Player Matchup

Amaterasu
Amaterasu
DeathBlade_KT
Amaterasu
Level 49
God Stats
6W - 4L
1,733 SR
Queue Stats
87W - 102L
1,369 Elo+
Solo
Loki
Loki
Dun
Loki
Level 107
God Stats
3W - 8L
1,344 SR
Queue Stats
62W - 91L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
Es Ist Rot
Cthulhu
Level 16
God Stats
0W - 3L
1,238 SR
Queue Stats
54W - 104L
1,222 Elo+
Party 2
Anubis
Anubis
ImpulseThirteen0
Anubis
Level 41
God Stats
5W - 3L
1,566 SR
Queue Stats
39W - 47L
1,455 Elo+
Solo
Cupid
Cupid
Turnovr
Cupid
Level 17
God Stats
2W - 9L
1,375 SR
Queue Stats
21W - 45L
1,327 Elo+
Party 2
Team Averages
Level 46
1,451 SR
1,320 Elo+

VS

Team Averages
Level 111
1,530 SR
1,557 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BaconCrumbz
Charybdis
Level 152
God Stats
2W - 2L
1,651 SR
Queue Stats
239W - 234L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Elathom
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,550 Elo+
Party 1
Ra
Ra
IHIuntress
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,624 Elo+
Party 1
Da Ji
Da Ji
Thundurus
Da Ji
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 141L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeathBlade_KT
Amaterasu
10
1 / 5 / 0
6,111
556
3,305
11,578
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Dun
Loki
10
2 / 4 / 4
5,679
516
5,041
8,282
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Es Ist Rot
Cthulhu
8
1 / 3 / 5
4,792
436
4,066
10,513
6,854
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 0
6,350
577
4,685
8,992
3,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Turnovr
Cupid
10
4 / 2 / 3
5,800
527
3,868
6,744
2,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 5 / 4
5,120
465
3,858
7,210
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
BaconCrumbz
Charybdis
12
3 / 1 / 1
7,193
654
5,198
5,740
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Elathom
Baron Samedi
9
0 / 1 / 8
6,362
578
5,449
6,700
4,912
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 3
7,131
648
4,433
5,314
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Thundurus
Da Ji
14
14 / 1 / 2
8,910
810
12,608
10,250
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
20
20
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
5
4
0.4
W
Charybdis
BaconCrumbz
Charybdis
3
1
1
3.5
L
Amaterasu
DeathBlade_KT
Amaterasu
1
5
0
0.2
L
Loki
Dun
Loki
2
4
4
1
W
Baron Samedi
Elathom
Baron Samedi
0
1
8
4
L
Cthulhu
Es Ist Rot
Cthulhu
1
3
5
1.17
W
3
1
3
4.5
L
1
6
0
0.17
W
Da Ji
Thundurus
Da Ji
14
1
2
15
L
Cupid
Turnovr
Cupid
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
31,546
46,109
Taken
35,214
22,445
Mitigated
15,331
11,154
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,858
1,219
0
250
7,210
2,131
270
1,633
5,577
0
22,891
W
Charybdis
BaconCrumbz
Charybdis
5,198
3,557
0
2,335
5,740
2,383
569
0
5,740
0
49,620
L
Amaterasu
DeathBlade_KT
Amaterasu
3,305
2,036
0
3,566
11,578
6,696
125
354
11,222
0
37,724
L
Loki
Dun
Loki
5,041
873
0
1,280
8,282
2,736
0
1,482
6,730
0
33,063
W
Baron Samedi
Elathom
Baron Samedi
5,449
422
704
3,603
6,700
4,912
158
1,513
5,187
18,345
0
L
Cthulhu
Es Ist Rot
Cthulhu
4,066
733
0
990
10,513
6,854
0
2,740
7,707
13,082
0
W
4,433
350
372
1,440
5,314
1,461
373
2,452
2,846
50,888
0
L
4,685
396
0
2,380
8,992
3,779
221
2,719
5,975
56,714
0
W
Da Ji
Thundurus
Da Ji
12,608
5,563
0
1,774
10,250
4,444
188
3,204
7,031
0
61,111
L
Cupid
Turnovr
Cupid
3,868
1,790
26
2,912
6,744
2,380
0
2,414
4,330
0
25,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
34,716
267
Minions Killed
303
0
Camps Cleared
0
1,038,316
Distance Traveled
1,108,785
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,120
465
31
3
0
197,152
2
W
Charybdis
7,193
654
73
7
0
197,996
2
L
Amaterasu
6,111
556
61
6
0
217,332
0
L
Loki
5,679
516
47
4
0
235,455
2
W
Baron Samedi
6,362
578
16
1
0
206,986
2
L
Cthulhu
4,792
436
23
2
0
213,133
1
W
Ra
7,131
648
90
8
0
228,678
4
L
Anubis
6,350
577
101
9
0
167,312
0
W
Da Ji
8,910
810
93
8
0
277,973
0
L
Cupid
5,800
527
35
3
0
205,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role