Player Matchup

Discordia
Discordia
Josurr Ironbear
Discordia
Level 129
God Stats
3W - 2L
1,282 SR
Queue Stats
195W - 198L
1,408 Elo+
Party 1
Khepri
Khepri
Legionairy214
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,424 Elo+
Party 3
Nu Wa
Nu Wa
P1kLdMart1An
Nu Wa
Level 124
God Stats
4W - 2L
1,565 SR
Queue Stats
186W - 202L
1,421 Elo+
Solo
Danzaburou
Danzaburou
ReinaDoll
Danzaburou
Level 68
God Stats
5W - 4L
1,155 SR
Queue Stats
163W - 159L
1,469 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XGN GOAT
Cu Chulainn
Level 157
God Stats
3W - 5L
1,504 SR
Queue Stats
258W - 272L
1,433 Elo+
Party 1
Team Averages
Level 99
1,401 SR
1,431 Elo+

VS

Team Averages
Level 82
1,490 SR
1,427 Elo+
Nu Wa
Nu Wa
Ryu the Dragon0
Nu Wa
Level 106
God Stats
1W - 1L
1,739 SR
Queue Stats
24W - 30L
1,461 Elo+
Party 2
Agni
Agni
THE_SANDMANx_x
Agni
Level 86
God Stats
1W - 5L
1,382 SR
Queue Stats
315W - 325L
1,387 Elo+
Solo
Kali
Kali
UNICORNzAPOCALI8
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,428 Elo+
Solo
Ymir
Ymir
aceskater1995
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
watsupD
Kukulkan
Level 66
God Stats
3W - 2L
1,328 SR
Queue Stats
61W - 78L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Josurr Ironbear
Discordia
20
2 / 1 / 5
11,284
705
13,765
7,219
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 3 / 8
10,547
659
4,694
16,806
22,110
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 3 / 7
10,642
665
13,226
9,792
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ReinaDoll
Danzaburou
15
0 / 3 / 5
9,854
616
7,919
10,823
5,695
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
XGN GOAT
Cu Chulainn
20
11 / 1 / 3
12,660
791
15,402
23,917
28,890
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
9,701
606
16,326
14,732
7,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 3 / 4
10,550
659
10,350
11,688
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
4 / 4 / 3
9,933
621
12,827
15,425
9,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 4 / 5
9,690
606
6,549
18,163
23,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
watsupD
Kukulkan
8
0 / 0 / 0
7,140
446
1,780
2,706
1,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
15
Kills
9
11
Deaths
16
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Josurr Ironbear
Discordia
2
1
5
4.5
W
0
3
8
1.33
W
2
3
7
1.83
W
Danzaburou
ReinaDoll
Danzaburou
0
3
5
0.83
L
3
5
4
1
L
0
3
4
0.67
L
4
4
3
1.38
W
Cu Chulainn
XGN GOAT
Cu Chulainn
11
1
3
12.5
L
2
4
5
1.13
L
Kukulkan
watsupD
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,006
Damage
47,832
68,557
Taken
62,714
65,419
Mitigated
47,582
17,798
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Josurr Ironbear
Discordia
13,765
1,010
917
470
7,219
3,999
1,263
3,119
4,100
39,082
0
W
4,694
758
585
1,703
16,806
22,110
83
8,457
8,254
17,698
0
W
13,226
3,212
349
250
9,792
4,725
2,720
5,479
4,254
46,917
0
W
Danzaburou
ReinaDoll
Danzaburou
7,919
1,976
1,020
1,387
10,823
5,695
3,665
5,107
5,716
0
33,687
L
16,326
5,738
1,209
2,083
14,732
7,794
126
6,355
7,934
37,294
0
L
10,350
634
3,110
1,964
11,688
6,288
0
7,112
4,246
47,645
0
L
12,827
3,983
1,402
4,669
15,425
9,426
0
6,882
7,960
0
21,669
W
Cu Chulainn
XGN GOAT
Cu Chulainn
15,402
1,551
2,676
8,441
23,917
28,890
216
12,960
10,957
0
38,279
L
6,549
598
810
796
18,163
23,028
15
9,528
8,208
13,688
0
L
Kukulkan
watsupD
Kukulkan
1,780
219
188
355
2,706
1,046
0
1,843
787
6,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,987
Gold Earned
47,014
228
Minions Killed
147
0
Camps Cleared
0
1,416,290
Distance Traveled
1,127,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,284
705
63
4
0
276,044
0
W
Khepri
10,547
659
21
1
0
285,239
0
W
Nu Wa
10,642
665
59
4
0
240,471
0
W
Danzaburou
9,854
616
49
3
0
280,592
0
L
Nu Wa
9,701
606
24
2
0
264,099
0
L
Agni
10,550
659
75
5
0
243,206
0
L
Kali
9,933
621
13
1
0
320,377
0
W
Cu Chulainn
12,660
791
36
2
0
333,944
0
L
Ymir
9,690
606
23
1
0
238,542
0
L
Kukulkan
7,140
446
12
1
0
60,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role