Player Matchup

Horus
Horus
BlueeOwl
Horus
Level 48
God Stats
1W - 3L
1,249 SR
Queue Stats
236W - 267L
1,348 Elo+
Party 3
Fenrir
Fenrir
LazyJav
Fenrir
Level 25
God Stats
1W - 7L
1,601 SR
Queue Stats
8W - 22L
1,369 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SWRVxCobras
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,438 Elo+
Party 2
Janus
Janus
f3ff3f3
Janus
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
43W - 52L
1,427 Elo+
Party 2
Medusa
Medusa
xBLaCK o VeNoMx
Medusa
Level 65
God Stats
41W - 29L
1,497 SR
Queue Stats
459W - 490L
1,403 Elo+
Party 3
Team Averages
Level 43
1,469 SR
1,397 Elo+

VS

Team Averages
Level 38
1,408 SR
1,270 Elo+
Fenrir
Fenrir
Dun
Fenrir
Level 107
God Stats
7W - 7L
1,433 SR
Queue Stats
62W - 91L
1,218 Elo+
Party 1
Neith
Neith
E3TREmi
Neith
Level 39
God Stats
1W - 3L
1,440 SR
Queue Stats
166W - 130L
1,311 Elo+
Solo
Ares
Ares
Es Ist Rot
Ares
Level 16
God Stats
8W - 7L
1,535 SR
Queue Stats
54W - 104L
1,214 Elo+
Party 1
Chaac
Chaac
Turnovr
Chaac
Level 17
God Stats
1W - 3L
1,245 SR
Queue Stats
21W - 45L
1,311 Elo+
Party 1
Anubis
Anubis
Unlucky x Goat
Anubis
Level 13
God Stats
5W - 12L
1,384 SR
Queue Stats
36W - 70L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BlueeOwl
Horus
13
0 / 3 / 1
8,200
432
2,954
20,970
20,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
LazyJav
Fenrir
15
4 / 5 / 1
9,666
509
6,868
17,213
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SWRVxCobras
Cu Chulainn
15
2 / 2 / 3
9,178
483
13,121
17,074
17,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
f3ff3f3
Janus
16
2 / 7 / 1
9,049
476
6,917
12,808
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
7,690
405
7,199
14,453
5,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dun
Fenrir
17
10 / 2 / 4
10,526
554
11,540
13,478
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
E3TREmi
Neith
14
1 / 2 / 4
8,202
432
18,203
15,512
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 0 / 8
7,927
417
8,386
10,075
7,997
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Turnovr
Chaac
15
1 / 3 / 2
8,563
451
7,555
15,316
11,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 1 / 5
10,810
569
13,932
13,022
6,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
20
21
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
BlueeOwl
Horus
0
3
1
0.17
W
Fenrir
Dun
Fenrir
10
2
4
6
W
Neith
E3TREmi
Neith
1
2
4
1.5
W
2
0
8
6
L
Fenrir
LazyJav
Fenrir
4
5
1
0.9
L
Cu Chulainn
SWRVxCobras
Cu Chulainn
2
2
3
1.75
W
Chaac
Turnovr
Chaac
1
3
2
0.67
W
6
1
5
8.5
L
Janus
f3ff3f3
Janus
2
7
1
0.36
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
59,616
82,518
Taken
67,403
55,021
Mitigated
39,636
13,062
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BlueeOwl
Horus
2,954
1,973
340
6,252
20,970
20,726
26
4,466
16,420
0
38,437
W
Fenrir
Dun
Fenrir
11,540
2,757
0
714
13,478
7,369
255
506
12,880
0
80,907
W
Neith
E3TREmi
Neith
18,203
5,039
210
5,348
15,512
6,811
436
870
14,566
0
91,037
W
8,386
151
0
1,393
10,075
7,997
63
471
9,576
20,435
0
L
Fenrir
LazyJav
Fenrir
6,868
3,168
0
1,085
17,213
7,154
0
3,815
13,398
0
55,041
L
Cu Chulainn
SWRVxCobras
Cu Chulainn
13,121
1,895
0
237
17,074
17,674
533
4,436
12,638
1,486
60,684
W
Chaac
Turnovr
Chaac
7,555
1,354
0
4,857
15,316
11,298
0
631
14,685
0
52,836
W
13,932
295
0
8,806
13,022
6,161
699
4,894
7,718
91,840
0
L
Janus
f3ff3f3
Janus
6,917
292
0
635
12,808
3,903
49
7,575
5,233
70,917
0
L
7,199
1,877
0
4,513
14,453
5,564
341
2,142
12,273
0
59,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
46,028
414
Minions Killed
469
0
Camps Cleared
0
1,763,172
Distance Traveled
1,892,471
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,200
432
59
3
0
319,045
0
W
Fenrir
10,526
554
101
5
0
434,549
2
W
Neith
8,202
432
112
6
0
330,752
1
W
Ares
7,927
417
24
1
0
402,678
5
L
Fenrir
9,666
509
73
4
0
401,690
0
L
Cu Chulainn
9,178
483
84
4
0
335,012
0
W
Chaac
8,563
451
86
5
0
379,497
0
W
Anubis
10,810
569
146
8
0
344,995
0
L
Janus
9,049
476
110
6
0
367,401
2
L
Medusa
7,690
405
88
5
0
340,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role