Player Matchup

Neith
Neith
Harleyodis360
Neith
Level 78
God Stats
2W - 1L
1,604 SR
Queue Stats
77W - 83L
1,390 Elo+
Party 2
King Arthur
King Arthur
Yung_Sullivan
King Arthur
Level 64
God Stats
15W - 11L
1,410 SR
Queue Stats
197W - 198L
1,469 Elo+
Party 2
Bacchus
Bacchus
luis_ms163
Bacchus
Level 81
God Stats
8W - 2L
1,813 SR
Queue Stats
65W - 65L
1,458 Elo+
Solo
Nu Wa
Nu Wa
teus_90
Nu Wa
Level 64
God Stats
6W - 6L
1,500 SR
Queue Stats
77W - 76L
1,365 Elo+
Solo
Pele
Pele
thirsty_tofu9
Pele
Level 59
God Stats
2W - 1L
1,834 SR
Queue Stats
136W - 150L
1,401 Elo+
Party 2
Team Averages
Level 69
1,632 SR
1,417 Elo+

VS

Team Averages
Level 71
1,442 SR
1,301 Elo+
Cthulhu
Cthulhu
HaMrJokerHa
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,048 Elo+
Party 1
Ne Zha
Ne Zha
Laffpo
Ne Zha
Level 67
God Stats
1W - 3L
1,170 SR
Queue Stats
10W - 13L
1,274 Elo+
Party 1
Zhong Kui
Zhong Kui
Mr_ToyphiL
Zhong Kui
Level 103
God Stats
15W - 14L
1,824 SR
Queue Stats
194W - 206L
1,459 Elo+
Solo
Bellona
Bellona
PabLONDON_
Bellona
Level 108
God Stats
136W - 134L
1,540 SR
Queue Stats
236W - 227L
1,449 Elo+
Solo
Izanami
Izanami
ZenesXboxOne
Izanami
Level 65
God Stats
3W - 5L
1,174 SR
Queue Stats
10W - 13L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 3
6,195
563
9,119
3,967
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Yung_Sullivan
King Arthur
11
1 / 0 / 2
6,227
566
4,591
4,664
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
luis_ms163
Bacchus
10
2 / 0 / 9
6,702
609
4,056
5,943
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
teus_90
Nu Wa
10
2 / 1 / 1
6,057
551
3,402
3,678
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 2
6,650
605
3,345
9,087
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HaMrJokerHa
Cthulhu
6
0 / 6 / 0
4,235
385
1,827
9,828
4,937
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ne Zha
Laffpo
Ne Zha
10
1 / 0 / 0
5,397
491
1,717
8,532
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Mr_ToyphiL
Zhong Kui
11
1 / 0 / 1
6,129
557
5,090
6,479
6,049
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PabLONDON_
Bellona
8
0 / 2 / 0
5,093
463
951
7,063
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ZenesXboxOne
Izanami
7
0 / 6 / 0
4,681
426
1,710
7,932
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HaMrJokerHa
Cthulhu
0
6
0
0
W
7
0
3
8.5
L
Ne Zha
Laffpo
Ne Zha
1
0
0
1
L
Zhong Kui
Mr_ToyphiL
Zhong Kui
1
0
1
1.5
L
Bellona
PabLONDON_
Bellona
0
2
0
0
W
King Arthur
Yung_Sullivan
King Arthur
1
0
2
2
L
Izanami
ZenesXboxOne
Izanami
0
6
0
0
W
Bacchus
luis_ms163
Bacchus
2
0
9
6.5
W
Nu Wa
teus_90
Nu Wa
2
1
1
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
11,295
27,339
Taken
39,834
14,713
Mitigated
20,331
4,571
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HaMrJokerHa
Cthulhu
1,827
278
82
55
9,828
4,937
0
1,839
7,989
6,491
0
W
9,119
4,765
0
1,179
3,967
1,380
1,556
887
3,080
0
35,565
L
Ne Zha
Laffpo
Ne Zha
1,717
323
0
3,080
8,532
3,075
0
514
8,018
0
36,437
L
Zhong Kui
Mr_ToyphiL
Zhong Kui
5,090
646
0
2,925
6,479
6,049
0
2,871
3,608
49,565
0
L
Bellona
PabLONDON_
Bellona
951
570
0
2,434
7,063
3,709
0
230
6,833
0
25,734
W
King Arthur
Yung_Sullivan
King Arthur
4,591
266
0
0
4,664
3,219
189
825
3,839
245
41,380
L
Izanami
ZenesXboxOne
Izanami
1,710
756
0
64
7,932
2,561
0
2,173
5,759
0
20,034
W
Bacchus
luis_ms163
Bacchus
4,056
829
0
1,365
5,943
5,338
976
849
5,094
21,761
0
W
Nu Wa
teus_90
Nu Wa
3,402
795
0
541
3,678
1,341
0
2,642
1,036
36,008
0
W
3,345
1,264
0
1,486
9,087
3,435
0
1,849
7,238
0
63,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
25,535
304
Minions Killed
251
0
Camps Cleared
0
1,063,387
Distance Traveled
932,971
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,235
385
9
1
0
198,703
0
W
Neith
6,195
563
47
4
0
210,602
0
L
Ne Zha
5,397
491
67
6
0
240,948
4
L
Zhong Kui
6,129
557
97
9
0
191,561
0
L
Bellona
5,093
463
42
4
0
119,150
0
W
King Arthur
6,227
566
62
6
0
238,308
0
L
Izanami
4,681
426
36
3
0
182,609
2
W
Bacchus
6,702
609
37
3
0
187,183
0
W
Nu Wa
6,057
551
71
6
0
167,575
0
W
Pele
6,650
605
87
8
0
259,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role