Player Matchup

Ra
Ra
Baraobentto
Ra
Level 99
God Stats
18W - 10L
1,455 SR
Queue Stats
49W - 68L
1,421 Elo+
Party 2
Fenrir
Fenrir
EuMermu
Fenrir
Level 158
God Stats
7W - 4L
1,623 SR
Queue Stats
60W - 75L
1,524 Elo+
Party 2
Medusa
Medusa
homensdepreto
Medusa
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 51L
1,150 Elo+
Party 2
Team Averages
Level 91
1,526 SR
1,365 Elo+

VS

Team Averages
Level 108
1,500 SR
1,339 Elo+
Anubis
Anubis
 
Anubis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Akitaro2591
Khepri
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 1
Odin
Odin
PatoLoucaoX
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
6,279
897
4,090
1,292
504
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
EuMermu
Fenrir
9
0 / 0 / 3
5,915
845
3,849
5,649
3,122
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
5,635
805
1,099
3,462
998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 1 / 0
5,757
822
1,728
2,742
1,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
8
0 / 1 / 1
5,561
794
1,715
4,522
3,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 1
5,381
769
1,422
5,077
4,064
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
L
Khepri
0
1
1
0.5
W
3
0
0
3
W
Fenrir
EuMermu
Fenrir
0
0
3
1.5
L
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,038
Damage
4,865
10,403
Taken
12,341
4,624
Mitigated
9,251
1,970
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,728
82
0
1,169
2,742
1,291
0
828
1,865
21,200
0
L
Khepri
1,715
288
0
500
4,522
3,896
0
1,859
2,663
5,728
0
W
4,090
450
481
301
1,292
504
480
125
1,167
26,450
0
W
Fenrir
EuMermu
Fenrir
3,849
2,269
46
1,142
5,649
3,122
624
1,336
4,313
0
14,686
L
1,422
520
0
250
5,077
4,064
0
1,599
3,354
0
9,341
W
1,099
483
0
0
3,462
998
410
2,323
1,139
0
9,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,829
Gold Earned
16,699
59
Minions Killed
59
0
Camps Cleared
0
437,956
Distance Traveled
305,693
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,757
822
31
4
0
73,325
0
L
Khepri
5,561
794
13
2
0
111,242
0
W
Ra
6,279
897
25
4
0
131,669
1
W
Fenrir
5,915
845
18
3
0
149,320
3
L
Odin
5,381
769
15
2
0
121,126
0
W
Medusa
5,635
805
16
2
0
156,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role