Player Matchup

Chang'e
Chang'e
Elalex356xs
Chang'e
Level 98
God Stats
17W - 11L
1,614 SR
Queue Stats
166W - 162L
1,432 Elo+
Solo
Geb
Geb
Raccoon_Psycho46
Geb
Level 109
God Stats
2W - 2L
1,402 SR
Queue Stats
76W - 84L
1,444 Elo+
Solo
Surtr
Surtr
pistolaaaaaaka
Surtr
Level 172
God Stats
131W - 106L
1,638 SR
Queue Stats
727W - 692L
1,483 Elo+
Solo
Hades
Hades
runaway_erik
Hades
Level 69
God Stats
48W - 33L
1,514 SR
Queue Stats
533W - 545L
1,406 Elo+
Solo
Cupid
Cupid
tigga111
Cupid
Level 154
God Stats
29W - 28L
1,574 SR
Queue Stats
562W - 566L
1,428 Elo+
Solo
Team Averages
Level 120
1,548 SR
1,439 Elo+

VS

Team Averages
Level 93
1,434 SR
1,432 Elo+
Neith
Neith
Chaser256
Neith
Level 127
God Stats
19W - 22L
1,567 SR
Queue Stats
90W - 101L
1,446 Elo+
Solo
Amaterasu
Amaterasu
D-Rex-04
Amaterasu
Level 58
God Stats
3W - 1L
1,216 SR
Queue Stats
189W - 196L
1,386 Elo+
Solo
Lancelot
Lancelot
eduardo26000
Lancelot
Level 125
God Stats
5W - 5L
1,396 SR
Queue Stats
315W - 283L
1,491 Elo+
Solo
Anubis
Anubis
ez-xim
Anubis
Level 67
God Stats
1W - 5L
1,340 SR
Queue Stats
176W - 173L
1,334 Elo+
Solo
Chang'e
Chang'e
i12bnu2
Chang'e
Level 86
God Stats
8W - 7L
1,652 SR
Queue Stats
74W - 57L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elalex356xs
Chang'e
17
4 / 7 / 4
11,441
497
16,652
25,784
10,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 4
9,970
433
7,068
29,333
34,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 4 / 3
12,983
564
20,872
29,600
17,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 2 / 0
7,088
308
2,790
3,991
1,366
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
tigga111
Cupid
16
1 / 3 / 3
9,748
424
7,170
16,330
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaser256
Neith
18
4 / 4 / 7
11,439
497
22,960
20,235
8,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
D-Rex-04
Amaterasu
19
3 / 4 / 8
12,458
542
18,144
28,388
24,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
eduardo26000
Lancelot
20
10 / 5 / 8
13,740
597
23,861
23,615
13,555
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
ez-xim
Anubis
3
0 / 0 / 0
6,623
288
0
0
0
Chang'e
i12bnu2
Chang'e
20
5 / 2 / 9
12,853
559
14,959
15,430
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
14
Kills
22
22
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
Chaser256
Neith
4
4
7
1.88
W
Amaterasu
D-Rex-04
Amaterasu
3
4
8
1.75
L
Chang'e
Elalex356xs
Chang'e
4
7
4
0.86
L
1
6
4
0.5
W
Lancelot
eduardo26000
Lancelot
10
5
8
2.8
W
Anubis
ez-xim
Anubis
0
0
0
0
W
Chang'e
i12bnu2
Chang'e
5
2
9
4.75
L
8
4
3
2.38
L
0
2
0
0
L
Cupid
tigga111
Cupid
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,552
Damage
79,924
105,038
Taken
87,668
70,387
Mitigated
53,971
35,752
Healing
34,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chaser256
Neith
22,960
7,969
161
7,307
20,235
8,929
2,561
3,805
16,430
0
84,338
W
Amaterasu
D-Rex-04
Amaterasu
18,144
8,555
0
10,006
28,388
24,292
709
12,762
15,121
0
95,054
L
Chang'e
Elalex356xs
Chang'e
16,652
1,667
1,130
9,766
25,784
10,419
433
3,541
22,051
76,575
0
L
7,068
369
162
4,671
29,333
34,089
606
4,469
24,309
43,187
0
W
Lancelot
eduardo26000
Lancelot
23,861
5,825
0
7,253
23,615
13,555
930
5,181
17,838
0
145,925
W
Anubis
ez-xim
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
i12bnu2
Chang'e
14,959
857
3,231
6,344
15,430
7,195
1,893
5,440
9,843
99,015
0
L
20,872
9,072
0
10,096
29,600
17,838
120
3,514
25,944
2,351
96,959
L
2,790
600
20
1,736
3,991
1,366
120
1,373
2,618
15,889
0
L
Cupid
tigga111
Cupid
7,170
4,070
1,072
7,099
16,330
6,675
520
2,070
14,260
0
54,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
57,113
448
Minions Killed
567
0
Camps Cleared
0
1,705,451
Distance Traveled
1,852,654
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,439
497
93
4
0
414,582
0
W
Amaterasu
12,458
542
140
6
0
432,294
0
L
Chang'e
11,441
497
126
5
0
367,359
2
L
Geb
9,970
433
38
2
0
388,601
0
W
Lancelot
13,740
597
188
8
0
541,232
0
W
Anubis
6,623
288
0
0
0
6,794
0
W
Chang'e
12,853
559
146
6
0
457,752
0
L
Surtr
12,983
564
156
7
0
493,787
0
L
Hades
7,088
308
23
1
0
64,178
0
L
Cupid
9,748
424
105
5
0
391,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role