Player Matchup

Poseidon
Poseidon
Valeviurs1
Poseidon
Level 148
God Stats
6W - 8L
1,594 SR
Queue Stats
236W - 212L
1,619 Elo+
Party 1
Chaac
Chaac
Vongola-VX
Chaac
Level 149
God Stats
4W - 0L
1,953 SR
Queue Stats
178W - 152L
1,516 Elo+
Solo
Tiamat
Tiamat
valeviursKR
Tiamat
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
219W - 194L
1,600 Elo+
Party 1
Chiron
Chiron
wiliansittto
Chiron
Level 126
God Stats
3W - 1L
1,320 SR
Queue Stats
299W - 272L
1,544 Elo+
Solo
Susano
Susano
xTTNMx aToMiCll
Susano
Level 158
God Stats
2W - 1L
1,569 SR
Queue Stats
264W - 234L
1,595 Elo+
Party 1
Team Averages
Level 144
1,587 SR
1,575 Elo+

VS

Team Averages
Level 77
1,526 SR
1,625 Elo+
Tsukuyomi
Tsukuyomi
JR Price17
Tsukuyomi
Level 88
God Stats
17W - 17L
1,599 SR
Queue Stats
209W - 192L
1,511 Elo+
Party 3
Lancelot
Lancelot
MercenaryxKing
Lancelot
Level 218
God Stats
2W - 3L
1,397 SR
Queue Stats
280W - 261L
1,558 Elo+
Party 2
Chang'e
Chang'e
NickmanHitman
Chang'e
Level 15
God Stats
13W - 6L
1,633 SR
Queue Stats
26W - 14L
1,596 Elo+
Party 2
Chronos
Chronos
Poalmer
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,758 Elo+
Party 3
Maui
Maui
bananathicc3
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Valeviurs1
Poseidon
15
3 / 3 / 1
8,062
537
6,269
8,144
3,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
3 / 3 / 1
6,259
417
7,705
11,202
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
15
6 / 0 / 4
9,431
629
11,526
8,995
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
15
0 / 0 / 4
8,457
564
8,201
9,374
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
7,180
479
9,808
10,024
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JR Price17
Tsukuyomi
11
1 / 3 / 6
6,546
436
5,158
15,697
9,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
14
3 / 2 / 5
8,043
536
7,829
13,609
9,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
14
4 / 1 / 3
8,223
548
10,513
12,571
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Poalmer
Chronos
12
1 / 2 / 0
7,402
493
5,217
11,666
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 5 / 0
5,596
373
1,680
7,604
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
13
Kills
9
9
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
JR Price17
Tsukuyomi
1
3
6
1.33
L
Lancelot
3
2
5
2.75
L
Chang'e
4
1
3
5.5
L
Chronos
Poalmer
Chronos
1
2
0
0.5
W
Poseidon
Valeviurs1
Poseidon
3
3
1
1.17
W
Chaac
3
3
1
1.17
L
0
5
0
0
W
Tiamat
6
0
4
8
W
Chiron
0
0
4
2
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,509
Damage
30,397
47,739
Taken
61,147
27,203
Mitigated
33,360
12,308
Healing
18,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
JR Price17
Tsukuyomi
5,158
1,430
426
4,510
15,697
9,632
0
5,305
9,783
0
30,395
L
Lancelot
7,829
2,386
0
3,029
13,609
9,636
0
2,956
9,999
0
66,038
L
Chang'e
10,513
1,111
1,626
5,118
12,571
4,499
0
3,065
9,103
53,782
0
L
Chronos
Poalmer
Chronos
5,217
2,588
0
3,607
11,666
4,403
0
1,407
9,629
55,353
0
W
Poseidon
Valeviurs1
Poseidon
6,269
1,153
0
2,068
8,144
3,103
0
2,322
5,708
79,705
0
W
Chaac
7,705
1,326
0
3,257
11,202
9,107
0
4,198
6,692
0
26,356
L
1,680
656
0
525
7,604
5,190
0
4,745
2,431
21,160
0
W
Tiamat
11,526
1,308
0
2,114
8,995
6,603
635
2,518
6,202
68,020
0
W
Chiron
8,201
2,419
308
2,724
9,374
4,286
0
3,720
5,546
0
79,476
W
9,808
1,289
0
1,837
10,024
4,104
0
4,307
5,463
0
45,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,389
Gold Earned
35,810
481
Minions Killed
411
0
Camps Cleared
0
1,490,046
Distance Traveled
1,444,949
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,546
436
37
2
0
306,844
0
L
Lancelot
8,043
536
97
6
0
356,609
0
L
Chang'e
8,223
548
120
8
0
292,284
8
L
Chronos
7,402
493
117
8
0
275,968
2
W
Poseidon
8,062
537
123
8
0
322,353
0
W
Chaac
6,259
417
36
2
0
305,467
4
L
Maui
5,596
373
40
3
0
213,244
2
W
Tiamat
9,431
629
121
8
0
298,394
0
W
Chiron
8,457
564
128
9
0
261,194
2
W
Susano
7,180
479
73
5
0
302,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role