Player Matchup

Ishtar
Ishtar
AguasFrescas69
Ishtar
Level 127
God Stats
2W - 3L
1,691 SR
Queue Stats
294W - 302L
1,493 Elo+
Party 3
Yemoja
Yemoja
CaeruleumMors
Yemoja
Level 144
God Stats
5W - 6L
1,363 SR
Queue Stats
487W - 452L
1,513 Elo+
Party 2
Susano
Susano
Ceramics
Susano
Level 129
God Stats
1W - 4L
1,422 SR
Queue Stats
331W - 323L
1,516 Elo+
Party 2
Tiamat
Tiamat
MalyrZzX
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
TheJJ26
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,517 Elo+
Party 3
Team Averages
Level 90
1,495 SR
1,513 Elo+

VS

Team Averages
Level 115
1,523 SR
1,475 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Alienboy
Medusa
Level 176
God Stats
1W - 0L
1,554 SR
Queue Stats
27W - 30L
1,511 Elo+
Party 1
Poseidon
Poseidon
COPSOrCriminals
Poseidon
Level 153
God Stats
2W - 0L
1,723 SR
Queue Stats
39W - 49L
1,552 Elo+
Party 1
Achilles
Achilles
ItssBio
Achilles
Level 87
God Stats
3W - 4L
1,338 SR
Queue Stats
47W - 36L
1,501 Elo+
Party 4
Bellona
Bellona
TvFase
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
8,302
519
8,075
15,202
6,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 5
7,291
456
6,417
15,293
9,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Susano
Ceramics
Susano
14
6 / 3 / 2
8,782
549
8,135
15,512
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
MalyrZzX
Tiamat
12
2 / 5 / 2
7,937
496
6,648
10,588
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheJJ26
Jormungandr
16
2 / 3 / 1
9,318
582
8,828
14,814
11,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 6 / 7
9,510
594
15,980
14,293
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Alienboy
Medusa
16
6 / 1 / 1
10,218
639
10,285
9,242
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
19
5 / 1 / 3
11,393
712
11,415
9,873
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ItssBio
Achilles
14
6 / 3 / 6
9,581
599
8,290
14,582
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
TvFase
Bellona
13
0 / 4 / 2
7,936
496
3,961
14,435
11,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
14
Kills
20
20
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
6
7
1.08
L
3
5
5
1.1
W
Medusa
Alienboy
Medusa
6
1
1
6.5
W
Poseidon
5
1
3
6.5
L
1
4
5
0.88
L
Susano
Ceramics
Susano
6
3
2
2.33
W
Achilles
ItssBio
Achilles
6
3
6
3
L
Tiamat
MalyrZzX
Tiamat
2
5
2
0.6
L
Jormungandr
TheJJ26
Jormungandr
2
3
1
0.83
W
Bellona
TvFase
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,103
Damage
49,931
71,409
Taken
62,425
41,418
Mitigated
39,470
15,800
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,980
7,728
0
5,423
14,293
5,491
3,086
3,823
10,184
75,776
0
L
8,075
5,804
0
2,914
15,202
6,370
0
5,546
9,656
0
53,590
W
Medusa
Alienboy
Medusa
10,285
4,689
0
453
9,242
3,766
2,770
4,271
4,827
0
77,930
W
Poseidon
11,415
1,784
0
500
9,873
3,841
433
2,035
7,780
133,939
0
L
6,417
1,911
938
1,691
15,293
9,446
0
5,327
9,966
28,396
0
L
Susano
Ceramics
Susano
8,135
3,043
0
5,900
15,512
6,841
0
5,787
9,725
0
69,678
W
Achilles
ItssBio
Achilles
8,290
1,335
0
2,885
14,582
14,469
252
3,003
11,144
0
24,013
L
Tiamat
MalyrZzX
Tiamat
6,648
530
0
1,377
10,588
6,771
0
4,274
6,296
30,689
0
L
Jormungandr
TheJJ26
Jormungandr
8,828
2,657
0
2,980
14,814
11,990
0
6,603
8,211
83,228
174
W
Bellona
TvFase
Bellona
3,961
1,108
0
2,052
14,435
11,903
54
7,968
6,467
0
39,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
48,638
448
Minions Killed
523
0
Camps Cleared
0
1,563,992
Distance Traveled
1,718,849
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,510
594
102
6
0
283,007
4
L
Ishtar
8,302
519
89
6
0
288,513
0
W
Medusa
10,218
639
135
8
0
349,029
0
W
Poseidon
11,393
712
200
13
0
382,517
0
L
Yemoja
7,291
456
63
4
0
306,107
0
L
Susano
8,782
549
95
6
0
373,196
0
W
Achilles
9,581
599
28
2
0
345,808
1
L
Tiamat
7,937
496
58
4
0
308,937
0
L
Jormungandr
9,318
582
143
9
0
287,239
0
W
Bellona
7,936
496
58
4
0
358,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role