Player Matchup

Ganesha
Ganesha
CheddarBobbi
Ganesha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,327 Elo+
Solo
Janus
Janus
GoatMonster69-
Janus
Level 61
God Stats
29W - 30L
1,444 SR
Queue Stats
499W - 473L
1,437 Elo+
Party 2
Surtr
Surtr
Sirjimdouglas
Surtr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 21L
1,451 Elo+
Solo
Izanami
Izanami
meliodasgamerX
Izanami
Level 49
God Stats
3W - 3L
1,437 SR
Queue Stats
34W - 37L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
scooney11
Kuzenbo
Level 127
God Stats
4W - 4L
1,434 SR
Queue Stats
102W - 98L
1,434 Elo+
Solo
Team Averages
Level 70
1,463 SR
1,429 Elo+

VS

Team Averages
Level 105
1,503 SR
1,454 Elo+
Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FunOrpheus61232
Zhong Kui
Level 74
God Stats
4W - 5L
1,725 SR
Queue Stats
173W - 156L
1,447 Elo+
Solo
Izanami
Izanami
Juggernaut12804
Izanami
Level 128
God Stats
19W - 19L
1,473 SR
Queue Stats
286W - 314L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Phtxm
Sun Wukong
Level 83
God Stats
16W - 17L
1,418 SR
Queue Stats
290W - 271L
1,460 Elo+
Party 1
Maui
Maui
vAxtroll
Maui
Level 87
God Stats
3W - 3L
1,398 SR
Queue Stats
21W - 20L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CheddarBobbi
Ganesha
1
0 / 0 / 0
2,137
214
0
0
0
10
0 / 2 / 0
5,492
549
4,318
5,719
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 0
4,523
452
2,853
11,750
5,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
5,346
535
3,045
6,265
2,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
scooney11
Kuzenbo
7
0 / 0 / 0
4,508
451
2,362
5,452
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 0
7,612
761
7,989
5,623
2,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
FunOrpheus61232
Zhong Kui
10
1 / 0 / 0
6,277
628
3,075
5,683
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 2
5,611
561
2,957
5,825
1,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Phtxm
Sun Wukong
12
3 / 0 / 2
6,691
669
2,853
7,106
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
9
0 / 0 / 2
5,924
592
1,554
5,692
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
0
6
L
Ganesha
CheddarBobbi
Ganesha
0
0
0
0
W
Zhong Kui
FunOrpheus61232
Zhong Kui
1
0
0
1
L
0
2
0
0
W
0
1
2
1
W
Sun Wukong
Phtxm
Sun Wukong
3
0
2
4
L
0
6
0
0
L
0
2
0
0
L
Kuzenbo
scooney11
Kuzenbo
0
0
0
0
W
Maui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
18,428
29,186
Taken
29,929
13,567
Mitigated
16,177
7,674
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,989
965
0
3,362
5,623
2,553
910
849
4,694
52,019
0
L
Ganesha
CheddarBobbi
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
FunOrpheus61232
Zhong Kui
3,075
330
0
2,526
5,683
4,265
676
2,202
3,313
42,572
0
L
4,318
354
0
680
5,719
1,859
160
3,305
2,126
39,521
0
W
2,957
1,852
110
1,881
5,825
1,701
915
1,241
4,584
0
42,080
W
Sun Wukong
Phtxm
Sun Wukong
2,853
1,294
0
517
7,106
3,925
0
940
6,094
0
40,886
L
2,853
1,006
0
2,814
11,750
5,634
0
7,536
4,214
236
17,615
L
3,045
1,367
0
1,237
6,265
2,031
342
859
5,406
0
45,206
L
Kuzenbo
scooney11
Kuzenbo
2,362
1,411
0
2,943
5,452
4,043
6
682
4,736
14,408
0
W
Maui
1,554
509
78
1,602
5,692
3,733
323
1,192
4,458
15,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,006
Gold Earned
32,115
187
Minions Killed
334
0
Camps Cleared
0
772,589
Distance Traveled
976,377
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,612
761
97
10
0
147,638
0
L
Ganesha
2,137
214
0
0
0
0
0
W
Zhong Kui
6,277
628
73
7
0
200,289
0
L
Janus
5,492
549
66
7
0
193,109
0
W
Izanami
5,611
561
72
7
0
200,851
2
W
Sun Wukong
6,691
669
71
7
0
232,789
1
L
Surtr
4,523
452
25
3
0
199,173
0
L
Izanami
5,346
535
74
7
0
210,116
0
L
Kuzenbo
4,508
451
22
2
0
170,191
0
W
Maui
5,924
592
21
2
0
194,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role