Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Big_Lu03
Loki
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,323 Elo+
Solo
Hercules
Hercules
Dragon003000
Hercules
Level 146
God Stats
7W - 5L
1,572 SR
Queue Stats
107W - 82L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Haunted_Decay
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,380 Elo+
Party 1
Ymir
Ymir
Mjr_Paine101
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 64
1,514 SR
1,442 Elo+

VS

Team Averages
Level 39
1,427 SR
1,354 Elo+
Cthulhu
Cthulhu
BB_D3ATHREAPER
Cthulhu
Level 37
God Stats
8W - 5L
1,270 SR
Queue Stats
305W - 309L
1,232 Elo+
Party 2
Hel
Hel
Derrick-Ryuu
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,444 Elo+
Party 4
Izanami
Izanami
MewilHoward
Izanami
Level 37
God Stats
1W - 3L
1,670 SR
Queue Stats
19W - 21L
1,719 Elo+
Solo
King Arthur
King Arthur
S_J_72614
King Arthur
Level 17
God Stats
0W - 3L
1,270 SR
Queue Stats
0W - 4L
992 Elo+
Party 2
Nemesis
Nemesis
Tokuda-Ryuu
Nemesis
Level 18
God Stats
10W - 13L
1,425 SR
Queue Stats
28W - 34L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 1
5,858
488
5,155
9,201
3,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Loki
8
0 / 1 / 2
5,565
464
2,839
6,815
2,017
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Dragon003000
Hercules
12
1 / 0 / 0
7,198
600
7,067
11,179
8,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Haunted_Decay
Baron Samedi
12
9 / 0 / 0
7,990
666
9,565
7,620
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,318
443
449
8,380
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,701
475
2,959
8,117
3,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 2
5,394
450
2,359
7,890
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
MewilHoward
Izanami
10
1 / 0 / 1
5,754
480
5,860
5,926
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
S_J_72614
King Arthur
10
0 / 1 / 0
5,534
461
3,701
12,542
11,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Tokuda-Ryuu
Nemesis
9
1 / 3 / 0
5,410
451
3,114
9,739
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
3
4
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
1
1.5
L
1
1
0
1
W
Loki
0
1
2
1
L
0
6
2
0.17
W
Hercules
Dragon003000
Hercules
1
0
0
1
W
Baron Samedi
Haunted_Decay
Baron Samedi
9
0
0
9
L
Izanami
MewilHoward
Izanami
1
0
1
1.5
W
0
2
1
0.25
L
King Arthur
S_J_72614
King Arthur
0
1
0
0
L
Nemesis
Tokuda-Ryuu
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
17,993
43,195
Taken
44,214
22,737
Mitigated
22,800
13,688
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,155
676
0
2,506
9,201
3,207
0
1,876
7,325
0
36,661
L
2,959
127
1,077
2,595
8,117
3,203
320
63
8,054
26,407
0
W
Loki
2,839
962
0
375
6,815
2,017
0
476
6,339
0
23,810
L
2,359
564
449
1,558
7,890
2,580
0
4,470
3,420
29,120
0
W
Hercules
Dragon003000
Hercules
7,067
2,514
0
6,495
11,179
8,583
390
0
11,179
0
55,878
W
Baron Samedi
Haunted_Decay
Baron Samedi
9,565
845
183
3,455
7,620
3,272
859
1,945
5,575
50,496
0
L
Izanami
MewilHoward
Izanami
5,860
3,907
0
1,561
5,926
1,854
1,044
386
5,540
0
44,187
W
449
0
0
674
8,380
5,658
0
1,028
7,352
10,098
0
L
King Arthur
S_J_72614
King Arthur
3,701
910
0
1,720
12,542
11,878
0
0
12,542
0
30,017
L
Nemesis
Tokuda-Ryuu
Nemesis
3,114
1,205
0
307
9,739
3,285
338
5,130
4,609
0
28,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
27,793
286
Minions Killed
229
0
Camps Cleared
0
1,136,020
Distance Traveled
1,194,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,858
488
56
5
0
229,204
0
L
Cthulhu
5,701
475
29
2
0
252,536
0
W
Loki
5,565
464
40
3
0
269,015
0
L
Hel
5,394
450
42
4
0
206,794
0
W
Hercules
7,198
600
94
8
0
215,506
0
W
Baron Samedi
7,990
666
77
6
0
229,661
0
L
Izanami
5,754
480
66
6
0
215,559
0
W
Ymir
5,318
443
19
2
0
192,634
0
L
King Arthur
5,534
461
42
4
0
254,531
0
L
Nemesis
5,410
451
50
4
0
265,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role