Player Matchup

Sol
Sol
BurlyBoi
Sol
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,509 Elo+
Party 1
Fenrir
Fenrir
DJ FDB
Fenrir
Level 118
God Stats
1W - 2L
1,158 SR
Queue Stats
70W - 90L
1,435 Elo+
Solo
Ravana
Ravana
IIKNUCKII
Ravana
Level 106
God Stats
2W - 2L
1,726 SR
Queue Stats
26W - 31L
1,503 Elo+
Party 1
Mulan
Mulan
leyroggman
Mulan
Level 64
God Stats
17W - 16L
1,429 SR
Queue Stats
48W - 55L
1,464 Elo+
Solo
Chang'e
Chang'e
simpursuer420
Chang'e
Level 81
God Stats
1W - 1L
1,255 SR
Queue Stats
51W - 47L
1,450 Elo+
Solo
Team Averages
Level 99
1,414 SR
1,472 Elo+

VS

Team Averages
Level 105
1,598 SR
1,463 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ItzaAngelJay
Hera
Level 97
God Stats
2W - 3L
1,742 SR
Queue Stats
156W - 153L
1,479 Elo+
Party 2
Odin
Odin
PoorPocket
Odin
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 73L
1,504 Elo+
Solo
Guan Yu
Guan Yu
SpectreEye320
Guan Yu
Level 138
God Stats
1W - 1L
1,778 SR
Queue Stats
48W - 52L
1,443 Elo+
Party 2
Scylla
Scylla
hoodieotto
Scylla
Level 49
God Stats
9W - 11L
1,471 SR
Queue Stats
62W - 92L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,966
661
3,077
1,824
558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
DJ FDB
Fenrir
7
1 / 0 / 0
3,904
651
2,276
5,769
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
IIKNUCKII
Ravana
6
1 / 0 / 2
3,885
648
2,882
3,171
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
7
3 / 0 / 0
4,407
735
3,059
3,394
1,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
6
0 / 1 / 0
3,550
592
417
2,868
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 1 / 1
3,460
577
2,100
3,949
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 0
3,056
509
1,786
3,454
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 2 / 0
3,051
509
395
3,377
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
5
0 / 1 / 0
3,062
510
1,385
4,848
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
hoodieotto
Scylla
8
1 / 0 / 0
4,163
694
2,376
2,962
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
1
0.5
W
1
0
1
1.5
W
Fenrir
DJ FDB
Fenrir
1
0
0
1
W
Ravana
IIKNUCKII
Ravana
1
0
2
2
L
0
2
0
0
L
0
2
0
0
L
Guan Yu
0
1
0
0
L
Scylla
hoodieotto
Scylla
1
0
0
1
W
Mulan
3
0
0
3
W
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,711
Damage
8,042
17,026
Taken
18,590
6,062
Mitigated
6,597
5,408
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,100
1,458
17
1,188
3,949
1,011
0
274
3,561
0
9,712
W
3,077
1,478
0
824
1,824
558
460
659
1,133
21,388
3,866
W
Fenrir
DJ FDB
Fenrir
2,276
345
0
1,964
5,769
1,892
0
1,184
4,585
0
22,768
W
Ravana
IIKNUCKII
Ravana
2,882
488
98
404
3,171
1,071
0
706
2,365
0
12,217
L
1,786
279
0
0
3,454
919
0
1,118
2,336
10,421
0
L
395
45
0
390
3,377
1,782
0
0
3,187
0
7,411
L
Guan Yu
1,385
269
228
1,053
4,848
2,157
0
1,905
2,943
0
10,590
L
Scylla
hoodieotto
Scylla
2,376
335
0
1,189
2,962
728
0
92
2,830
25,452
0
W
Mulan
3,059
312
0
1,514
3,394
1,682
0
0
3,394
0
23,705
W
Chang'e
417
44
244
360
2,868
859
0
1,548
1,320
14,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,712
Gold Earned
16,792
179
Minions Killed
116
0
Camps Cleared
0
605,591
Distance Traveled
555,711
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,460
577
17
3
0
124,197
0
W
Sol
3,966
661
52
9
0
117,280
0
W
Fenrir
3,904
651
44
7
0
139,785
2
W
Ravana
3,885
648
16
3
0
125,048
2
L
Hera
3,056
509
21
4
0
121,544
2
L
Odin
3,051
509
19
3
0
66,164
0
L
Guan Yu
3,062
510
15
3
0
125,093
0
L
Scylla
4,163
694
44
7
0
118,713
0
W
Mulan
4,407
735
34
6
0
108,659
0
W
Chang'e
3,550
592
33
6
0
114,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role