Player Matchup

Baron Samedi
Baron Samedi
BboyShyizm
Baron Samedi
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,416 Elo+
Solo
Hachiman
Hachiman
V4 Kilo
Hachiman
Level 100
God Stats
24W - 10L
1,694 SR
Queue Stats
230W - 225L
1,485 Elo+
Party 2
Hercules
Hercules
Yessirskii13
Hercules
Level 85
God Stats
6W - 4L
1,665 SR
Queue Stats
211W - 203L
1,506 Elo+
Party 2
Team Averages
Level 103
1,619 SR
1,469 Elo+

VS

Team Averages
Level 91
1,578 SR
1,461 Elo+
Rama
Rama
Divin3Carbine
Rama
Level 138
God Stats
12W - 9L
1,743 SR
Queue Stats
326W - 325L
1,524 Elo+
Party 1
Cerberus
Cerberus
Efoxx24
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InsaneTrapLord
Morgan Le Fay
Level 69
God Stats
5W - 4L
1,490 SR
Queue Stats
271W - 284L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BboyShyizm
Baron Samedi
15
5 / 3 / 7
12,512
834
13,451
13,241
5,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
V4 Kilo
Hachiman
15
5 / 5 / 6
12,129
809
8,338
11,260
4,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Yessirskii13
Hercules
13
3 / 5 / 9
11,081
739
11,152
20,007
23,063
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 3
12,481
832
14,676
12,774
5,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Efoxx24
Cerberus
15
4 / 3 / 7
11,476
765
12,262
21,548
20,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
InsaneTrapLord
Morgan Le Fay
13
2 / 6 / 8
11,457
764
7,312
8,955
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
13
Kills
13
13
Deaths
13
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BboyShyizm
Baron Samedi
5
3
7
2.83
W
7
4
3
2.13
W
Cerberus
Efoxx24
Cerberus
4
3
7
2.5
W
Morgan Le Fay
InsaneTrapLord
Morgan Le Fay
2
6
8
1
L
Hachiman
V4 Kilo
Hachiman
5
5
6
1.6
L
Hercules
Yessirskii13
Hercules
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
34,250
44,508
Taken
43,277
33,039
Mitigated
30,266
15,972
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BboyShyizm
Baron Samedi
13,451
2,141
2,087
5,735
13,241
5,518
712
7,666
5,400
46,160
0
W
14,676
12,212
0
3,293
12,774
5,864
2,109
1,852
10,746
0
55,110
W
Cerberus
Efoxx24
Cerberus
12,262
890
0
7,113
21,548
20,386
347
9,910
11,338
36,587
1,100
W
Morgan Le Fay
InsaneTrapLord
Morgan Le Fay
7,312
357
0
212
8,955
4,016
338
2,391
6,552
31,328
0
L
Hachiman
V4 Kilo
Hachiman
8,338
4,107
0
715
11,260
4,458
775
4,800
6,233
0
60,319
L
Hercules
Yessirskii13
Hercules
11,152
2,520
0
7,435
20,007
23,063
164
6,619
13,272
0
28,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
35,414
159
Minions Killed
195
0
Camps Cleared
0
716,699
Distance Traveled
644,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,512
834
54
4
0
211,697
0
W
Rama
12,481
832
78
5
0
223,392
0
W
Cerberus
11,476
765
82
5
0
256,649
0
W
Morgan Le Fay
11,457
764
35
2
0
164,109
0
L
Hachiman
12,129
809
82
5
0
221,096
0
L
Hercules
11,081
739
23
2
0
283,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role