Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
HisBarbitsh
Agni
Level 25
God Stats
1W - 1L
1,297 SR
Queue Stats
84W - 25L
1,755 Elo+
Party 1
Da Ji
Da Ji
SoulEater300
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 118L
1,464 Elo+
Solo
Artemis
Artemis
xIxia
Artemis
Level 88
God Stats
7W - 4L
1,806 SR
Queue Stats
244W - 247L
1,466 Elo+
Solo
Team Averages
Level 75
1,521 SR
1,537 Elo+

VS

Team Averages
Level 96
1,578 SR
1,458 Elo+
Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChooseCuse
Fenrir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Swarmoflemmings
Danzaburou
Level 164
God Stats
1W - 2L
1,620 SR
Queue Stats
71W - 74L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheMattkii
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,772 SR
Queue Stats
48W - 39L
1,409 Elo+
Solo
Arachne
Arachne
ValiantGhost
Arachne
Level 44
God Stats
235W - 206L
1,498 SR
Queue Stats
244W - 218L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
6 / 2 / 8
9,114
1,519
10,014
9,843
9,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Anubis
 
Anubis
13
4 / 1 / 9
8,583
1,431
6,207
5,096
2,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 13
8,067
1,345
7,268
2,605
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 13
7,662
1,277
5,617
2,916
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
xIxia
Artemis
14
5 / 0 / 12
8,553
1,426
7,964
2,597
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

370

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 5 / 2
7,098
1,183
5,113
11,578
7,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
ChooseCuse
Fenrir
12
1 / 6 / 1
6,910
1,152
3,582
10,281
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Swarmoflemmings
Danzaburou
12
2 / 5 / 2
7,610
1,268
6,404
11,810
4,078
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheMattkii
Morgan Le Fay
11
0 / 0 / 1
6,323
1,054
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ValiantGhost
Arachne
12
1 / 3 / 1
7,150
1,192
2,967
9,018
3,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
19
Kills
4
4
Deaths
19
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
2
8
5
W
Anubis
 
Anubis
4
1
9
8.5
L
Nike
 
Nike
0
5
2
0.2
L
Fenrir
ChooseCuse
Fenrir
1
6
1
0.25
W
3
1
13
9.5
W
1
0
13
7.5
L
Danzaburou
Swarmoflemmings
Danzaburou
2
5
2
0.6
L
Morgan Le Fay
TheMattkii
Morgan Le Fay
0
0
1
0.5
L
Arachne
ValiantGhost
Arachne
1
3
1
0.5
W
Artemis
xIxia
Artemis
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,070
Damage
18,066
23,057
Taken
42,687
15,622
Mitigated
20,283
3,415
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,014
2,299
0
1,216
9,843
9,441
0
30
8,425
0
15,518
W
Anubis
 
Anubis
6,207
243
0
1,364
5,096
2,411
0
40
4,843
25,275
0
L
Nike
 
Nike
5,113
716
0
360
11,578
7,687
0
3,714
7,756
0
25,834
L
Fenrir
ChooseCuse
Fenrir
3,582
1,516
0
531
10,281
4,674
0
3,456
6,779
0
6,215
W
7,268
223
0
0
2,605
1,080
0
0
2,520
18,976
0
W
5,617
1,107
0
35
2,916
1,568
0
12
2,826
0
15,254
L
Danzaburou
Swarmoflemmings
Danzaburou
6,404
3,209
0
807
11,810
4,078
0
3,087
8,678
0
27,751
L
Morgan Le Fay
TheMattkii
Morgan Le Fay
0
0
0
0
0
0
0
0
0
336
0
L
Arachne
ValiantGhost
Arachne
2,967
1,812
0
1,216
9,018
3,844
0
3,260
5,686
0
8,621
W
Artemis
xIxia
Artemis
7,964
3,753
0
800
2,597
1,122
0
21
2,476
0
22,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
35,091
172
Minions Killed
113
8
Camps Cleared
3
644,651
Distance Traveled
500,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,114
1,519
7
1
0
120,557
0
W
Anubis
8,583
1,431
43
7
4
128,641
0
L
Nike
7,098
1,183
38
6
1
116,344
0
L
Fenrir
6,910
1,152
13
2
0
115,491
0
W
Agni
8,067
1,345
56
9
0
131,850
0
W
Da Ji
7,662
1,277
20
3
2
145,072
0
L
Danzaburou
7,610
1,268
51
9
1
123,763
0
L
Morgan Le Fay
6,323
1,054
0
0
0
11,407
0
L
Arachne
7,150
1,192
11
2
1
133,640
0
W
Artemis
8,553
1,426
46
8
2
118,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role