Player Matchup

Cu Chulainn
Cu Chulainn
Chinese_Dragon77
Cu Chulainn
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 129L
1,556 Elo+
Party 1
Tiamat
Tiamat
Hercboy13
Tiamat
Level 29
God Stats
4W - 5L
1,452 SR
Queue Stats
73W - 61L
1,586 Elo+
Party 1
Ravana
Ravana
ShyBizzy
Ravana
Level 108
God Stats
7W - 3L
1,669 SR
Queue Stats
88W - 86L
1,538 Elo+
Party 1
Shiva
Shiva
The_OG_Gamer1337
Shiva
Level 99
God Stats
25W - 29L
1,613 SR
Queue Stats
78W - 88L
1,517 Elo+
Party 1
Olorun
Olorun
brdnv3
Olorun
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,573 Elo+
Party 1
Team Averages
Level 89
1,547 SR
1,554 Elo+

VS

Team Averages
Level 133
1,592 SR
1,540 Elo+
Poseidon
Poseidon
 
Poseidon
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Activeyz
Medusa
Level 134
God Stats
21W - 13L
1,706 SR
Queue Stats
333W - 349L
1,552 Elo+
Party 2
Atlas
Atlas
DORON_wityormom
Atlas
Level 131
God Stats
2W - 7L
1,447 SR
Queue Stats
216W - 220L
1,518 Elo+
Party 3
Tyr
Tyr
Phoenix_Slayer16
Tyr
Level 129
God Stats
4W - 2L
1,670 SR
Queue Stats
176W - 189L
1,565 Elo+
Party 2
Susano
Susano
VastReality
Susano
Level 159
God Stats
2W - 5L
1,637 SR
Queue Stats
412W - 414L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chinese_Dragon77
Cu Chulainn
13
4 / 0 / 2
7,666
590
9,463
10,495
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Hercboy13
Tiamat
11
1 / 0 / 6
6,371
490
6,348
6,580
4,373
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
ShyBizzy
Ravana
13
4 / 1 / 4
7,402
569
5,272
5,914
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 7
7,318
563
7,413
10,577
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
brdnv3
Olorun
13
3 / 1 / 0
7,882
606
5,054
6,449
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 4 / 1
6,208
478
6,596
8,483
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Activeyz
Medusa
11
1 / 2 / 1
6,437
495
4,660
7,795
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 3 / 1
5,822
448
3,724
10,784
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,872
452
7,531
13,567
13,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
11
1 / 2 / 0
6,114
470
4,448
10,555
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
1
0.13
L
Medusa
Activeyz
Medusa
1
2
1
0.75
W
Cu Chulainn
Chinese_Dragon77
Cu Chulainn
4
0
2
5
L
1
3
1
0.5
W
Tiamat
Hercboy13
Tiamat
1
0
6
4
L
0
3
0
0
W
Ravana
ShyBizzy
Ravana
4
1
4
6
W
2
1
7
5.5
L
Susano
1
2
0
0.5
W
Olorun
brdnv3
Olorun
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,550
Damage
26,959
40,015
Taken
51,184
26,502
Mitigated
31,208
11,777
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,596
1,466
0
1,730
8,483
2,591
0
1,508
6,975
57,573
0
L
Medusa
Activeyz
Medusa
4,660
2,022
0
1,351
7,795
3,073
0
4,234
3,561
0
50,004
W
Cu Chulainn
Chinese_Dragon77
Cu Chulainn
9,463
1,432
0
1,369
10,495
8,102
0
541
9,954
693
55,886
L
3,724
1,552
0
1,599
10,784
8,269
0
3,297
7,487
14,252
0
W
Tiamat
Hercboy13
Tiamat
6,348
80
0
1,676
6,580
4,373
0
3,884
2,696
39,821
0
L
7,531
799
0
3,467
13,567
13,015
0
975
12,592
0
46,357
W
Ravana
ShyBizzy
Ravana
5,272
1,154
0
1,216
5,914
2,604
0
2,450
3,464
25
52,180
W
7,413
616
338
3,402
10,577
7,988
0
2,926
7,651
145
28,788
L
Susano
4,448
894
0
4,983
10,555
4,260
0
1,726
8,829
0
46,015
W
Olorun
brdnv3
Olorun
5,054
2,959
60
3,716
6,449
3,435
1,182
540
5,909
56,255
7,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
30,453
397
Minions Killed
343
0
Camps Cleared
0
1,357,572
Distance Traveled
1,313,712
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,208
478
99
8
0
250,417
0
L
Medusa
6,437
495
90
7
0
253,888
4
W
Cu Chulainn
7,666
590
95
7
0
262,752
2
L
Atlas
5,822
448
12
1
0
246,025
4
W
Tiamat
6,371
490
71
5
0
265,052
2
L
Tyr
5,872
452
72
6
0
269,975
0
W
Ravana
7,402
569
81
6
0
307,367
0
W
Shiva
7,318
563
31
2
0
292,417
2
L
Susano
6,114
470
70
5
0
293,407
1
W
Olorun
7,882
606
119
9
0
229,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role