled
1,004,570
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,814
619
19
2
0
240,030
0
L
Skadi
7,531
685
63
6
0
187,536
2
W
Medusa
8,781
798
71
6
0
230,922
0
W
Achilles
8,985
817
28
3
0
211,573
0
L
Nemesis
6,724
611
15
1
0
146,351
0
W
Thoth
8,480
771
64
6
0
251,804
0
L
Janus
8,217
747
74
7
0
222,694
0
W
Vulcan
8,149
741
65
6
0
258,714
0
L
Jormungandr
7,519
684
32
3
0
207,959
0
W
Terra
9,057
823
37
3
0
284,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role