Player Matchup

Jing Wei
Jing Wei
Arbiter l000
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Avak313
Neith
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
PliantMonkey7
Athena
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
TheGhostlyCake
Mulan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
mayhem2002
Rama
Level 60
God Stats
3W - 6L
1,768 SR
Queue Stats
344W - 401L
1,438 Elo+
Solo
Team Averages
Level 70
1,554 SR
1,488 Elo+

VS

Team Averages
Level 130
1,376 SR
1,483 Elo+
Maui
Maui
A Major Upset
Maui
Level 106
God Stats
1W - 1L
1,288 SR
Queue Stats
96W - 104L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
Annaddox
Ao Kuang
Level 125
God Stats
2W - 12L
1,125 SR
Queue Stats
719W - 716L
1,506 Elo+
Solo
Persephone
Persephone
Khotanos
Persephone
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 79L
1,452 Elo+
Solo
Skadi
Skadi
Mjlee25XO
Skadi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,525 Elo+
Party 1
Cerberus
Cerberus
prateraide
Cerberus
Level 174
God Stats
3W - 0L
1,465 SR
Queue Stats
129W - 124L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arbiter l000
Jing Wei
13
0 / 6 / 6
7,172
652
6,368
10,651
4,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Avak313
Neith
14
4 / 4 / 1
7,788
708
7,035
9,076
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 4
7,605
691
2,970
12,679
10,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 2
7,360
669
5,094
15,383
10,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 5
7,597
691
8,418
7,219
3,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 17
9,874
898
4,846
9,181
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
Annaddox
Ao Kuang
15
8 / 4 / 11
9,294
845
9,668
11,149
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Khotanos
Persephone
18
4 / 0 / 14
9,742
886
14,159
5,186
2,593
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Mjlee25XO
Skadi
17
5 / 0 / 13
9,573
870
12,766
6,745
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
prateraide
Cerberus
14
3 / 3 / 12
8,479
771
8,499
10,543
11,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
7
Kills
23
23
Deaths
7
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
0
17
11.5
W
Ao Kuang
Annaddox
Ao Kuang
8
4
11
3.38
L
Jing Wei
Arbiter l000
Jing Wei
0
6
6
0.5
L
Neith
Avak313
Neith
4
4
1
1.13
W
Persephone
Khotanos
Persephone
4
0
14
11
W
Skadi
Mjlee25XO
Skadi
5
0
13
11.5
L
0
3
4
0.67
L
1
7
2
0.29
L
2
3
5
1.5
W
Cerberus
prateraide
Cerberus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,885
Damage
49,938
55,008
Taken
42,804
33,701
Mitigated
31,279
12,142
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,846
1,005
2,190
3,801
9,181
7,228
72
1,064
8,117
8,584
0
W
Ao Kuang
Annaddox
Ao Kuang
9,668
1,744
1,167
2,767
11,149
6,439
1,450
690
10,447
11,821
0
L
Jing Wei
Arbiter l000
Jing Wei
6,368
2,169
636
227
10,651
4,717
0
8,077
2,356
0
17,028
L
Neith
Avak313
Neith
7,035
2,174
0
799
9,076
4,743
30
6,588
2,236
0
20,141
W
Persephone
Khotanos
Persephone
14,159
1,171
943
1,906
5,186
2,593
527
336
4,850
39,592
0
W
Skadi
Mjlee25XO
Skadi
12,766
5,260
974
2,444
6,745
3,501
1,287
552
6,053
0
30,872
L
2,970
735
1,991
3,274
12,679
10,497
0
7,376
4,832
6,705
0
L
5,094
408
320
2,822
15,383
10,405
0
8,389
6,497
0
11,517
L
8,418
4,045
937
1,136
7,219
3,339
0
4,838
2,259
0
15,938
W
Cerberus
prateraide
Cerberus
8,499
91
606
2,012
10,543
11,518
292
796
9,747
11,915
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
46,962
93
Minions Killed
147
0
Camps Cleared
0
924,764
Distance Traveled
1,017,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,874
898
6
1
0
225,693
0
W
Ao Kuang
9,294
845
11
1
0
205,337
0
L
Jing Wei
7,172
652
22
2
0
183,300
0
L
Neith
7,788
708
31
3
0
158,630
0
W
Persephone
9,742
886
69
6
0
199,254
0
W
Skadi
9,573
870
41
4
0
195,437
0
L
Athena
7,605
691
3
0
0
203,629
0
L
Mulan
7,360
669
18
2
0
199,732
0
L
Rama
7,597
691
19
2
0
179,473
0
W
Cerberus
8,479
771
20
2
0
191,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role