Player Matchup

Chaac
Chaac
Alienboy
Chaac
Level 176
God Stats
0W - 2L
1,739 SR
Queue Stats
27W - 30L
1,531 Elo+
Party 1
Bellona
Bellona
COPSOrCriminals
Bellona
Level 153
God Stats
0W - 1L
1,996 SR
Queue Stats
39W - 49L
1,566 Elo+
Party 1
Jormungandr
Jormungandr
Traininsayian
Jormungandr
Level 122
God Stats
0W - 4L
1,459 SR
Queue Stats
286W - 273L
1,573 Elo+
Solo
Nox
Nox
TvFase
Nox
Level 16
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
kaky7
Mercury
Level 154
God Stats
1W - 2L
1,384 SR
Queue Stats
28W - 24L
1,555 Elo+
Solo
Team Averages
Level 124
1,652 SR
1,545 Elo+

VS

Team Averages
Level 128
1,464 SR
1,553 Elo+
The Morrigan
The Morrigan
Sponce10
The Morrigan
Level 146
God Stats
3W - 4L
1,327 SR
Queue Stats
228W - 230L
1,516 Elo+
Solo
Tyr
Tyr
Zated
Tyr
Level 148
God Stats
4W - 3L
1,504 SR
Queue Stats
38W - 53L
1,519 Elo+
Party 2
Bacchus
Bacchus
badChillier
Bacchus
Level 85
God Stats
8W - 11L
1,460 SR
Queue Stats
71W - 79L
1,547 Elo+
Solo
Arachne
Arachne
bringthesauce
Arachne
Level 104
God Stats
49W - 48L
1,531 SR
Queue Stats
380W - 335L
1,584 Elo+
Solo
Chernobog
Chernobog
lLunatico
Chernobog
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alienboy
Chaac
13
5 / 3 / 1
8,169
584
7,559
12,151
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 6 / 2
5,867
419
4,974
13,096
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Traininsayian
Jormungandr
13
1 / 3 / 0
7,960
569
13,737
9,123
9,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
TvFase
Nox
10
0 / 3 / 1
6,415
458
1,354
6,903
5,178
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
kaky7
Mercury
12
1 / 5 / 3
7,213
515
7,152
12,847
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Sponce10
The Morrigan
14
4 / 2 / 5
8,377
598
9,715
6,558
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Zated
Tyr
13
1 / 1 / 4
8,012
572
3,418
15,961
17,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
badChillier
Bacchus
13
5 / 1 / 10
8,527
609
6,008
10,258
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
13
2 / 3 / 2
7,717
551
5,659
14,713
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
lLunatico
Chernobog
14
8 / 0 / 7
8,675
620
9,695
10,502
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
20
20
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alienboy
Chaac
5
3
1
1.83
L
0
6
2
0.17
W
The Morrigan
Sponce10
The Morrigan
4
2
5
3.25
L
Jormungandr
Traininsayian
Jormungandr
1
3
0
0.33
L
Nox
TvFase
Nox
0
3
1
0.17
W
Tyr
Zated
Tyr
1
1
4
3
W
Bacchus
badChillier
Bacchus
5
1
10
10
W
Arachne
2
3
2
1
L
Mercury
kaky7
Mercury
1
5
3
0.5
W
Chernobog
lLunatico
Chernobog
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,776
Damage
34,495
54,120
Taken
57,992
35,635
Mitigated
41,616
8,064
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alienboy
Chaac
7,559
1,843
0
3,028
12,151
6,147
0
5,080
7,071
0
59,709
L
4,974
1,189
155
1,502
13,096
9,998
0
2,776
10,320
0
35,452
W
The Morrigan
Sponce10
The Morrigan
9,715
1,773
0
500
6,558
2,701
0
908
5,608
61,722
5,115
L
Jormungandr
Traininsayian
Jormungandr
13,737
4,152
0
1,465
9,123
9,266
0
1,013
8,110
80,407
0
L
Nox
TvFase
Nox
1,354
765
0
590
6,903
5,178
63
1,799
5,104
20,979
0
W
Tyr
Zated
Tyr
3,418
581
0
7,290
15,961
17,096
392
9,676
6,202
72
56,621
W
Bacchus
badChillier
Bacchus
6,008
699
0
3,824
10,258
11,109
388
2,891
7,305
20,451
0
W
Arachne
5,659
3,927
0
3,813
14,713
5,848
0
1,139
13,491
0
68,147
L
Mercury
kaky7
Mercury
7,152
4,382
0
1,324
12,847
5,046
0
2,686
10,161
0
64,189
W
Chernobog
lLunatico
Chernobog
9,695
6,160
0
4,105
10,502
4,862
1,351
1,220
8,923
0
60,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,624
Gold Earned
41,308
419
Minions Killed
412
0
Camps Cleared
0
1,423,204
Distance Traveled
1,433,817
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,169
584
115
8
0
303,056
0
L
Bellona
5,867
419
67
5
0
277,027
0
W
The Morrigan
8,377
598
107
8
0
282,766
1
L
Jormungandr
7,960
569
128
9
0
256,541
0
L
Nox
6,415
458
19
1
0
261,086
0
W
Tyr
8,012
572
108
8
0
276,123
0
W
Bacchus
8,527
609
25
2
0
278,533
9
W
Arachne
7,717
551
97
7
0
287,622
0
L
Mercury
7,213
515
90
6
0
325,494
1
W
Chernobog
8,675
620
75
5
0
308,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role