Player Matchup

Cthulhu
Cthulhu
Arbiter l000
Cthulhu
Level 85
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hades
Hades
Avak313
Hades
Level 112
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
PliantMonkey7
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
TheGhostlyCake
Ishtar
Level 57
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
sweatytoucan
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,448 Elo+
Solo
Team Averages
Level 76
1,688 SR
1,490 Elo+

VS

Team Averages
Level 79
1,536 SR
1,453 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DJ FDB
Achilles
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 90L
1,427 Elo+
Solo
Bacchus
Bacchus
Dehydr8ion
Bacchus
Level 26
God Stats
12W - 6L
1,644 SR
Queue Stats
25W - 26L
1,387 Elo+
Party 2
Nemesis
Nemesis
IsaacCXS1
Nemesis
Level 63
God Stats
50W - 47L
1,539 SR
Queue Stats
336W - 304L
1,520 Elo+
Solo
Martichoras
Martichoras
PabloPocasso
Martichoras
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 137L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arbiter l000
Cthulhu
14
6 / 3 / 4
8,843
520
8,643
11,030
13,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hades
Avak313
Hades
11
2 / 4 / 3
7,579
446
6,668
11,304
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
PliantMonkey7
Amaterasu
13
1 / 6 / 2
7,794
458
6,497
18,519
12,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 8 / 5
6,947
409
5,190
14,313
5,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
sweatytoucan
Nemesis
14
3 / 5 / 2
8,415
495
7,350
17,560
7,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 1 / 5
8,885
523
10,178
6,931
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DJ FDB
Achilles
15
5 / 2 / 1
9,296
547
11,563
16,692
20,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
Dehydr8ion
Bacchus
10
2 / 4 / 4
7,492
441
4,305
13,826
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
IsaacCXS1
Nemesis
15
7 / 2 / 5
9,456
556
8,532
14,153
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
PabloPocasso
Martichoras
14
7 / 4 / 6
9,390
552
18,909
16,115
7,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
12
Kills
26
26
Deaths
13
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
5
7.5
L
Cthulhu
Arbiter l000
Cthulhu
6
3
4
2.67
L
Hades
Avak313
Hades
2
4
3
0.88
W
Achilles
DJ FDB
Achilles
5
2
1
2.75
W
Bacchus
Dehydr8ion
Bacchus
2
4
4
1
W
Nemesis
IsaacCXS1
Nemesis
7
2
5
4.75
W
Martichoras
PabloPocasso
Martichoras
7
4
6
2.5
L
Amaterasu
PliantMonkey7
Amaterasu
1
6
2
0.33
L
0
8
5
0.31
L
Nemesis
sweatytoucan
Nemesis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
53,487
72,726
Taken
67,717
43,286
Mitigated
49,475
14,715
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,178
2,461
0
517
6,931
2,494
336
3,282
3,649
54,953
0
L
Cthulhu
Arbiter l000
Cthulhu
8,643
721
503
458
11,030
13,481
126
2,521
8,509
34,753
0
L
Hades
Avak313
Hades
6,668
606
365
3,392
11,304
5,372
0
5,407
5,897
44,055
0
W
Achilles
DJ FDB
Achilles
11,563
3,046
0
2,792
16,692
20,346
683
2,179
14,383
89
63,206
W
Bacchus
Dehydr8ion
Bacchus
4,305
588
0
1,344
13,826
13,330
0
2,600
11,226
30,507
0
W
Nemesis
IsaacCXS1
Nemesis
8,532
4,239
0
4,253
14,153
5,461
1,294
1,683
12,470
0
59,566
W
Martichoras
PabloPocasso
Martichoras
18,909
4,443
0
4,281
16,115
7,844
509
5,914
10,201
0
71,893
L
Amaterasu
PliantMonkey7
Amaterasu
6,497
4,022
0
4,672
18,519
12,143
80
1,669
16,850
0
37,160
L
5,190
4,036
0
2,716
14,313
5,174
726
1,581
12,732
0
30,096
L
Nemesis
sweatytoucan
Nemesis
7,350
2,740
80
2,529
17,560
7,116
0
3,513
13,993
0
75,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,578
Gold Earned
44,519
328
Minions Killed
368
0
Camps Cleared
0
1,626,505
Distance Traveled
1,637,031
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,885
523
79
5
0
325,778
0
L
Cthulhu
8,843
520
51
3
0
335,975
0
L
Hades
7,579
446
70
4
0
312,454
0
W
Achilles
9,296
547
75
4
0
287,119
0
W
Bacchus
7,492
441
37
2
0
336,842
0
W
Nemesis
9,456
556
81
5
0
382,263
0
W
Martichoras
9,390
552
96
6
0
305,029
4
L
Amaterasu
7,794
458
59
3
0
309,861
0
L
Ishtar
6,947
409
36
2
0
288,625
0
L
Nemesis
8,415
495
112
7
0
379,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role