Player Matchup

Sun Wukong
Sun Wukong
Diamond I
C0dina
Sun Wukong
Diamond I
Level 146
God Stats
17W - 9L
1,776 SR
Queue Stats
325W - 304L
2,411 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
EVRSINCE
Baba Yaga
Masters
Level 153
God Stats
15W - 16L
1,531 SR
Queue Stats
412W - 360L
2,748 MMR
Solo
Osiris
Osiris
Masters
JasonJewrulo
Osiris
Masters
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 151L
2,631 MMR
Solo
Serqet
Serqet
Masters
MrSqueakerton
Serqet
Masters
Level 65
God Stats
2W - 4L
1,619 SR
Queue Stats
285W - 234L
2,588 MMR
Party 1
Hachiman
Hachiman
Masters
xWOOSH
Hachiman
Masters
Level 157
God Stats
7W - 6L
1,639 SR
Queue Stats
193W - 164L
2,572 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,613 SR
2,590 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 184
1,608 SR
2,589 MMR
Rama
Rama
Masters
AyeGarrett
Rama
Masters
Level 185
God Stats
10W - 18L
1,512 SR
Queue Stats
745W - 700L
2,663 MMR
Solo
Cthulhu
Cthulhu
Masters
Blinded
Cthulhu
Masters
Level 206
God Stats
5W - 3L
1,747 SR
Queue Stats
383W - 345L
2,493 MMR
Solo
Ix Chel
Ix Chel
Masters
ColdScript
Ix Chel
Masters
Level 192
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 20L
2,585 MMR
Solo
Terra
Terra
Masters
InMyZen
Terra
Masters
Level 179
God Stats
8W - 12L
1,488 SR
Queue Stats
430W - 335L
2,651 MMR
Solo
Ratatoskr
Ratatoskr
Masters
MrAntwaan
Ratatoskr
Masters
Level 156
God Stats
123W - 73L
1,793 SR
Queue Stats
287W - 259L
2,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C0dina
Sun Wukong
12
1 / 2 / 1
7,343
459
5,295
13,163
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
EVRSINCE
Baba Yaga
14
1 / 2 / 0
8,039
502
8,983
9,866
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
0 / 1 / 0
7,769
486
5,169
10,943
12,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

11
0 / 3 / 2
7,008
438
3,552
10,612
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
xWOOSH
Hachiman
13
0 / 0 / 0
7,923
495
2,862
3,676
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TyrChronosKali

VS

Bans
JanusThorBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 6
9,412
588
3,565
6,886
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Blinded
Cthulhu
16
0 / 0 / 4
9,654
603
7,150
11,900
10,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
ColdScript
Ix Chel
16
6 / 1 / 1
9,584
599
6,753
9,120
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
InMyZen
Terra
12
0 / 0 / 7
8,005
500
3,958
9,165
8,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
MrAntwaan
Ratatoskr
15
2 / 1 / 4
8,784
549
5,309
11,785
5,142
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
8
8
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Cthulhu
Blinded
Cthulhu
0
0
4
2
L
Sun Wukong
C0dina
Sun Wukong
1
2
1
0.75
W
Ix Chel
ColdScript
Ix Chel
6
1
1
6.5
L
Baba Yaga
EVRSINCE
Baba Yaga
1
2
0
0.5
W
Terra
InMyZen
Terra
0
0
7
3.5
L
Osiris
0
1
0
0
W
Ratatoskr
MrAntwaan
Ratatoskr
2
1
4
4
L
0
3
2
0.33
L
Hachiman
xWOOSH
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
26,735
48,260
Taken
48,856
36,630
Mitigated
31,797
9,455
Healing
19,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,565
3,221
0
4,929
6,886
3,703
1,458
1,368
5,368
0
99,299
W
Cthulhu
Blinded
Cthulhu
7,150
526
265
3,823
11,900
10,224
0
1,676
10,224
65,477
0
L
Sun Wukong
C0dina
Sun Wukong
5,295
905
0
1,390
13,163
8,272
0
3,985
9,116
65
59,893
W
Ix Chel
ColdScript
Ix Chel
6,753
560
2,784
3,215
9,120
4,315
0
4,425
4,595
78,090
0
L
Baba Yaga
EVRSINCE
Baba Yaga
8,983
379
0
1,260
9,866
6,447
0
3,954
5,765
73,341
0
W
Terra
InMyZen
Terra
3,958
969
871
2,995
9,165
8,413
643
898
8,267
21,745
0
L
Osiris
5,169
1,149
0
1,926
10,943
12,323
0
5,741
4,643
0
52,214
W
Ratatoskr
MrAntwaan
Ratatoskr
5,309
942
0
1,038
11,785
5,142
0
1,515
9,909
0
80,897
L
3,552
369
0
2,777
10,612
8,144
0
2,324
8,252
0
20,907
L
Hachiman
xWOOSH
Hachiman
2,862
1,514
0
2,102
3,676
1,444
0
1,068
2,506
0
64,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
45,439
499
Minions Killed
585
0
Camps Cleared
0
1,675,363
Distance Traveled
1,717,050
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,412
588
176
11
0
311,272
1
W
Cthulhu
9,654
603
139
9
0
326,485
4
L
Sun Wukong
7,343
459
92
6
0
352,751
0
W
Ix Chel
9,584
599
130
8
0
336,784
0
L
Baba Yaga
8,039
502
142
9
0
323,312
1
W
Terra
8,005
500
24
2
0
357,795
6
L
Osiris
7,769
486
103
6
0
330,173
2
W
Ratatoskr
8,784
549
116
7
0
384,714
2
L
Serqet
7,008
438
16
1
0
374,658
1
L
Hachiman
7,923
495
146
9
0
294,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role