Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
LegendaryAzzMan
Shiva
Level 104
God Stats
10W - 3L
1,848 SR
Queue Stats
205W - 183L
1,593 Elo+
Party 1
Bakasura
Bakasura
ShadowSlayer374
Bakasura
Level 185
God Stats
20W - 9L
1,702 SR
Queue Stats
288W - 243L
1,578 Elo+
Party 1
Eset
Eset
Viddy2
Eset
Level 159
God Stats
14W - 14L
1,512 SR
Queue Stats
564W - 546L
1,584 Elo+
Solo
Team Averages
Level 140
1,612 SR
1,551 Elo+

VS

Team Averages
Level 130
1,496 SR
1,560 Elo+
Artemis
Artemis
Chaos_Shrike
Artemis
Level 168
God Stats
0W - 2L
1,207 SR
Queue Stats
45W - 40L
1,525 Elo+
Party 3
Serqet
Serqet
HF_ZOPILOTE
Serqet
Level 131
God Stats
5W - 4L
1,492 SR
Queue Stats
632W - 556L
1,615 Elo+
Solo
Lancelot
Lancelot
ICEKINGMIKE8
Lancelot
Level 160
God Stats
3W - 2L
1,684 SR
Queue Stats
116W - 103L
1,581 Elo+
Party 3
Discordia
Discordia
jellyfishspectre
Discordia
Level 63
God Stats
11W - 10L
1,586 SR
Queue Stats
66W - 52L
1,594 Elo+
Party 3
Athena
Athena
lionessspride
Athena
Level 129
God Stats
5W - 5L
1,510 SR
Queue Stats
59W - 63L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 0 / 4
6,194
563
6,149
6,074
2,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
 
Aphrodite
10
1 / 0 / 2
5,630
512
2,343
3,560
1,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 3
6,849
623
6,417
8,587
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
13
7 / 0 / 2
7,404
673
6,885
8,216
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
Viddy2
Eset
11
2 / 1 / 3
6,228
566
4,148
4,931
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chaos_Shrike
Artemis
9
0 / 3 / 0
5,239
476
4,138
7,736
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
10
0 / 4 / 1
5,595
509
3,076
9,979
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
ICEKINGMIKE8
Lancelot
10
0 / 2 / 1
5,757
523
4,809
10,663
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
10
1 / 2 / 0
5,434
494
3,585
4,624
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,223
475
1,834
9,610
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
1
1
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
4
2
W
Aphrodite
 
Aphrodite
1
0
2
2
L
Artemis
Chaos_Shrike
Artemis
0
3
0
0
L
Serqet
0
4
1
0.13
L
Lancelot
ICEKINGMIKE8
Lancelot
0
2
1
0.25
W
3
0
3
4.5
W
Bakasura
7
0
2
8
W
Eset
Viddy2
Eset
2
1
3
3.5
L
Discordia
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
17,442
31,368
Taken
42,612
15,205
Mitigated
21,934
14,740
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,149
3,790
0
2,515
6,074
2,425
0
646
5,348
0
52,212
W
Aphrodite
 
Aphrodite
2,343
605
2,647
2,135
3,560
1,916
0
802
2,758
16,766
0
L
Artemis
Chaos_Shrike
Artemis
4,138
1,751
0
2,632
7,736
2,627
0
858
6,665
0
35,822
L
Serqet
3,076
707
0
636
9,979
3,755
0
1,242
8,276
0
48,462
L
Lancelot
ICEKINGMIKE8
Lancelot
4,809
1,418
0
2,951
10,663
7,001
0
217
10,026
0
40,181
W
6,417
1,882
0
2,318
8,587
5,817
0
287
8,300
0
43,367
W
Bakasura
6,885
4,373
0
3,876
8,216
3,534
0
1,219
6,937
0
56,723
W
Eset
Viddy2
Eset
4,148
258
45
1,204
4,931
1,513
0
2,377
2,554
46,033
0
L
Discordia
3,585
184
0
1,494
4,624
1,514
0
2,174
2,450
34,592
0
L
1,834
568
260
1,937
9,610
7,037
0
2,036
7,174
19,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
27,248
378
Minions Killed
307
0
Camps Cleared
0
1,150,788
Distance Traveled
1,090,040
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,194
563
83
8
0
210,400
2
W
Aphrodite
5,630
512
26
2
0
224,166
0
L
Artemis
5,239
476
66
6
0
189,831
1
L
Serqet
5,595
509
74
7
0
256,484
1
L
Lancelot
5,757
523
67
6
0
229,660
0
W
Shiva
6,849
623
72
7
0
221,125
1
W
Bakasura
7,404
673
107
10
0
276,630
0
W
Eset
6,228
566
90
8
0
218,467
4
L
Discordia
5,434
494
65
6
0
194,007
2
L
Athena
5,223
475
35
3
0
220,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role