Player Matchup

Vamana
Vamana
Matti03_ATM
Vamana
Level 51
God Stats
3W - 5L
1,412 SR
Queue Stats
52W - 66L
1,430 Elo+
Party 2
Fenrir
Fenrir
TaBoogy
Fenrir
Level 48
God Stats
2W - 2L
1,533 SR
Queue Stats
61W - 79L
1,399 Elo+
Solo
Cernunnos
Cernunnos
Tibbyjabba
Cernunnos
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
323W - 315L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
corraalesss
Morgan Le Fay
Level 66
God Stats
31W - 26L
1,542 SR
Queue Stats
186W - 189L
1,538 Elo+
Solo
Atlas
Atlas
mike_6f
Atlas
Level 27
God Stats
20W - 15L
1,540 SR
Queue Stats
26W - 40L
1,392 Elo+
Party 2
Team Averages
Level 56
1,505 SR
1,441 Elo+

VS

Team Averages
Level 92
1,514 SR
1,535 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
STEVIE5977
Atlas
Level 107
God Stats
1W - 1L
1,275 SR
Queue Stats
7W - 4L
1,637 Elo+
Party 1
Xbalanque
Xbalanque
TonerCFC
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,526 Elo+
Party 1
Surtr
Surtr
alexcebollaboli
Surtr
Level 78
God Stats
4W - 2L
1,562 SR
Queue Stats
11W - 8L
1,288 Elo+
Party 3
Hades
Hades
joseea_21
Hades
Level 67
God Stats
14W - 6L
1,736 SR
Queue Stats
21W - 14L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 3 / 0
7,395
462
6,151
15,359
11,371
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TaBoogy
Fenrir
12
1 / 4 / 1
7,075
442
4,367
13,752
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cernunnos
Tibbyjabba
Cernunnos
10
5 / 3 / 1
6,919
432
11,150
10,269
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
corraalesss
Morgan Le Fay
15
4 / 6 / 0
8,562
535
9,199
11,414
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Atlas
mike_6f
Atlas
12
2 / 1 / 5
7,243
453
6,754
13,978
10,532
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 3 / 4
9,455
591
6,399
14,746
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
13
1 / 1 / 0
7,575
473
5,070
10,883
6,796
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TonerCFC
Xbalanque
12
1 / 6 / 4
6,886
430
10,607
14,668
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 1
9,905
619
12,377
12,546
11,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
joseea_21
Hades
16
7 / 2 / 2
10,059
629
9,133
14,003
7,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
12
Kills
16
17
Deaths
12
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
4
2
L
Vamana
0
3
0
0
W
Atlas
1
1
0
1
L
Fenrir
TaBoogy
Fenrir
1
4
1
0.38
L
Cernunnos
Tibbyjabba
Cernunnos
5
3
1
1.83
W
Xbalanque
TonerCFC
Xbalanque
1
6
4
0.5
W
3
0
1
3.5
L
Morgan Le Fay
corraalesss
Morgan Le Fay
4
6
0
0.67
W
Hades
joseea_21
Hades
7
2
2
4
L
Atlas
mike_6f
Atlas
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,621
Damage
43,586
64,772
Taken
66,846
35,633
Mitigated
38,055
13,873
Healing
35,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,399
1,115
0
13,785
14,746
7,454
109
2,661
12,085
0
80,503
L
Vamana
6,151
2,145
0
3,587
15,359
11,371
0
1,389
13,970
0
61,753
W
Atlas
5,070
1,485
1,800
2,437
10,883
6,796
72
3,565
7,262
23,111
400
L
Fenrir
TaBoogy
Fenrir
4,367
994
0
1,746
13,752
5,770
0
2,651
11,101
0
53,999
L
Cernunnos
Tibbyjabba
Cernunnos
11,150
6,609
83
3,860
10,269
3,678
602
1,424
8,725
0
33,761
W
Xbalanque
TonerCFC
Xbalanque
10,607
4,551
0
3,534
14,668
4,905
690
3,130
11,538
0
40,182
W
12,377
4,522
0
5,842
12,546
11,483
240
0
12,546
653
82,861
L
Morgan Le Fay
corraalesss
Morgan Le Fay
9,199
1,161
0
1,363
11,414
4,282
255
6,154
5,260
63,682
0
W
Hades
joseea_21
Hades
9,133
443
60
8,537
14,003
7,417
411
6,835
7,168
66,624
0
L
Atlas
mike_6f
Atlas
6,754
3,226
0
3,234
13,978
10,532
108
2,504
11,474
33,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
43,880
399
Minions Killed
431
0
Camps Cleared
0
1,439,937
Distance Traveled
1,553,125
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,455
591
110
7
0
347,616
0
L
Vamana
7,395
462
119
7
0
320,070
0
W
Atlas
7,575
473
25
2
0
305,949
4
L
Fenrir
7,075
442
80
5
0
295,537
0
L
Cernunnos
6,919
432
49
3
0
205,477
0
W
Xbalanque
6,886
430
40
3
0
263,110
0
W
Surtr
9,905
619
146
9
0
327,409
0
L
Morgan Le Fay
8,562
535
97
6
0
297,482
0
W
Hades
10,059
629
110
7
0
309,041
0
L
Atlas
7,243
453
54
3
0
321,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role