Player Matchup

Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BOOMWAHAHAHA
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
Faintai
Ne Zha
Level 149
God Stats
0W - 2L
1,316 SR
Queue Stats
117W - 100L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
micronaldo
Nu Wa
Level 146
God Stats
1W - 5L
1,386 SR
Queue Stats
152W - 156L
1,628 Elo+
Solo
Team Averages
Level 145
1,440 SR
1,546 Elo+

VS

Team Averages
Level 109
1,567 SR
1,531 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kovitcus
Neith
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,498 Elo+
Solo
Bastet
Bastet
ShadowSoul17
Bastet
Level 88
God Stats
1W - 1L
1,702 SR
Queue Stats
56W - 56L
1,663 Elo+
Solo
Anubis
Anubis
fortnitedubz1234
Anubis
Level 86
God Stats
2W - 0L
1,311 SR
Queue Stats
79W - 83L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
vlonewill
Sun Wukong
Level 69
God Stats
13W - 7L
1,823 SR
Queue Stats
705W - 655L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
4 / 5 / 8
9,941
904
7,325
11,786
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
 
Apollo
16
3 / 7 / 12
9,360
851
10,303
13,237
6,005
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 4
8,439
767
4,982
14,948
17,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Faintai
Ne Zha
15
5 / 7 / 7
8,782
798
9,144
14,852
7,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
16
2 / 5 / 10
8,773
798
9,676
9,598
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
8 / 3 / 14
11,115
1,010
13,203
11,561
5,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Kovitcus
Neith
18
6 / 3 / 16
10,656
969
13,967
10,498
4,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
18
9 / 4 / 17
10,404
946
13,954
14,121
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
1 / 2 / 6
7,109
646
2,127
2,925
1,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
vlonewill
Sun Wukong
18
7 / 5 / 10
10,755
978
13,962
18,357
25,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
94
15
Kills
31
31
Deaths
17
41
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
5
8
1.6
L
Apollo
 
Apollo
3
7
12
1.29
W
Cernunnos
 
Cernunnos
8
3
14
5
L
1
7
4
0.43
L
Ne Zha
Faintai
Ne Zha
5
7
7
1.21
W
Neith
Kovitcus
Neith
6
3
16
4.67
W
Bastet
9
4
17
4.38
W
1
2
6
2
L
Nu Wa
2
5
10
1.4
W
Sun Wukong
vlonewill
Sun Wukong
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,430
Damage
57,213
64,421
Taken
57,462
39,700
Mitigated
43,809
9,280
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,325
1,467
422
408
11,786
5,782
0
216
11,467
0
21,859
L
Apollo
 
Apollo
10,303
4,551
975
1,128
13,237
6,005
100
557
12,196
0
23,639
W
Cernunnos
 
Cernunnos
13,203
8,092
651
3,844
11,561
5,205
2,729
3,861
7,373
0
34,636
L
4,982
98
25
1,272
14,948
17,390
0
1,298
13,367
7,773
624
L
Ne Zha
Faintai
Ne Zha
9,144
1,811
527
3,042
14,852
7,028
0
150
14,240
0
19,732
W
Neith
Kovitcus
Neith
13,967
5,028
144
3,030
10,498
4,939
3,707
2,280
8,031
0
37,973
W
Bastet
13,954
2,595
1,616
4,525
14,121
7,115
393
2,681
11,024
0
19,416
W
2,127
50
74
59
2,925
1,145
0
1,293
1,632
5,356
0
L
Nu Wa
9,676
1,825
382
1,099
9,598
3,495
0
134
9,336
22,101
0
W
Sun Wukong
vlonewill
Sun Wukong
13,962
925
924
2,441
18,357
25,405
85
3,857
14,500
0
29,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,295
Gold Earned
50,039
126
Minions Killed
152
0
Camps Cleared
0
977,269
Distance Traveled
947,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,941
904
34
3
0
206,738
0
L
Apollo
9,360
851
45
4
0
201,537
0
W
Cernunnos
11,115
1,010
56
5
0
199,402
0
L
Sobek
8,439
767
7
1
0
170,910
0
L
Ne Zha
8,782
798
13
1
0
213,760
0
W
Neith
10,656
969
44
4
0
205,944
0
W
Bastet
10,404
946
11
1
0
246,472
0
W
Anubis
7,109
646
8
1
0
60,347
0
L
Nu Wa
8,773
798
27
2
0
184,324
0
W
Sun Wukong
10,755
978
33
3
0
235,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role