Player Matchup

Zeus
Zeus
DkZartaxx
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,288 Elo+
Solo
Agni
Agni
JimmyDanglerSr
Agni
Level 103
God Stats
1W - 5L
1,037 SR
Queue Stats
232W - 241L
1,465 Elo+
Solo
Loki
Loki
Mr Skeleton2165
Loki
Level 89
God Stats
2W - 2L
1,830 SR
Queue Stats
54W - 52L
1,445 Elo+
Solo
Sylvanus
Sylvanus
Telor28
Sylvanus
Level 153
God Stats
7W - 11L
1,364 SR
Queue Stats
164W - 172L
1,463 Elo+
Solo
Chiron
Chiron
dallasmarryo
Chiron
Level 139
God Stats
25W - 17L
1,472 SR
Queue Stats
376W - 401L
1,539 Elo+
Solo
Team Averages
Level 117
1,441 SR
1,440 Elo+

VS

Team Averages
Level 67
1,596 SR
1,483 Elo+
Ravana
Ravana
Bolmpo
Ravana
Level 103
God Stats
1W - 1L
1,573 SR
Queue Stats
74W - 64L
1,480 Elo+
Party 1
Hel
Hel
MidnghtPedal
Hel
Level 12
God Stats
6W - 3L
1,407 SR
Queue Stats
7W - 5L
1,438 Elo+
Party 1
Anubis
Anubis
MythicChromy
Anubis
Level 66
God Stats
4W - 0L
1,531 SR
Queue Stats
55W - 51L
1,532 Elo+
Party 1
Izanami
Izanami
Sqauncho
Izanami
Level 69
God Stats
9W - 3L
1,701 SR
Queue Stats
57W - 51L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
ssundazee
Kuzenbo
Level 85
God Stats
2W - 1L
1,767 SR
Queue Stats
53W - 42L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
0 / 6 / 3
9,985
666
17,513
15,048
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 5 / 0
10,270
685
11,490
14,916
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 3 / 1
9,406
627
7,294
13,124
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Telor28
Sylvanus
15
0 / 2 / 0
9,564
638
4,471
17,989
15,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
15
0 / 1 / 2
8,854
590
9,171
7,174
2,676
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bolmpo
Ravana
19
6 / 0 / 6
11,478
765
20,871
9,695
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 0 / 5
10,458
697
4,143
8,721
4,757
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
18
2 / 3 / 6
10,965
731
9,675
14,720
7,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sqauncho
Izanami
20
9 / 0 / 2
12,250
817
15,501
13,621
5,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
ssundazee
Kuzenbo
18
0 / 0 / 9
10,174
678
8,873
15,970
18,192
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
17
17
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bolmpo
Ravana
6
0
6
9
L
Zeus
0
6
3
0.25
L
1
5
0
0.2
W
0
0
5
2.5
L
2
3
1
0.83
W
Anubis
2
3
6
1.67
W
Izanami
Sqauncho
Izanami
9
0
2
10
L
Sylvanus
Telor28
Sylvanus
0
2
0
0
L
Chiron
0
1
2
1
W
Kuzenbo
ssundazee
Kuzenbo
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,939
Damage
59,063
68,251
Taken
62,727
34,561
Mitigated
41,744
14,118
Healing
27,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bolmpo
Ravana
20,871
5,040
0
4,281
9,695
5,015
0
4,124
5,571
0
44,827
L
Zeus
17,513
1,653
0
620
15,048
5,924
0
3,818
11,230
62,888
0
L
11,490
229
801
2,227
14,916
5,812
0
4,154
10,762
53,366
0
W
4,143
402
7,510
6,229
8,721
4,757
944
5,266
3,455
30,525
0
L
7,294
515
0
1,000
13,124
4,990
0
4,272
8,852
0
25,549
W
Anubis
9,675
393
0
4,182
14,720
7,917
377
6,420
8,300
51,903
0
W
Izanami
Sqauncho
Izanami
15,501
10,686
0
4,268
13,621
5,863
4,195
7,775
5,846
0
68,928
L
Sylvanus
Telor28
Sylvanus
4,471
1,460
3,372
3,833
17,989
15,159
0
6,808
11,181
13,264
0
L
Chiron
9,171
2,774
445
1,820
7,174
2,676
0
3,487
3,687
0
26,451
W
Kuzenbo
ssundazee
Kuzenbo
8,873
3,083
429
1,009
15,970
18,192
439
10,120
5,850
26,213
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
55,325
273
Minions Killed
371
0
Camps Cleared
0
1,392,682
Distance Traveled
1,554,125
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,478
765
39
3
0
348,563
0
L
Zeus
9,985
666
102
7
0
255,820
0
L
Agni
10,270
685
84
6
0
298,133
0
W
Hel
10,458
697
76
5
0
291,314
0
L
Loki
9,406
627
38
3
0
311,522
0
W
Anubis
10,965
731
88
6
0
287,865
0
W
Izanami
12,250
817
132
9
0
321,405
4
L
Sylvanus
9,564
638
16
1
0
235,663
0
L
Chiron
8,854
590
33
2
0
291,544
1
W
Kuzenbo
10,174
678
36
2
0
304,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role