Player Matchup

He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Zenithi
Sun Wukong
Diamond V
Level 244
God Stats
1W - 0L
1,834 SR
Queue Stats
101W - 94L
1,719 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
elZiuhBeibi
Ah Muzen Cab
Platinum IV
Level 172
God Stats
11W - 6L
1,459 SR
Queue Stats
852W - 858L
1,738 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
v Roy Mustang v
Hou Yi
Diamond IV
Level 135
God Stats
6W - 9L
1,411 SR
Queue Stats
526W - 522L
1,741 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,541 SR
1,639 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,530 SR
1,594 MMR
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
MàjimbÚ
Achilles
Gold IV
Level 128
God Stats
21W - 27L
1,578 SR
Queue Stats
624W - 637L
1,489 MMR
Party 1
Poseidon
Poseidon
Platinum IV
ScorpiuSky
Poseidon
Platinum IV
Level 141
God Stats
6W - 10L
1,574 SR
Queue Stats
54W - 67L
1,762 MMR
Party 1
Khepri
Khepri
Gold I
librag
Khepri
Gold I
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
231W - 218L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
2 / 1 / 0
4,216
843
1,792
3,677
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
 
Fafnir
5
0 / 0 / 1
3,796
759
1,262
3,229
2,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Zenithi
Sun Wukong
7
2 / 0 / 0
4,362
872
1,029
3,504
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
elZiuhBeibi
Ah Muzen Cab
6
0 / 3 / 1
3,734
747
2,538
4,828
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,386
677
3,077
3,855
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
RavanaSusanoThorMorgan Le Fay

VS

Bans
AphroditeSetSerqetMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
2 / 0 / 1
4,578
916
2,444
3,942
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
 
Izanami
6
1 / 0 / 0
3,528
706
2,089
2,121
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
MàjimbÚ
Achilles
2
0 / 2 / 0
2,819
564
1,194
2,490
1,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ScorpiuSky
Poseidon
7
2 / 1 / 2
4,185
837
3,383
3,301
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
librag
Khepri
6
0 / 1 / 1
3,741
748
1,676
4,082
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
0
2
W
Fafnir
 
Fafnir
0
0
1
0.5
L
Mercury
 
Mercury
2
0
1
2.5
L
Izanami
 
Izanami
1
0
0
1
L
Achilles
MàjimbÚ
Achilles
0
2
0
0
L
Poseidon
ScorpiuSky
Poseidon
2
1
2
3
W
Sun Wukong
Zenithi
Sun Wukong
2
0
0
2
W
Ah Muzen Cab
elZiuhBeibi
Ah Muzen Cab
0
3
1
0.17
L
Khepri
librag
Khepri
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,698
Damage
10,786
19,093
Taken
15,936
7,626
Mitigated
7,120
7,431
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,792
103
0
1,816
3,677
922
0
490
3,135
26,061
0
W
Fafnir
 
Fafnir
1,262
192
0
1,764
3,229
2,554
0
582
2,647
6,638
0
L
Mercury
 
Mercury
2,444
1,755
0
960
3,942
1,230
0
982
2,885
0
25,775
L
Izanami
 
Izanami
2,089
1,538
0
760
2,121
792
0
945
1,176
0
21,317
L
Achilles
MàjimbÚ
Achilles
1,194
441
0
550
2,490
1,205
0
0
2,490
0
6,270
L
Poseidon
ScorpiuSky
Poseidon
3,383
1,093
0
808
3,301
1,088
0
699
2,562
19,153
1,823
W
Sun Wukong
Zenithi
Sun Wukong
1,029
250
0
1,531
3,504
1,501
0
0
3,372
0
22,639
W
Ah Muzen Cab
elZiuhBeibi
Ah Muzen Cab
2,538
817
0
249
4,828
1,568
0
2,766
2,062
0
19,084
L
Khepri
librag
Khepri
1,676
489
0
1,890
4,082
2,805
0
484
3,598
9,701
0
W
3,077
1,439
0
2,071
3,855
1,081
0
1,094
2,761
0
17,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,494
Gold Earned
18,851
164
Minions Killed
149
0
Camps Cleared
0
574,650
Distance Traveled
574,681
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,216
843
52
10
0
126,631
0
W
Fafnir
3,796
759
8
2
0
129,329
3
L
Mercury
4,578
916
51
10
0
150,671
0
L
Izanami
3,528
706
38
8
0
116,619
0
L
Achilles
2,819
564
9
2
0
60,032
0
L
Poseidon
4,185
837
44
9
0
125,384
0
W
Sun Wukong
4,362
872
39
8
0
103,261
0
W
Ah Muzen Cab
3,734
747
34
7
0
115,817
0
L
Khepri
3,741
748
7
1
0
121,975
2
W
Hou Yi
3,386
677
31
6
0
99,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role