Player Matchup

Sobek
Sobek
Silver II
IDontPlayGame
Sobek
Silver II
Level 92
God Stats
7W - 5L
1,606 SR
Queue Stats
46W - 39L
1,493 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Joselo029
Sun Wukong
Bronze III
Level 109
God Stats
9W - 4L
1,500 SR
Queue Stats
175W - 178L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
TankSznn
Nemesis
Bronze III
Level 64
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
Tormentx29
Hachiman
Silver II
Level 104
God Stats
7W - 7L
1,727 SR
Queue Stats
43W - 37L
1,505 MMR
Party 2
Tiamat
Tiamat
Gold II
Yarberbros
Tiamat
Gold II
Level 232
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 132L
1,521 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,584 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,582 SR
1,504 MMR
Ymir
Ymir
Gold IV
DABABA4KT
Ymir
Gold IV
Level 102
God Stats
1W - 2L
1,304 SR
Queue Stats
256W - 259L
1,491 MMR
Solo
Sol
Sol
Gold IV
ZBO36
Sol
Gold IV
Level 117
God Stats
38W - 39L
1,535 SR
Queue Stats
144W - 163L
1,475 MMR
Solo
Discordia
Discordia
Gold II
asianpeppers
Discordia
Gold II
Level 65
God Stats
2W - 0L
1,644 SR
Queue Stats
85W - 77L
1,562 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
panchitolevi
Jormungandr
Bronze III
Level 149
God Stats
4W - 1L
1,718 SR
Queue Stats
9W - 4L
1,517 MMR
Solo
Susano
Susano
Gold I
zarrowthedon
Susano
Gold I
Level 121
God Stats
3W - 2L
1,708 SR
Queue Stats
159W - 152L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,780
756
2,382
5,239
2,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Joselo029
Sun Wukong
1
0 / 0 / 0
2,439
488
0
0
0
Nemesis
TankSznn
Nemesis
6
1 / 0 / 0
3,441
688
661
3,661
1,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
Tormentx29
Hachiman
5
2 / 2 / 0
3,465
693
2,485
3,522
1,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Yarberbros
Tiamat
6
0 / 0 / 1
3,406
681
1,005
2,379
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MartichorasAchillesKaliMercury

VS

Bans
TyrRavanaThorBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
1 / 2 / 1
3,903
781
1,686
6,209
2,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
ZBO36
Sol
5
0 / 1 / 2
3,381
676
3,479
2,828
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
asianpeppers
Discordia
6
0 / 0 / 0
3,475
695
1,638
1,662
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
panchitolevi
Jormungandr
5
0 / 0 / 0
3,286
657
0
949
468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
6
1 / 1 / 0
3,477
695
1,875
4,183
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
2
2
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
1
0.75
L
1
0
2
2
L
Sun Wukong
Joselo029
Sun Wukong
0
0
0
0
L
Nemesis
TankSznn
Nemesis
1
0
0
1
L
Hachiman
Tormentx29
Hachiman
2
2
0
1
L
Tiamat
Yarberbros
Tiamat
0
0
1
0.5
W
Sol
ZBO36
Sol
0
1
2
1
W
Discordia
asianpeppers
Discordia
0
0
0
0
W
Jormungandr
panchitolevi
Jormungandr
0
0
0
0
W
Susano
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,533
Damage
8,678
14,801
Taken
15,831
5,942
Mitigated
5,748
5,711
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,686
757
591
1,897
6,209
2,756
0
1,307
4,902
7,086
0
L
2,382
399
545
2,176
5,239
2,751
0
2,990
2,249
9,614
0
L
Sun Wukong
Joselo029
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
TankSznn
Nemesis
661
206
0
837
3,661
1,021
0
956
2,705
0
13,094
L
Hachiman
Tormentx29
Hachiman
2,485
1,542
0
812
3,522
1,083
0
2,140
1,382
0
14,358
L
Tiamat
Yarberbros
Tiamat
1,005
0
0
1,341
2,379
1,087
0
753
1,626
16,988
0
W
Sol
ZBO36
Sol
3,479
1,961
0
720
2,828
801
0
1,165
1,663
22,349
0
W
Discordia
asianpeppers
Discordia
1,638
255
0
738
1,662
438
0
467
1,195
20,672
0
W
Jormungandr
panchitolevi
Jormungandr
0
0
0
375
949
468
0
0
949
10,253
0
W
Susano
1,875
413
0
2,226
4,183
1,285
0
511
3,644
0
14,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,531
Gold Earned
17,522
108
Minions Killed
137
0
Camps Cleared
0
436,529
Distance Traveled
521,912
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,903
781
5
1
0
94,544
3
L
Sobek
3,780
756
11
2
0
120,892
0
L
Sun Wukong
2,439
488
0
0
0
163
0
L
Nemesis
3,441
688
27
5
0
122,549
0
L
Hachiman
3,465
693
29
6
0
92,412
0
L
Tiamat
3,406
681
41
8
0
100,513
0
W
Sol
3,381
676
38
8
0
94,426
1
W
Discordia
3,475
695
40
8
0
107,354
0
W
Jormungandr
3,286
657
28
6
0
94,287
2
W
Susano
3,477
695
26
5
0
131,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role