Player Matchup

Loki
Loki
Aldeano_Goloso
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,453 Elo+
Solo
Anubis
Anubis
Jeeefffff
Anubis
Level 105
God Stats
2W - 2L
1,146 SR
Queue Stats
129W - 126L
1,496 Elo+
Party 3
Jing Wei
Jing Wei
KorribanExile
Jing Wei
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 178L
1,436 Elo+
Solo
He Bo
He Bo
NxtGenSavage88
He Bo
Level 103
God Stats
3W - 0L
1,836 SR
Queue Stats
70W - 82L
1,473 Elo+
Solo
Nox
Nox
Vivekah
Nox
Level 124
God Stats
6W - 8L
1,419 SR
Queue Stats
189W - 190L
1,531 Elo+
Party 3
Team Averages
Level 95
1,480 SR
1,478 Elo+

VS

Team Averages
Level 108
1,514 SR
1,500 Elo+
Agni
Agni
DDN300
Agni
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,495 Elo+
Party 1
Merlin
Merlin
SkireBlade
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 1
Anhur
Anhur
kelloniscool
Anhur
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,502 Elo+
Party 1
Ishtar
Ishtar
laulauh
Ishtar
Level 88
God Stats
6W - 5L
1,592 SR
Queue Stats
128W - 116L
1,513 Elo+
Party 2
Ratatoskr
Ratatoskr
manu2452
Ratatoskr
Level 117
God Stats
1W - 2L
1,480 SR
Queue Stats
103W - 81L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 10
11,815
788
9,089
12,996
5,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Jeeefffff
Anubis
19
5 / 2 / 14
11,129
742
12,530
11,111
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
KorribanExile
Jing Wei
17
2 / 4 / 12
10,144
676
8,920
15,050
6,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 12
11,234
749
13,651
13,209
5,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
19
6 / 2 / 13
11,473
765
16,822
9,662
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DDN300
Agni
17
4 / 6 / 7
10,275
685
15,771
12,507
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Merlin
SkireBlade
Merlin
20
1 / 3 / 6
10,982
732
12,534
10,295
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 8
9,480
632
3,365
15,405
5,339
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
laulauh
Ishtar
18
3 / 4 / 5
10,001
667
6,016
13,979
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
manu2452
Ratatoskr
15
6 / 6 / 8
9,747
650
13,138
14,198
6,281
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
26
Kills
16
16
Deaths
26
61
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
L
Agni
DDN300
Agni
4
6
7
1.25
W
Anubis
Jeeefffff
Anubis
5
2
14
6
W
Jing Wei
KorribanExile
Jing Wei
2
4
12
2
W
4
4
12
2.5
L
Merlin
SkireBlade
Merlin
1
3
6
1.33
W
Nox
6
2
13
6.25
L
2
7
8
0.86
L
Ishtar
laulauh
Ishtar
3
4
5
1.38
L
Ratatoskr
manu2452
Ratatoskr
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,012
Damage
50,824
62,028
Taken
66,384
27,079
Mitigated
27,147
25,055
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,089
535
997
1,789
12,996
5,242
1,324
5,633
7,150
0
24,310
L
Agni
DDN300
Agni
15,771
512
1,252
589
12,507
5,074
126
7,337
5,170
28,909
0
W
Anubis
Jeeefffff
Anubis
12,530
310
4,271
4,751
11,111
5,697
364
3,706
7,034
26,861
0
W
Jing Wei
KorribanExile
Jing Wei
8,920
3,752
1,784
4,992
15,050
6,462
967
9,532
5,246
0
25,400
W
13,651
99
1,051
1,022
13,209
5,097
1,688
5,401
7,510
23,491
0
L
Merlin
SkireBlade
Merlin
12,534
135
1,624
878
10,295
4,799
54
5,965
4,282
43,439
0
W
Nox
16,822
569
2,517
1,881
9,662
4,581
1,046
3,498
5,911
33,691
0
L
3,365
1,643
1,726
1,170
15,405
5,339
0
12,048
3,241
0
10,607
L
Ishtar
laulauh
Ishtar
6,016
1,456
1,711
2,385
13,979
5,654
24
9,675
4,304
0
20,896
L
Ratatoskr
manu2452
Ratatoskr
13,138
1,896
1,705
2,011
14,198
6,281
0
8,118
6,080
0
14,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,795
Gold Earned
50,485
150
Minions Killed
159
0
Camps Cleared
0
1,535,086
Distance Traveled
1,346,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,815
788
17
1
0
337,033
0
L
Agni
10,275
685
31
2
0
243,508
0
W
Anubis
11,129
742
35
2
0
320,147
0
W
Jing Wei
10,144
676
38
3
0
308,052
0
W
He Bo
11,234
749
24
2
0
291,695
0
L
Merlin
10,982
732
70
5
0
274,995
0
W
Nox
11,473
765
36
2
0
278,159
0
L
Anhur
9,480
632
18
1
0
249,505
0
L
Ishtar
10,001
667
32
2
0
289,255
0
L
Ratatoskr
9,747
650
8
1
0
289,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role