Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
RogueFalcon203
Martichoras
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,502 Elo+
Party 1
Thoth
Thoth
Zeifeer
Thoth
Level 152
God Stats
1W - 4L
1,287 SR
Queue Stats
314W - 301L
1,496 Elo+
Solo
Charybdis
Charybdis
h3llrade
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 78L
1,485 Elo+
Party 1
Team Averages
Level 122
1,457 SR
1,497 Elo+

VS

Team Averages
Level 129
1,484 SR
1,514 Elo+
Nox
Nox
 
Nox
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Higuythehigh781
Sobek
Level 84
God Stats
3W - 2L
1,516 SR
Queue Stats
231W - 221L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
J0HNORRHEA
Danzaburou
Level 155
God Stats
3W - 3L
1,404 SR
Queue Stats
213W - 194L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 3 / 4
8,586
859
18,813
8,485
4,399
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
 
Horus
15
0 / 1 / 6
8,229
823
3,291
11,419
10,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
RogueFalcon203
Martichoras
14
2 / 3 / 5
7,711
771
6,286
8,351
4,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Zeifeer
Thoth
14
2 / 6 / 4
7,749
775
10,642
10,076
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
h3llrade
Charybdis
13
2 / 4 / 5
7,483
748
7,251
8,476
4,450
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 2 / 6
8,287
829
3,875
7,069
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
15
2 / 1 / 11
8,111
811
7,335
7,238
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
 
Atlas
14
3 / 3 / 11
8,089
809
11,179
19,198
13,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 3 / 11
8,061
806
4,583
11,710
11,044
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
J0HNORRHEA
Danzaburou
17
6 / 1 / 10
9,498
950
14,703
8,571
4,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
10
Kills
17
17
Deaths
10
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
4
2
L
Horus
 
Horus
0
1
6
3
W
Nox
 
Nox
4
2
6
3.5
W
Ra
 
Ra
2
1
11
7.5
W
Atlas
 
Atlas
3
3
11
2.83
W
2
3
11
2.5
W
Danzaburou
J0HNORRHEA
Danzaburou
6
1
10
11
L
Martichoras
RogueFalcon203
Martichoras
2
3
5
1.5
L
Thoth
Zeifeer
Thoth
2
6
4
0.67
L
Charybdis
h3llrade
Charybdis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,283
Damage
41,675
46,807
Taken
53,786
28,975
Mitigated
36,822
17,468
Healing
25,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
18,813
1,514
277
993
8,485
4,399
0
5,820
2,215
36,020
0
L
Horus
 
Horus
3,291
1,915
6,257
7,260
11,419
10,920
0
5,604
5,492
0
11,673
W
Nox
 
Nox
3,875
163
851
400
7,069
3,572
0
4,583
2,486
10,674
0
W
Ra
 
Ra
7,335
253
5,494
3,670
7,238
3,441
0
4,769
2,469
29,113
0
W
Atlas
 
Atlas
11,179
2,712
1,926
6,506
19,198
13,999
90
8,326
10,872
16,381
0
W
4,583
83
330
2,400
11,710
11,044
0
7,098
4,612
6,784
0
W
Danzaburou
J0HNORRHEA
Danzaburou
14,703
4,171
569
3,242
8,571
4,766
0
4,730
3,841
0
28,302
L
Martichoras
RogueFalcon203
Martichoras
6,286
1,008
314
288
8,351
4,520
0
4,500
3,446
0
10,006
L
Thoth
Zeifeer
Thoth
10,642
236
376
447
10,076
4,686
0
4,895
4,848
24,577
0
L
Charybdis
h3llrade
Charybdis
7,251
4,455
699
557
8,476
4,450
0
4,647
3,376
0
12,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,758
Gold Earned
42,046
128
Minions Killed
114
0
Camps Cleared
0
998,257
Distance Traveled
1,029,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,586
859
49
5
0
192,767
0
L
Horus
8,229
823
20
2
0
217,344
0
W
Nox
8,287
829
19
2
0
219,015
0
W
Ra
8,111
811
30
3
0
196,251
0
W
Atlas
8,089
809
18
2
0
179,198
0
W
Sobek
8,061
806
2
0
0
217,276
0
W
Danzaburou
9,498
950
45
5
0
218,222
0
L
Martichoras
7,711
771
13
1
0
210,849
0
L
Thoth
7,749
775
29
3
0
198,036
0
L
Charybdis
7,483
748
17
2
0
179,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role