Player Matchup

Janus
Janus
HRZ_ROSE-TEAM
Janus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 29L
1,224 Elo+
Party 2
Surtr
Surtr
TXT_cherry
Surtr
Level 27
God Stats
0W - 5L
1,064 SR
Queue Stats
3W - 16L
1,148 Elo+
Party 2
Ymir
Ymir
TropyDue
Ymir
Level 41
God Stats
5W - 8L
1,893 SR
Queue Stats
59W - 56L
1,418 Elo+
Solo
Hades
Hades
gumballo7_
Hades
Level 26
God Stats
1W - 6L
1,230 SR
Queue Stats
1W - 15L
1,002 Elo+
Party 2
Izanami
Izanami
scuf_santa
Izanami
Level 15
God Stats
0W - 3L
1,295 SR
Queue Stats
0W - 5L
1,023 Elo+
Party 2
Team Averages
Level 31
1,397 SR
1,163 Elo+

VS

Team Averages
Level 50
1,596 SR
1,372 Elo+
Jormungandr
Jormungandr
AandA022722
Jormungandr
Level 29
God Stats
25W - 13L
1,544 SR
Queue Stats
89W - 81L
1,469 Elo+
Party 1
Raijin
Raijin
Brad1287
Raijin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 64L
1,329 Elo+
Solo
Pele
Pele
Demon-blade04
Pele
Level 45
God Stats
16W - 16L
1,493 SR
Queue Stats
126W - 145L
1,310 Elo+
Solo
Ganesha
Ganesha
GlugGlug3000647
Ganesha
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,277 Elo+
Solo
Xbalanque
Xbalanque
nimrod655
Xbalanque
Level 101
God Stats
4W - 2L
1,942 SR
Queue Stats
180W - 157L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,826
536
3,051
4,633
1,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
8
0 / 3 / 0
4,283
476
1,497
8,083
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
8
2 / 2 / 0
4,554
506
3,108
8,239
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
5
0 / 1 / 1
4,027
447
459
2,508
830
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
scuf_santa
Izanami
5
0 / 1 / 1
3,759
418
527
2,190
599
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AandA022722
Jormungandr
9
2 / 0 / 0
5,742
638
3,860
5,454
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Brad1287
Raijin
9
1 / 2 / 0
5,527
614
2,885
4,822
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 1
5,604
623
1,697
3,787
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 2
5,162
574
1,126
4,871
2,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
nimrod655
Xbalanque
9
1 / 1 / 2
5,394
599
4,746
5,559
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AandA022722
Jormungandr
2
0
0
2
W
Raijin
Brad1287
Raijin
1
2
0
0.5
W
4
0
1
4.5
W
0
1
2
1
L
1
1
0
1
L
Surtr
0
3
0
0
L
Ymir
2
2
0
1
L
Hades
0
1
1
0.5
W
Xbalanque
nimrod655
Xbalanque
1
1
2
2
L
Izanami
scuf_santa
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,642
Damage
14,314
25,653
Taken
24,493
11,934
Mitigated
11,399
4,073
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AandA022722
Jormungandr
3,860
1,272
72
999
5,454
4,629
4
1,280
4,174
32,307
102
W
Raijin
Brad1287
Raijin
2,885
270
0
1,133
4,822
1,464
45
1,559
3,263
31,874
0
W
1,697
670
0
532
3,787
1,192
440
801
2,986
0
20,390
W
1,126
345
953
765
4,871
2,266
0
1,411
3,460
11,081
0
L
3,051
406
159
835
4,633
1,398
0
1,813
2,782
26,312
0
L
Surtr
1,497
527
0
1,743
8,083
4,103
0
3,210
4,498
343
18,779
L
Ymir
3,108
837
0
550
8,239
5,004
0
1,126
7,113
18,780
0
L
Hades
459
118
0
536
2,508
830
0
1,215
1,293
10,189
0
W
Xbalanque
nimrod655
Xbalanque
4,746
1,649
0
1,203
5,559
1,848
535
1,754
3,805
0
34,823
L
Izanami
scuf_santa
Izanami
527
394
0
250
2,190
599
0
0
2,190
0
4,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,449
Gold Earned
27,429
132
Minions Killed
223
0
Camps Cleared
0
706,396
Distance Traveled
854,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,742
638
59
7
0
170,943
0
W
Raijin
5,527
614
54
6
0
156,072
0
W
Pele
5,604
623
37
4
0
196,349
0
W
Ganesha
5,162
574
1
0
0
178,266
0
L
Janus
4,826
536
45
5
0
185,713
0
L
Surtr
4,283
476
28
3
0
176,548
0
L
Ymir
4,554
506
26
3
0
165,799
0
L
Hades
4,027
447
20
2
0
86,808
0
W
Xbalanque
5,394
599
72
8
0
152,660
0
L
Izanami
3,759
418
13
1
0
91,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role