Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Amartino1324
Sun Wukong
Level 115
God Stats
17W - 23L
1,480 SR
Queue Stats
216W - 228L
1,521 Elo+
Solo
Neith
Neith
Mj235835
Neith
Level 151
God Stats
43W - 46L
1,511 SR
Queue Stats
602W - 600L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
obNOXiousLOL
Baron Samedi
Level 84
God Stats
436W - 368L
1,560 SR
Queue Stats
1,118W - 1,111L
1,480 Elo+
Solo
Zeus
Zeus
woojabelowme
Zeus
Level 147
God Stats
17W - 17L
1,566 SR
Queue Stats
74W - 61L
1,563 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,513 Elo+

VS

Team Averages
Level 105
1,619 SR
1,546 Elo+
Ravana
Ravana
Ant 94874
Ravana
Level 120
God Stats
17W - 10L
1,641 SR
Queue Stats
257W - 154L
1,618 Elo+
Solo
Bakasura
Bakasura
I Medico I
Bakasura
Level 179
God Stats
10W - 5L
1,575 SR
Queue Stats
444W - 453L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Ma91xH0ur
Jormungandr
Level 81
God Stats
54W - 37L
1,658 SR
Queue Stats
595W - 591L
1,547 Elo+
Solo
Sol
Sol
NinthBeast20742
Sol
Level 86
God Stats
6W - 4L
1,555 SR
Queue Stats
78W - 58L
1,647 Elo+
Solo
Heimdallr
Heimdallr
skewer501
Heimdallr
Level 58
God Stats
7W - 7L
1,664 SR
Queue Stats
21W - 26L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 0
7,124
1,187
5,057
8,266
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Amartino1324
Sun Wukong
12
0 / 1 / 2
6,589
1,098
6,049
9,851
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Mj235835
Neith
12
0 / 0 / 0
6,473
1,079
4,988
4,888
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
obNOXiousLOL
Baron Samedi
11
1 / 0 / 1
6,692
1,115
3,622
3,825
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 1
6,418
1,070
4,386
3,952
1,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

343

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ant 94874
Ravana
12
3 / 1 / 0
7,416
1,236
3,761
5,566
4,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
I Medico I
Bakasura
12
1 / 0 / 3
6,869
1,145
3,012
6,010
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Ma91xH0ur
Jormungandr
12
0 / 0 / 4
6,676
1,113
7,167
5,686
3,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 4
6,779
1,130
9,788
4,871
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
skewer501
Heimdallr
12
0 / 0 / 3
6,350
1,058
4,047
4,657
1,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
4
4
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
0
0.5
L
Sun Wukong
Amartino1324
Sun Wukong
0
1
2
1
W
Ravana
Ant 94874
Ravana
3
1
0
3
W
Bakasura
I Medico I
Bakasura
1
0
3
2.5
W
Jormungandr
Ma91xH0ur
Jormungandr
0
0
4
2
L
Neith
Mj235835
Neith
0
0
0
0
W
0
1
4
2
L
Baron Samedi
obNOXiousLOL
Baron Samedi
1
0
1
1.5
W
Heimdallr
skewer501
Heimdallr
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,102
Damage
27,775
30,782
Taken
26,790
21,195
Mitigated
15,857
4,222
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,057
391
0
961
8,266
9,542
0
4,189
3,845
13,195
0
L
Sun Wukong
Amartino1324
Sun Wukong
6,049
888
0
431
9,851
6,523
0
4,358
5,323
0
13,948
W
Ravana
Ant 94874
Ravana
3,761
1,323
0
1,222
5,566
4,617
0
1,722
3,844
0
10,919
W
Bakasura
I Medico I
Bakasura
3,012
1,933
0
2,068
6,010
3,907
0
2,866
3,104
0
8,882
W
Jormungandr
Ma91xH0ur
Jormungandr
7,167
1,028
0
172
5,686
3,761
0
3,901
1,785
21,430
0
L
Neith
Mj235835
Neith
4,988
1,481
0
1,030
4,888
2,001
0
3,189
1,699
0
18,854
W
9,788
3,730
0
863
4,871
1,773
0
2,550
2,321
25,755
1,883
L
Baron Samedi
obNOXiousLOL
Baron Samedi
3,622
198
1,222
578
3,825
1,690
0
2,940
885
9,321
0
W
Heimdallr
skewer501
Heimdallr
4,047
2,134
0
0
4,657
1,799
0
2,031
2,626
0
11,213
L
4,386
400
0
0
3,952
1,439
0
1,807
2,095
21,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
34,090
125
Minions Killed
128
4
Camps Cleared
8
653,168
Distance Traveled
609,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,124
1,187
14
2
1
119,546
0
L
Sun Wukong
6,589
1,098
16
3
1
184,174
0
W
Ravana
7,416
1,236
29
5
2
124,592
0
W
Bakasura
6,869
1,145
24
4
3
126,081
0
W
Jormungandr
6,676
1,113
29
5
0
136,609
0
L
Neith
6,473
1,079
32
5
0
128,188
0
W
Sol
6,779
1,130
38
6
3
114,872
0
L
Baron Samedi
6,692
1,115
13
2
1
116,434
0
W
Heimdallr
6,350
1,058
8
1
0
107,682
0
L
Zeus
6,418
1,070
50
8
1
104,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role