Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ExXxitus
Neith
Level 155
God Stats
10W - 16L
1,281 SR
Queue Stats
1,088W - 1,106L
1,545 Elo+
Solo
Anubis
Anubis
Farmerking
Anubis
Level 133
God Stats
7W - 2L
1,670 SR
Queue Stats
80W - 60L
1,528 Elo+
Solo
Sobek
Sobek
O1lpr1nc3
Sobek
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 76L
1,258 Elo+
Solo
Kuzenbo
Kuzenbo
Wursti76
Kuzenbo
Level 69
God Stats
2W - 1L
1,709 SR
Queue Stats
195W - 152L
1,502 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,467 Elo+

VS

Team Averages
Level 94
1,486 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JVIixer
Hercules
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 112L
1,427 Elo+
Party 1
Maui
Maui
Nimble91
Maui
Level 146
God Stats
8W - 4L
1,431 SR
Queue Stats
430W - 487L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
VukBrain
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 2
6,279
1,256
8,243
3,571
1,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
ExXxitus
Neith
10
0 / 0 / 5
5,521
1,104
3,149
2,529
1,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Farmerking
Anubis
12
2 / 0 / 6
6,132
1,226
3,957
3,059
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
O1lpr1nc3
Sobek
9
0 / 1 / 6
5,369
1,074
1,224
6,049
5,811
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Wursti76
Kuzenbo
10
1 / 0 / 6
6,007
1,201
1,924
4,901
4,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 0
5,288
1,058
5,044
3,894
1,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
 
Chernobog
10
0 / 2 / 1
5,026
1,005
4,856
4,260
1,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
JVIixer
Hercules
5
0 / 0 / 0
4,232
846
0
0
0
Maui
10
0 / 2 / 0
5,112
1,022
1,607
5,371
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
VukBrain
Amaterasu
9
1 / 2 / 0
4,769
954
2,995
5,983
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
8
Kills
2
2
Deaths
8
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
2
6
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Chernobog
 
Chernobog
0
2
1
0.25
W
Neith
ExXxitus
Neith
0
0
5
2.5
W
Anubis
Farmerking
Anubis
2
0
6
5
L
Hercules
JVIixer
Hercules
0
0
0
0
L
Maui
0
2
0
0
W
Sobek
O1lpr1nc3
Sobek
0
1
6
3
L
Amaterasu
VukBrain
Amaterasu
1
2
0
0.5
W
Kuzenbo
Wursti76
Kuzenbo
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
14,502
20,109
Taken
19,508
15,008
Mitigated
12,154
6,559
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,243
1,591
213
93
3,571
1,534
114
1,454
2,073
0
13,717
L
Nu Wa
 
Nu Wa
5,044
1,130
924
593
3,894
1,307
0
643
3,251
13,139
0
L
Chernobog
 
Chernobog
4,856
2,657
380
681
4,260
1,609
0
1,996
2,208
0
14,561
W
Neith
ExXxitus
Neith
3,149
425
451
654
2,529
1,008
900
1,146
1,383
0
8,449
W
Anubis
Farmerking
Anubis
3,957
145
1,042
1,119
3,059
1,695
165
879
2,100
18,863
0
L
Hercules
JVIixer
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Maui
1,607
85
401
839
5,371
4,401
0
1,908
3,431
2,895
0
W
Sobek
O1lpr1nc3
Sobek
1,224
102
96
1,048
6,049
5,811
0
1,841
4,087
4,593
239
L
Amaterasu
VukBrain
Amaterasu
2,995
600
0
1,269
5,983
4,837
0
2,231
3,752
0
3,012
W
Kuzenbo
Wursti76
Kuzenbo
1,924
759
797
1,046
4,901
4,960
325
1,343
3,444
4,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
24,427
71
Minions Killed
44
0
Camps Cleared
0
510,550
Distance Traveled
382,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,279
1,256
9
2
0
98,393
0
L
Nu Wa
5,288
1,058
15
3
0
101,370
0
L
Chernobog
5,026
1,005
22
4
0
78,179
0
W
Neith
5,521
1,104
15
3
0
95,939
0
W
Anubis
6,132
1,226
31
6
0
109,360
0
L
Hercules
4,232
846
0
0
0
0
0
L
Maui
5,112
1,022
5
1
0
93,915
0
W
Sobek
5,369
1,074
9
2
0
113,309
0
L
Amaterasu
4,769
954
2
0
0
109,272
0
W
Kuzenbo
6,007
1,201
7
1
0
93,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role