Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GhostPawer
Lancelot
Level 87
God Stats
2W - 4L
1,377 SR
Queue Stats
492W - 487L
1,460 Elo+
Solo
Ix Chel
Ix Chel
devils_reject-Dr
Ix Chel
Level 125
God Stats
91W - 84L
1,509 SR
Queue Stats
534W - 563L
1,382 Elo+
Solo
Team Averages
Level 124
1,477 SR
1,468 Elo+

VS

Team Averages
Level 75
1,555 SR
1,401 Elo+
Thanatos
Thanatos
 
Thanatos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Aick6101
Baba Yaga
Level 28
God Stats
1W - 0L
1,651 SR
Queue Stats
1W - 2L
1,330 Elo+
Party 1
Shiva
Shiva
NomadZee
Shiva
Level 96
God Stats
35W - 19L
1,625 SR
Queue Stats
387W - 435L
1,515 Elo+
Solo
Cthulhu
Cthulhu
The Jet3560
Cthulhu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,214 Elo+
Solo
Ao Kuang
Ao Kuang
lyeflea
Ao Kuang
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 177L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 2 / 1
6,975
1,395
4,856
8,129
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
 
Cernunnos
10
0 / 2 / 2
5,468
1,094
2,975
3,920
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 2
5,458
1,092
732
3,160
1,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lancelot
GhostPawer
Lancelot
10
0 / 3 / 3
5,790
1,158
1,546
9,004
3,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 3
6,338
1,268
4,344
4,018
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

351

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
7 / 1 / 0
7,630
1,526
9,330
5,924
2,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Aick6101
Baba Yaga
11
0 / 1 / 4
5,764
1,153
4,843
3,256
1,339
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
NomadZee
Shiva
11
1 / 1 / 7
6,351
1,270
3,515
4,656
3,079
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
The Jet3560
Cthulhu
11
1 / 0 / 5
6,160
1,232
2,973
2,800
1,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
lyeflea
Ao Kuang
11
0 / 1 / 5
6,052
1,210
4,107
5,638
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
4
Kills
9
9
Deaths
4
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
1
1.75
L
Cernunnos
 
Cernunnos
0
2
2
0.5
L
Kumbhakarna
 
Kumbhakarna
0
2
2
0.5
W
Thanatos
 
Thanatos
7
1
0
7
W
Baba Yaga
Aick6101
Baba Yaga
0
1
4
2
L
Lancelot
GhostPawer
Lancelot
0
3
3
0.5
W
Shiva
NomadZee
Shiva
1
1
7
4.5
W
Cthulhu
The Jet3560
Cthulhu
1
0
5
3.5
L
1
0
3
2.5
W
Ao Kuang
lyeflea
Ao Kuang
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,453
Damage
24,768
28,231
Taken
22,274
12,078
Mitigated
10,634
1,883
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,856
733
0
778
8,129
4,702
0
5,291
2,778
0
12,026
L
Cernunnos
 
Cernunnos
2,975
1,643
0
123
3,920
1,213
0
1,424
2,496
0
5,151
L
Kumbhakarna
 
Kumbhakarna
732
138
0
56
3,160
1,525
0
644
2,516
1,376
0
W
Thanatos
 
Thanatos
9,330
2,129
0
5,046
5,924
2,361
0
1,277
4,647
0
14,139
W
Baba Yaga
Aick6101
Baba Yaga
4,843
547
0
372
3,256
1,339
0
775
2,481
16,648
0
L
Lancelot
GhostPawer
Lancelot
1,546
407
0
367
9,004
3,182
0
2,531
6,473
0
11,988
W
Shiva
NomadZee
Shiva
3,515
795
348
1,405
4,656
3,079
0
1,914
2,742
0
10,032
W
Cthulhu
The Jet3560
Cthulhu
2,973
194
0
455
2,800
1,554
0
437
1,648
9,564
0
L
4,344
849
288
271
4,018
1,456
0
1,973
2,045
17,653
0
W
Ao Kuang
lyeflea
Ao Kuang
4,107
1,112
0
1,595
5,638
2,301
0
782
4,856
17,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
31,957
84
Minions Killed
93
3
Camps Cleared
6
386,443
Distance Traveled
515,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,975
1,395
21
4
1
107,136
0
L
Cernunnos
5,468
1,094
11
2
1
44,412
0
L
Kumbhakarna
5,458
1,092
0
0
0
37,374
0
W
Thanatos
7,630
1,526
8
2
2
119,170
0
W
Baba Yaga
5,764
1,153
24
5
1
90,522
0
L
Lancelot
5,790
1,158
24
5
1
100,787
0
W
Shiva
6,351
1,270
17
3
1
100,039
0
W
Cthulhu
6,160
1,232
17
3
0
107,295
0
L
Ix Chel
6,338
1,268
28
6
0
96,734
0
W
Ao Kuang
6,052
1,210
27
5
2
98,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role