Player Matchup

Hades
Hades
 
Hades
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Comicallyrad
Ne Zha
Level 28
God Stats
4W - 0L
1,916 SR
Queue Stats
195W - 147L
1,597 Elo+
Solo
Ah Puch
Ah Puch
NotMao
Ah Puch
Level 94
God Stats
2W - 2L
1,429 SR
Queue Stats
35W - 28L
1,489 Elo+
Party 1
Ratatoskr
Ratatoskr
Nwrr16
Ratatoskr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,511 Elo+
Party 1
Bacchus
Bacchus
SpikedpancAKES
Bacchus
Level 20
God Stats
1W - 0L
1,533 SR
Queue Stats
9W - 10L
1,455 Elo+
Party 1
Team Averages
Level 55
1,576 SR
1,510 Elo+

VS

Team Averages
Level 43
1,388 SR
1,314 Elo+
Nox
Nox
DaddyNando05
Nox
Level 29
God Stats
1W - 3L
1,527 SR
Queue Stats
62W - 95L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KRE
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,272 SR
Queue Stats
131W - 132L
1,029 Elo+
Party 2
Neith
Neith
MrDisco12314
Neith
Level 29
God Stats
1W - 1L
1,132 SR
Queue Stats
17W - 17L
1,491 Elo+
Solo
Lancelot
Lancelot
NasanPlays
Lancelot
Level 16
God Stats
0W - 2L
1,286 SR
Queue Stats
17W - 27L
1,436 Elo+
Solo
Scylla
Scylla
Snyren
Scylla
Level 113
God Stats
0W - 3L
1,723 SR
Queue Stats
80W - 83L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 4 / 2
7,823
711
4,031
8,781
4,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
17
5 / 1 / 3
9,653
878
11,108
12,252
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
NotMao
Ah Puch
16
4 / 1 / 2
8,740
795
8,245
6,762
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ratatoskr
Nwrr16
Ratatoskr
15
3 / 2 / 3
8,397
763
4,380
8,714
3,527
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 5
7,618
693
2,847
6,869
9,068
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 1
9,096
827
5,948
7,850
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KRE
Morgan Le Fay
11
0 / 1 / 1
6,596
600
2,523
2,784
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 3
7,698
700
7,767
9,316
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
NasanPlays
Lancelot
15
3 / 5 / 1
8,149
741
6,500
13,100
9,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Snyren
Scylla
11
0 / 1 / 1
6,696
609
497
2,270
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
9
9
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
4
2
0.25
W
Ne Zha
5
1
3
6.5
L
5
1
1
5.5
L
Morgan Le Fay
KRE
Morgan Le Fay
0
1
1
0.5
L
1
4
3
0.63
L
Lancelot
NasanPlays
Lancelot
3
5
1
0.7
W
Ah Puch
NotMao
Ah Puch
4
1
2
5
W
Ratatoskr
Nwrr16
Ratatoskr
3
2
3
2.25
L
Scylla
Snyren
Scylla
0
1
1
0.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,611
Damage
23,235
43,378
Taken
35,320
26,570
Mitigated
19,057
6,268
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,031
1,012
155
2,262
8,781
4,943
409
3,053
5,517
20,330
0
W
Ne Zha
11,108
3,298
0
1,272
12,252
5,996
30
1,925
9,897
0
45,252
L
5,948
744
0
275
7,850
3,773
155
3,609
4,205
39,181
0
L
Morgan Le Fay
KRE
Morgan Le Fay
2,523
212
0
630
2,784
806
117
897
1,887
7,343
0
L
7,767
3,135
0
1,225
9,316
4,730
0
3,442
5,874
0
18,930
L
Lancelot
NasanPlays
Lancelot
6,500
908
0
1,002
13,100
9,238
0
6,884
6,210
1,170
14,415
W
Ah Puch
NotMao
Ah Puch
8,245
772
64
1,124
6,762
3,036
2,014
1,828
4,877
34,110
0
W
Ratatoskr
Nwrr16
Ratatoskr
4,380
949
0
593
8,714
3,527
970
1,702
6,699
0
30,264
L
Scylla
Snyren
Scylla
497
83
0
550
2,270
510
0
378
1,892
6,805
0
W
2,847
220
198
600
6,869
9,068
145
791
5,673
10,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
38,235
260
Minions Killed
187
0
Camps Cleared
0
1,187,878
Distance Traveled
806,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,823
711
48
4
0
210,267
0
W
Ne Zha
9,653
878
63
6
0
246,359
0
L
Nox
9,096
827
92
8
0
212,062
0
L
Morgan Le Fay
6,596
600
20
2
0
94,813
0
L
Neith
7,698
700
37
3
0
184,491
0
L
Lancelot
8,149
741
20
2
0
213,616
0
W
Ah Puch
8,740
795
78
7
0
246,466
0
W
Ratatoskr
8,397
763
50
5
0
272,143
0
L
Scylla
6,696
609
18
2
0
101,884
0
W
Bacchus
7,618
693
21
2
0
212,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role