Player Matchup

Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
REIVAJ
Ix Chel
Level 110
God Stats
25W - 22L
1,580 SR
Queue Stats
139W - 143L
1,504 Elo+
Solo
Shiva
Shiva
Shadow565026
Shiva
Level 88
God Stats
28W - 20L
1,623 SR
Queue Stats
229W - 257L
1,428 Elo+
Party 2
Hades
Hades
YaBoiJesus117
Hades
Level 68
God Stats
4W - 1L
1,307 SR
Queue Stats
37W - 28L
1,530 Elo+
Solo
Ishtar
Ishtar
juank1o2
Ishtar
Level 41
God Stats
11W - 13L
1,360 SR
Queue Stats
744W - 789L
1,450 Elo+
Solo
Team Averages
Level 78
1,474 SR
1,483 Elo+

VS

Team Averages
Level 75
1,415 SR
1,356 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Deadly doctor T
Ix Chel
Level 158
God Stats
1W - 11L
1,199 SR
Queue Stats
14W - 30L
1,385 Elo+
Solo
Ymir
Ymir
Lithium Pain
Ymir
Level 62
God Stats
7W - 10L
1,607 SR
Queue Stats
50W - 81L
1,338 Elo+
Party 1
Hercules
Hercules
Lone wolf9162
Hercules
Level 2
God Stats
1W - 7L
1,271 SR
Queue Stats
3W - 7L
1,207 Elo+
Party 1
Nox
Nox
Razz Pain
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 7
7,261
1,452
5,524
7,893
6,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
REIVAJ
Ix Chel
12
2 / 0 / 3
7,112
1,422
6,001
2,179
975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 8
6,396
1,279
6,658
6,203
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 2 / 3
7,257
1,451
5,842
6,144
3,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
juank1o2
Ishtar
12
2 / 0 / 4
7,017
1,403
4,634
3,736
1,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

400

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 3 / 1
6,418
1,284
9,540
9,408
3,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 1
5,679
1,136
2,723
2,315
1,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 1
6,071
1,214
1,984
9,622
8,950
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Lone wolf9162
Hercules
10
0 / 2 / 1
5,851
1,170
1,970
7,405
3,665
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 2
6,164
1,233
3,280
4,935
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
10
Kills
2
2
Deaths
10
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
7
5.5
L
Cupid
 
Cupid
1
3
1
0.5
L
0
1
1
0.5
L
1
3
1
0.5
L
Hercules
Lone wolf9162
Hercules
0
2
1
0.25
W
Ix Chel
REIVAJ
Ix Chel
2
0
3
3.5
L
0
1
2
1
W
0
0
8
4
W
4
2
3
2.75
W
Ishtar
juank1o2
Ishtar
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,659
Damage
19,497
26,155
Taken
33,685
17,600
Mitigated
20,017
7,507
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,524
2,045
1,081
1,424
7,893
6,174
0
2,391
5,502
9,236
0
L
Cupid
 
Cupid
9,540
5,488
26
2,028
9,408
3,914
0
4,637
4,643
0
25,138
L
2,723
421
412
447
2,315
1,126
0
1,578
660
8,013
0
L
1,984
203
0
290
9,622
8,950
0
4,431
4,983
5,869
0
L
Hercules
Lone wolf9162
Hercules
1,970
668
0
854
7,405
3,665
0
3,718
3,564
0
7,156
W
Ix Chel
REIVAJ
Ix Chel
6,001
1,204
757
384
2,179
975
0
306
1,873
29,797
0
L
3,280
233
0
0
4,935
2,362
0
3,183
1,675
13,812
0
W
6,658
1,379
644
682
6,203
5,016
0
1,373
4,736
0
13,409
W
5,842
920
522
1,474
6,144
3,816
0
2,913
3,231
12,183
0
W
Ishtar
juank1o2
Ishtar
4,634
2,640
0
539
3,736
1,619
0
1,064
2,455
0
16,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
30,183
121
Minions Killed
92
8
Camps Cleared
3
572,564
Distance Traveled
408,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,261
1,452
12
2
1
118,623
0
L
Cupid
6,418
1,284
40
8
1
95,211
0
L
Ix Chel
5,679
1,136
11
2
0
40,492
0
L
Ymir
6,071
1,214
3
1
0
83,180
0
L
Hercules
5,851
1,170
11
2
0
81,155
0
W
Ix Chel
7,112
1,422
46
9
3
104,978
0
L
Nox
6,164
1,233
27
5
2
107,984
0
W
Shiva
6,396
1,279
13
3
1
130,974
0
W
Hades
7,257
1,451
16
3
1
105,236
0
W
Ishtar
7,017
1,403
34
7
2
112,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role