Player Matchup

Anubis
Anubis
Thanatossus
Anubis
Level 88
God Stats
63W - 38L
1,652 SR
Queue Stats
621W - 621L
1,534 Elo+
Party 2
Neith
Neith
conaro
Neith
Level 163
God Stats
89W - 107L
1,474 SR
Queue Stats
591W - 584L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
Асмо
Kuzenbo
Level 158
God Stats
8W - 9L
1,526 SR
Queue Stats
162W - 122L
1,648 Elo+
Solo
Team Averages
Level 136
1,551 SR
1,569 Elo+

VS

Team Averages
Level 31
1,453 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
BombenAaren
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,374 Elo+
Party 1
Nemesis
Nemesis
Faimien
Nemesis
Level 5
God Stats
2W - 5L
1,358 SR
Queue Stats
10W - 7L
1,536 Elo+
Party 1
Fenrir
Fenrir
uwuMikuniuwu
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 4 / 11
11,176
860
21,058
10,563
5,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
conaro
Neith
14
7 / 3 / 8
11,238
864
15,059
11,101
4,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Асмо
Kuzenbo
13
5 / 0 / 8
10,448
804
8,404
9,844
13,587
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BombenAaren
Kumbhakarna
11
1 / 7 / 6
9,059
697
5,915
22,058
18,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Faimien
Nemesis
12
3 / 6 / 3
9,610
739
9,277
13,913
5,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
3 / 4 / 4
9,819
755
8,620
19,950
17,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
7
7
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BombenAaren
Kumbhakarna
1
7
6
0.57
L
Nemesis
Faimien
Nemesis
3
6
3
0.75
W
Anubis
5
4
11
2.63
W
Neith
conaro
Neith
7
3
8
3.67
L
Fenrir
3
4
4
1.25
W
Kuzenbo
Асмо
Kuzenbo
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
23,812
31,508
Taken
55,921
23,749
Mitigated
41,315
12,402
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BombenAaren
Kumbhakarna
5,915
1,224
0
0
22,058
18,834
0
12,965
8,854
16,626
407
L
Nemesis
Faimien
Nemesis
9,277
4,562
0
1,525
13,913
5,321
0
6,414
7,462
0
24,277
W
Anubis
21,058
922
0
5,271
10,563
5,500
225
2,371
8,172
59,634
0
W
Neith
conaro
Neith
15,059
5,190
0
4,085
11,101
4,662
1,607
1,851
9,250
0
54,961
L
Fenrir
8,620
2,374
0
1,662
19,950
17,160
0
10,058
9,698
0
34,224
W
Kuzenbo
Асмо
Kuzenbo
8,404
2,900
0
3,046
9,844
13,587
699
3,207
6,448
26,158
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
28,488
146
Minions Killed
87
0
Camps Cleared
0
661,908
Distance Traveled
694,238
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,059
697
17
1
0
218,669
0
L
Nemesis
9,610
739
28
2
0
240,017
0
W
Anubis
11,176
860
73
6
0
224,288
0
W
Neith
11,238
864
53
4
0
221,528
2
L
Fenrir
9,819
755
42
3
0
235,552
0
W
Kuzenbo
10,448
804
20
2
0
216,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role