Player Matchup

Chiron
Chiron
CLN Darkness
Chiron
Level 82
God Stats
1W - 1L
1,282 SR
Queue Stats
150W - 126L
1,511 Elo+
Solo
Anhur
Anhur
Defcon15
Anhur
Level 26
God Stats
3W - 1L
1,714 SR
Queue Stats
89W - 81L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
Kaerosx
Jing Wei
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,462 Elo+
Party 2
Fafnir
Fafnir
Nitorak
Fafnir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 254L
1,443 Elo+
Solo
Mercury
Mercury
Ruinz85816
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,242 Elo+
Solo
Team Averages
Level 42
1,499 SR
1,433 Elo+

VS

Team Averages
Level 100
1,536 SR
1,445 Elo+
He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CREEDENCEKILLER
Bastet
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 44L
1,540 Elo+
Party 1
Bakasura
Bakasura
PVR11SS
Bakasura
Level 108
God Stats
0W - 1L
1,726 SR
Queue Stats
79W - 103L
1,399 Elo+
Party 1
Hercules
Hercules
UniQUe1205
Hercules
Level 114
God Stats
6W - 10L
1,500 SR
Queue Stats
606W - 602L
1,396 Elo+
Solo
Ne Zha
Ne Zha
hazelnutritious
Ne Zha
Level 28
God Stats
1W - 4L
1,456 SR
Queue Stats
232W - 223L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 2 / 13
13,075
817
19,431
13,922
7,417
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Defcon15
Anhur
19
4 / 3 / 12
11,553
722
12,591
11,455
5,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Kaerosx
Jing Wei
20
10 / 2 / 11
13,177
824
19,354
14,211
7,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Nitorak
Fafnir
20
4 / 6 / 17
13,338
834
17,434
25,435
40,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ruinz85816
Mercury
13
0 / 10 / 11
9,492
593
7,666
15,443
6,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
7 / 3 / 11
11,343
709
14,629
11,695
6,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 5 / 11
10,988
687
11,868
16,631
8,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
PVR11SS
Bakasura
19
3 / 4 / 16
11,191
699
9,507
21,145
24,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
UniQUe1205
Hercules
18
6 / 5 / 11
12,005
750
12,053
24,353
32,262
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 11
9,923
620
16,637
17,723
10,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
82
24
Kills
22
23
Deaths
24
64
Assists
60
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
3
11
4.17
W
Chiron
6
2
13
6.25
L
5
5
11
2.1
W
Anhur
Defcon15
Anhur
4
3
12
3.33
W
Jing Wei
Kaerosx
Jing Wei
10
2
11
7.75
W
Fafnir
Nitorak
Fafnir
4
6
17
2.08
L
Bakasura
PVR11SS
Bakasura
3
4
16
2.75
W
Mercury
Ruinz85816
Mercury
0
10
11
0.55
L
Hercules
UniQUe1205
Hercules
6
5
11
2.3
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,476
Damage
64,694
80,466
Taken
91,547
67,474
Mitigated
82,225
29,085
Healing
30,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,629
2,131
1,873
2,730
11,695
6,109
0
1,827
9,684
30,828
0
W
Chiron
19,431
7,541
2,532
6,533
13,922
7,417
2,931
2,180
11,461
0
58,054
L
11,868
3,840
3,060
5,430
16,631
8,899
0
3,200
13,343
0
21,119
W
Anhur
Defcon15
Anhur
12,591
7,193
1,403
2,501
11,455
5,517
1,887
755
10,540
0
32,939
W
Jing Wei
Kaerosx
Jing Wei
19,354
12,967
259
4,984
14,211
7,996
3,408
2,438
11,709
0
48,111
W
Fafnir
Nitorak
Fafnir
17,434
6,827
4,020
6,468
25,435
40,051
151
4,285
20,120
23,879
0
L
Bakasura
PVR11SS
Bakasura
9,507
5,026
886
5,611
21,145
24,855
404
3,272
17,699
0
17,740
W
Mercury
Ruinz85816
Mercury
7,666
4,348
0
385
15,443
6,493
234
4,784
10,315
0
10,990
L
Hercules
UniQUe1205
Hercules
12,053
3,171
1,000
8,297
24,353
32,262
11
5,516
18,283
0
17,935
L
16,637
3,387
623
1,121
17,723
10,100
823
2,824
14,713
0
40,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
55,450
216
Minions Killed
155
0
Camps Cleared
0
1,528,572
Distance Traveled
1,568,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,343
709
40
3
0
270,665
0
W
Chiron
13,075
817
74
5
0
325,165
0
L
Bastet
10,988
687
20
1
0
354,266
0
W
Anhur
11,553
722
53
3
0
315,979
0
W
Jing Wei
13,177
824
62
4
0
313,506
0
W
Fafnir
13,338
834
15
1
0
281,476
0
L
Bakasura
11,191
699
50
3
0
341,876
0
W
Mercury
9,492
593
12
1
0
292,446
0
L
Hercules
12,005
750
14
1
0
308,228
0
L
Ne Zha
9,923
620
31
2
0
293,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role