Player Matchup

Medusa
Medusa
DOMINATORH24
Medusa
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 157L
1,403 Elo+
Party 2
Fenrir
Fenrir
MAHOKILL
Fenrir
Level 93
God Stats
2W - 1L
1,753 SR
Queue Stats
416W - 414L
1,518 Elo+
Solo
Artio
Artio
Supercide
Artio
Level 61
God Stats
4W - 2L
1,747 SR
Queue Stats
19W - 11L
1,742 Elo+
Solo
Merlin
Merlin
VoidsKingdomYt
Merlin
Level 76
God Stats
23W - 10L
1,784 SR
Queue Stats
128W - 121L
1,412 Elo+
Party 2
Freya
Freya
xXProdigy76Xx
Freya
Level 68
God Stats
9W - 2L
1,656 SR
Queue Stats
44W - 48L
1,514 Elo+
Solo
Team Averages
Level 80
1,688 SR
1,518 Elo+

VS

Team Averages
Level 66
1,493 SR
1,433 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Carthor04
Anubis
Level 95
God Stats
6W - 11L
1,452 SR
Queue Stats
23W - 47L
1,278 Elo+
Solo
Bacchus
Bacchus
Dehydr8ion
Bacchus
Level 26
God Stats
12W - 6L
1,696 SR
Queue Stats
25W - 26L
1,399 Elo+
Party 1
Ratatoskr
Ratatoskr
Sphinx52
Ratatoskr
Level 60
God Stats
0W - 2L
1,211 SR
Queue Stats
51W - 50L
1,492 Elo+
Solo
Nemesis
Nemesis
YoungHammie
Nemesis
Level 80
God Stats
5W - 6L
1,606 SR
Queue Stats
196W - 189L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 0 / 2
5,975
543
2,981
5,489
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MAHOKILL
Fenrir
9
2 / 0 / 2
5,873
534
2,463
7,469
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Supercide
Artio
8
2 / 1 / 2
5,282
480
2,447
6,632
5,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
3 / 2 / 2
6,531
594
4,928
5,505
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 0
7,781
707
6,689
7,450
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 3 / 1
4,858
442
5,212
6,830
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Carthor04
Anubis
1
0 / 0 / 0
2,105
191
0
0
0
Bacchus
Dehydr8ion
Bacchus
8
1 / 2 / 3
5,584
508
4,008
7,460
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Sphinx52
Ratatoskr
9
1 / 6 / 1
5,432
494
5,953
11,173
4,537
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
YoungHammie
Nemesis
10
2 / 2 / 0
5,733
521
4,667
7,800
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
4
4
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
1
0.17
L
Anubis
Carthor04
Anubis
0
0
0
0
W
Medusa
1
0
2
2
L
Bacchus
Dehydr8ion
Bacchus
1
2
3
1.25
W
Fenrir
MAHOKILL
Fenrir
2
0
2
3
L
Ratatoskr
Sphinx52
Ratatoskr
1
6
1
0.25
W
Artio
Supercide
Artio
2
1
2
3
W
3
2
2
2
L
Nemesis
YoungHammie
Nemesis
2
2
0
1
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,508
Damage
19,840
32,545
Taken
33,263
14,636
Mitigated
16,506
10,242
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,212
1,898
0
480
6,830
2,236
0
2,373
4,457
0
30,960
L
Anubis
Carthor04
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
2,981
1,023
165
2,806
5,489
1,897
400
803
4,686
0
35,036
L
Bacchus
Dehydr8ion
Bacchus
4,008
497
0
1,405
7,460
6,825
0
2,448
5,012
14,044
0
W
Fenrir
MAHOKILL
Fenrir
2,463
680
0
1,312
7,469
3,086
0
306
7,163
71
28,287
L
Ratatoskr
Sphinx52
Ratatoskr
5,953
516
0
1,677
11,173
4,537
0
6,158
4,599
0
31,641
W
Artio
Supercide
Artio
2,447
756
48
292
6,632
5,121
0
1,484
5,148
11,579
0
W
4,928
236
28
1,132
5,505
1,989
698
963
4,542
34,673
0
L
Nemesis
YoungHammie
Nemesis
4,667
1,558
0
856
7,800
2,908
0
2,718
5,062
0
35,315
W
6,689
2,279
0
4,459
7,450
2,543
612
665
6,785
39,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
23,712
243
Minions Killed
155
0
Camps Cleared
0
1,037,057
Distance Traveled
842,100
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,858
442
43
4
0
193,166
0
L
Anubis
2,105
191
0
0
0
0
0
W
Medusa
5,975
543
53
5
0
197,968
0
L
Bacchus
5,584
508
12
1
0
229,112
0
W
Fenrir
5,873
534
43
4
0
223,933
0
L
Ratatoskr
5,432
494
47
4
0
232,480
0
W
Artio
5,282
480
14
1
0
230,626
3
W
Merlin
6,531
594
43
4
0
191,710
0
L
Nemesis
5,733
521
53
5
0
187,342
0
W
Freya
7,781
707
90
8
0
192,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role