Player Matchup

Bacchus
Bacchus
Gold V
FactyKiIian
Bacchus
Gold V
Level 85
God Stats
5W - 3L
1,583 SR
Queue Stats
38W - 37L
1,478 MMR
Party 1
Persephone
Persephone
Silver II
Methztle
Persephone
Silver II
Level 129
God Stats
38W - 14L
1,566 SR
Queue Stats
76W - 67L
1,410 MMR
Party 1
Cernunnos
Cernunnos
Silver I
thakillshadow
Cernunnos
Silver I
Level 68
God Stats
9W - 10L
1,639 SR
Queue Stats
66W - 61L
1,423 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,596 SR
1,437 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,530 SR
1,423 MMR
Sobek
Sobek
Bronze III
Fox43
Sobek
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 MMR
Party 2
Medusa
Medusa
Silver I
MBoDeCuBa
Medusa
Silver I
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,593 MMR
Party 2
Chronos
Chronos
Bronze V
NAtiveThugg818
Chronos
Bronze V
Level 107
God Stats
6W - 9L
1,590 SR
Queue Stats
38W - 46L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FactyKiIian
Bacchus
15
1 / 2 / 8
11,205
747
7,517
16,511
23,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Methztle
Persephone
15
5 / 2 / 5
12,534
836
22,391
10,893
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
thakillshadow
Cernunnos
14
5 / 1 / 5
11,764
784
15,525
10,273
4,810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeHeraHerculesYemojaKumbhakarna

VS

Bans
Ix ChelSurtrMerlinOdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fox43
Sobek
13
1 / 3 / 4
10,531
702
5,787
20,869
23,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Medusa
MBoDeCuBa
Medusa
12
2 / 5 / 1
10,293
686
12,472
14,247
5,963
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 1
10,993
733
8,467
17,421
11,484
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
5
5
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FactyKiIian
Bacchus
1
2
8
2.5
L
Sobek
Fox43
Sobek
1
3
4
1
L
Medusa
MBoDeCuBa
Medusa
2
5
1
0.5
W
Persephone
Methztle
Persephone
5
2
5
3.75
L
2
3
1
0.83
W
Cernunnos
thakillshadow
Cernunnos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,433
Damage
26,726
37,677
Taken
52,537
32,729
Mitigated
40,710
8,646
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FactyKiIian
Bacchus
7,517
270
536
4,206
16,511
23,122
200
5,823
10,688
25,281
0
L
Sobek
Fox43
Sobek
5,787
521
0
2,785
20,869
23,263
0
11,090
9,634
14,898
0
L
Medusa
MBoDeCuBa
Medusa
12,472
5,204
0
523
14,247
5,963
0
9,545
4,702
0
33,373
W
Persephone
Methztle
Persephone
22,391
902
0
1,948
10,893
4,797
461
4,637
6,221
82,580
0
L
8,467
1,670
0
2,469
17,421
11,484
1,576
9,689
7,628
57,073
0
W
Cernunnos
thakillshadow
Cernunnos
15,525
6,611
0
1,956
10,273
4,810
1,862
4,237
6,036
0
58,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
31,817
185
Minions Killed
137
0
Camps Cleared
0
907,412
Distance Traveled
822,822
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,205
747
28
2
0
307,197
0
L
Sobek
10,531
702
13
1
0
260,965
4
L
Medusa
10,293
686
53
4
0
270,718
1
W
Persephone
12,534
836
100
7
0
296,061
0
L
Chronos
10,993
733
71
5
0
291,139
1
W
Cernunnos
11,764
784
57
4
0
304,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role