Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Bubba11132
Kali
Level 67
God Stats
3W - 4L
1,472 SR
Queue Stats
239W - 263L
1,491 Elo+
Party 1
Ravana
Ravana
GBD_Cash_Crypto
Ravana
Level 140
God Stats
5W - 5L
1,574 SR
Queue Stats
686W - 759L
1,416 Elo+
Solo
Cernunnos
Cernunnos
KDotSerious
Cernunnos
Level 149
God Stats
8W - 9L
1,574 SR
Queue Stats
111W - 124L
1,514 Elo+
Party 3
Bacchus
Bacchus
Mr-Jurawan
Bacchus
Level 117
God Stats
10W - 11L
1,535 SR
Queue Stats
116W - 123L
1,432 Elo+
Party 3
Team Averages
Level 123
1,531 SR
1,470 Elo+

VS

Team Averages
Level 155
1,463 SR
1,460 Elo+
Martichoras
Martichoras
 
Martichoras
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dragon_King_Yami
Fenrir
Level 180
God Stats
17W - 19L
1,378 SR
Queue Stats
459W - 441L
1,490 Elo+
Party 2
Nox
Nox
GoldBee77
Nox
Level 163
God Stats
2W - 2L
1,399 SR
Queue Stats
370W - 361L
1,390 Elo+
Solo
Ix Chel
Ix Chel
ThiccAlcremie
Ix Chel
Level 156
God Stats
12W - 10L
1,599 SR
Queue Stats
42W - 47L
1,459 Elo+
Party 2
King Arthur
King Arthur
ThiccLucario
King Arthur
Level 126
God Stats
8W - 14L
1,437 SR
Queue Stats
208W - 190L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 1
8,171
545
8,064
8,996
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,597
506
3,770
13,452
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 1
5,983
399
3,712
7,460
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
KDotSerious
Cernunnos
12
1 / 5 / 1
7,030
469
7,152
12,960
4,852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Mr-Jurawan
Bacchus
9
0 / 4 / 1
6,384
426
5,079
12,112
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
4 / 0 / 2
8,210
547
6,017
8,316
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 3 / 6
8,877
592
9,939
14,226
8,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 0 / 7
7,391
493
3,453
10,863
8,135
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
13
2 / 2 / 7
7,835
522
7,961
9,675
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ThiccLucario
King Arthur
14
5 / 2 / 1
8,804
587
8,156
12,661
10,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
18
19
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
W
Martichoras
 
Martichoras
4
0
2
5
L
1
3
1
0.5
W
6
3
6
3
L
1
4
1
0.38
W
1
0
7
4.5
L
Cernunnos
KDotSerious
Cernunnos
1
5
1
0.3
L
Bacchus
Mr-Jurawan
Bacchus
0
4
1
0.13
W
Ix Chel
2
2
7
2.75
W
King Arthur
ThiccLucario
King Arthur
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
35,526
54,980
Taken
55,741
29,676
Mitigated
33,987
15,523
Healing
17,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,064
618
0
750
8,996
3,410
0
3,726
5,270
72,688
0
W
Martichoras
 
Martichoras
6,017
2,119
0
3,108
8,316
3,468
0
1,290
6,986
0
60,315
L
3,770
1,287
0
6,888
13,452
6,121
0
2,030
11,422
0
59,334
W
9,939
2,968
0
4,946
14,226
8,423
43
1,711
12,457
0
67,395
L
3,712
1,258
0
2,063
7,460
2,811
0
0
7,460
0
23,221
W
3,453
436
0
3,332
10,863
8,135
202
3,676
7,099
18,890
0
L
Cernunnos
KDotSerious
Cernunnos
7,152
3,065
0
3,430
12,960
4,852
1,201
2,115
10,845
0
50,225
L
Bacchus
Mr-Jurawan
Bacchus
5,079
847
183
2,209
12,112
12,482
0
3,622
8,480
14,228
0
W
Ix Chel
7,961
1,119
672
2,584
9,675
3,608
148
3,967
5,497
57,900
0
W
King Arthur
ThiccLucario
King Arthur
8,156
1,383
0
2,535
12,661
10,353
115
2,065
10,509
0
64,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
41,117
340
Minions Killed
417
0
Camps Cleared
0
1,240,537
Distance Traveled
1,414,870
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,171
545
117
8
0
285,298
3
W
Martichoras
8,210
547
107
7
0
258,335
2
L
Kali
7,597
506
109
7
0
275,095
0
W
Fenrir
8,877
592
85
6
0
330,572
2
L
Ravana
5,983
399
22
1
0
116,571
0
W
Nox
7,391
493
28
2
0
259,866
0
L
Cernunnos
7,030
469
79
5
0
265,969
2
L
Bacchus
6,384
426
13
1
0
297,604
3
W
Ix Chel
7,835
522
96
6
0
274,825
0
W
King Arthur
8,804
587
101
7
0
291,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role