Player Matchup

Lancelot
Lancelot
BANDIT mako
Lancelot
Level 86
God Stats
10W - 5L
1,562 SR
Queue Stats
57W - 72L
1,401 Elo+
Party 1
Skadi
Skadi
Ryanthechamp07
Skadi
Level 24
God Stats
15W - 8L
1,638 SR
Queue Stats
36W - 50L
1,366 Elo+
Party 1
Chaac
Chaac
Youngwesers2
Chaac
Level 27
God Stats
8W - 7L
1,540 SR
Queue Stats
19W - 34L
1,349 Elo+
Party 1
Hel
Hel
durashii13
Hel
Level 48
God Stats
49W - 58L
1,503 SR
Queue Stats
86W - 80L
1,575 Elo+
Solo
Ravana
Ravana
localKFC339
Ravana
Level 27
God Stats
16W - 11L
1,609 SR
Queue Stats
45W - 61L
1,378 Elo+
Party 1
Team Averages
Level 42
1,570 SR
1,414 Elo+

VS

Team Averages
Level 92
1,462 SR
1,449 Elo+
Thanatos
Thanatos
CaseraBlanca
Thanatos
Level 148
God Stats
8W - 13L
1,477 SR
Queue Stats
946W - 992L
1,503 Elo+
Solo
Athena
Athena
Chercanne2k19
Athena
Level 67
God Stats
15W - 9L
1,570 SR
Queue Stats
77W - 71L
1,482 Elo+
Party 2
Cupid
Cupid
Misteur_L19
Cupid
Level 45
God Stats
8W - 8L
1,570 SR
Queue Stats
65W - 65L
1,408 Elo+
Party 2
Tiamat
Tiamat
RyZe-_Inffinity
Tiamat
Level 116
God Stats
1W - 5L
1,240 SR
Queue Stats
147W - 129L
1,448 Elo+
Party 2
Surtr
Surtr
bmfcynic__
Surtr
Level 84
God Stats
19W - 22L
1,455 SR
Queue Stats
290W - 275L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BANDIT mako
Lancelot
15
7 / 4 / 6
9,432
590
10,649
15,516
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 5 / 5
8,340
521
13,270
10,503
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 6
7,898
494
6,129
10,295
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 4
8,853
553
8,210
10,630
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
15
4 / 0 / 2
9,624
602
5,800
5,479
5,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaseraBlanca
Thanatos
14
7 / 4 / 2
8,153
510
9,725
15,288
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 8
7,222
451
5,594
20,881
20,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 3 / 5
7,315
457
6,612
10,087
4,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 4 / 4
6,966
435
9,197
11,579
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
3
0 / 1 / 0
4,756
297
539
1,850
855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
17
Kills
13
13
Deaths
17
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BANDIT mako
Lancelot
7
4
6
2.5
L
Thanatos
CaseraBlanca
Thanatos
7
4
2
2
L
1
5
8
1
L
4
3
5
2.17
L
1
4
4
0.75
W
3
5
5
1.1
W
1
3
6
1.33
L
Surtr
0
1
0
0
W
2
1
4
4
W
Ravana
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,058
Damage
31,667
52,423
Taken
59,685
29,314
Mitigated
40,798
19,726
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BANDIT mako
Lancelot
10,649
2,289
0
4,596
15,516
6,673
1,204
3,327
12,153
0
56,961
L
Thanatos
CaseraBlanca
Thanatos
9,725
2,163
0
8,286
15,288
6,713
0
2,673
12,519
0
47,663
L
5,594
1,784
0
2,700
20,881
20,997
0
472
20,299
19,580
0
L
6,612
3,487
0
3,018
10,087
4,252
0
1,225
8,862
0
50,087
L
9,197
472
0
2,717
11,579
7,981
0
3,847
7,732
46,935
0
W
13,270
6,850
0
979
10,503
3,247
2,144
3,763
6,740
0
54,143
W
6,129
1,989
170
2,005
10,295
9,360
144
1,936
8,227
0
19,993
L
Surtr
539
342
0
248
1,850
855
0
0
1,850
68
6,476
W
8,210
425
1,736
8,249
10,630
4,070
728
5,066
5,564
65,045
0
W
Ravana
5,800
1,274
0
1,991
5,479
5,964
2,524
640
4,653
0
54,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
34,412
392
Minions Killed
234
0
Camps Cleared
0
1,501,248
Distance Traveled
1,250,530
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,432
590
81
5
0
334,615
0
L
Thanatos
8,153
510
51
3
0
327,143
0
L
Athena
7,222
451
15
1
0
303,398
0
L
Cupid
7,315
457
82
5
0
268,673
2
L
Tiamat
6,966
435
79
5
0
307,745
1
W
Skadi
8,340
521
66
4
0
266,222
0
W
Chaac
7,898
494
27
2
0
304,089
0
L
Surtr
4,756
297
7
0
0
43,571
0
W
Hel
8,853
553
118
7
0
324,098
1
W
Ravana
9,624
602
100
6
0
272,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role