Player Matchup

Martichoras
Martichoras
NinjaStormer807
Martichoras
Level 126
God Stats
10W - 4L
1,491 SR
Queue Stats
133W - 113L
1,571 Elo+
Party 3
Nu Wa
Nu Wa
TheCholombian
Nu Wa
Level 147
God Stats
1W - 4L
1,397 SR
Queue Stats
168W - 148L
1,576 Elo+
Party 3
Hercules
Hercules
The_Real_ReZ
Hercules
Level 143
God Stats
18W - 19L
1,570 SR
Queue Stats
326W - 346L
1,475 Elo+
Solo
Kali
Kali
arreolagustavo08
Kali
Level 124
God Stats
5W - 3L
1,801 SR
Queue Stats
162W - 133L
1,568 Elo+
Party 1
Agni
Agni
drift10101
Agni
Level 125
God Stats
11W - 11L
1,734 SR
Queue Stats
186W - 160L
1,569 Elo+
Party 1
Team Averages
Level 133
1,599 SR
1,552 Elo+

VS

Team Averages
Level 121
1,540 SR
1,607 Elo+
Mercury
Mercury
DJWolfgrin
Mercury
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 123L
1,694 Elo+
Party 2
Sun Wukong
Sun Wukong
ErenJaeger562
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,369 Elo+
Solo
Bacchus
Bacchus
EverSoDarkly
Bacchus
Level 159
God Stats
10W - 10L
1,540 SR
Queue Stats
250W - 216L
1,595 Elo+
Solo
Charybdis
Charybdis
Houston
Charybdis
Level 148
God Stats
17W - 14L
1,660 SR
Queue Stats
112W - 70L
1,624 Elo+
Party 2
Ra
Ra
MrLlama
Ra
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
NinjaStormer807
Martichoras
12
4 / 0 / 0
7,412
674
5,311
5,490
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 0 / 4
6,992
636
4,229
7,692
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hercules
The_Real_ReZ
Hercules
11
0 / 1 / 0
6,307
573
7,393
9,329
10,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 1 / 2
6,344
577
3,296
9,075
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 5
6,166
561
7,076
5,461
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DJWolfgrin
Mercury
10
1 / 4 / 0
5,732
521
3,025
10,069
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ErenJaeger562
Sun Wukong
12
1 / 0 / 0
6,719
611
5,051
10,103
7,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
EverSoDarkly
Bacchus
9
0 / 1 / 2
5,766
524
5,785
7,958
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Houston
Charybdis
10
0 / 2 / 0
5,651
514
3,993
6,731
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
5,542
504
3,110
7,539
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
DJWolfgrin
Mercury
1
4
0
0.25
L
Sun Wukong
ErenJaeger562
Sun Wukong
1
0
0
1
L
Bacchus
EverSoDarkly
Bacchus
0
1
2
1
L
Charybdis
Houston
Charybdis
0
2
0
0
L
1
5
1
0.3
W
Martichoras
NinjaStormer807
Martichoras
4
0
0
4
W
5
0
4
7
W
Hercules
The_Real_ReZ
Hercules
0
1
0
0
W
2
1
2
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
20,964
37,047
Taken
42,400
23,033
Mitigated
22,864
13,775
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DJWolfgrin
Mercury
3,025
1,955
0
171
10,069
3,406
0
3,840
6,045
0
45,008
L
Sun Wukong
ErenJaeger562
Sun Wukong
5,051
1,448
0
2,884
10,103
7,873
0
304
9,799
72
52,626
L
Bacchus
EverSoDarkly
Bacchus
5,785
486
0
2,265
7,958
7,047
0
2,494
5,215
26,044
208
L
Charybdis
Houston
Charybdis
3,993
2,476
0
2,271
6,731
2,180
0
587
6,144
0
40,620
L
3,110
465
668
1,788
7,539
2,358
257
3,878
3,459
37,151
0
W
Martichoras
NinjaStormer807
Martichoras
5,311
2,923
0
1,971
5,490
2,273
956
495
4,995
0
60,635
W
4,229
1,346
1,369
2,246
7,692
4,867
194
2,877
4,815
22,439
0
W
Hercules
The_Real_ReZ
Hercules
7,393
2,440
0
5,069
9,329
10,064
0
72
9,257
402
53,817
W
3,296
1,540
0
1,785
9,075
3,626
0
1,623
7,452
0
55,679
W
7,076
662
0
1,335
5,461
2,203
459
3,810
1,596
39,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
29,410
390
Minions Killed
329
0
Camps Cleared
0
1,069,216
Distance Traveled
1,157,392
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,732
521
67
6
0
249,858
0
L
Sun Wukong
6,719
611
98
9
0
222,243
0
L
Bacchus
5,766
524
17
2
0
246,625
2
L
Charybdis
5,651
514
83
8
0
214,574
1
L
Ra
5,542
504
64
6
0
224,092
0
W
Martichoras
7,412
674
113
10
0
198,668
4
W
Nu Wa
6,992
636
13
1
0
216,716
2
W
Hercules
6,307
573
92
8
0
207,801
0
W
Kali
6,344
577
77
7
0
238,032
0
W
Agni
6,166
561
95
9
0
207,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role