Player Matchup

Medusa
Medusa
AdoboGoyaPR
Medusa
Level 30
God Stats
15W - 23L
1,400 SR
Queue Stats
77W - 92L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Derrick-Ryuu
Sylvanus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,434 Elo+
Party 2
Sol
Sol
I Lukoo I
Sol
Level 40
God Stats
4W - 8L
1,164 SR
Queue Stats
5W - 11L
1,140 Elo+
Solo
Ao Kuang
Ao Kuang
Mercenary787695
Ao Kuang
Level 38
God Stats
8W - 8L
1,314 SR
Queue Stats
88W - 98L
1,387 Elo+
Party 1
Nemesis
Nemesis
Tokuda-Ryuu
Nemesis
Level 18
God Stats
10W - 13L
1,384 SR
Queue Stats
28W - 34L
1,370 Elo+
Party 2
Team Averages
Level 42
1,352 SR
1,343 Elo+

VS

Team Averages
Level 60
1,596 SR
1,397 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Badkcorbett
Hel
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 8L
1,234 Elo+
Solo
Martichoras
Martichoras
Blunt4_2_0Force
Martichoras
Level 65
God Stats
8W - 14L
1,483 SR
Queue Stats
525W - 513L
1,405 Elo+
Party 3
Aphrodite
Aphrodite
Theus_Gerrard
Aphrodite
Level 109
God Stats
14W - 11L
1,907 SR
Queue Stats
104W - 119L
1,458 Elo+
Solo
Sol
Sol
UnspentTokens
Sol
Level 46
God Stats
5W - 3L
1,588 SR
Queue Stats
185W - 178L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 1 / 0
5,009
455
3,578
5,785
2,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Derrick-Ryuu
Sylvanus
8
0 / 2 / 1
5,142
467
3,130
7,283
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 0 / 0
6,620
602
7,395
6,919
2,435
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
10
1 / 1 / 0
5,845
531
2,821
6,561
2,347
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Tokuda-Ryuu
Nemesis
9
1 / 0 / 0
5,239
476
2,788
5,276
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 1 / 1
6,121
556
2,179
8,198
3,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

1
0 / 0 / 0
2,174
198
0
0
0
Martichoras
Blunt4_2_0Force
Martichoras
10
3 / 1 / 0
6,383
580
5,804
6,705
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Theus_Gerrard
Aphrodite
10
0 / 1 / 2
5,258
478
3,702
7,884
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
0 / 2 / 0
6,456
587
3,126
8,099
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
4
4
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
1
1.5
W
Medusa
0
1
0
0
L
0
0
0
0
L
Martichoras
Blunt4_2_0Force
Martichoras
3
1
0
3
W
Sylvanus
Derrick-Ryuu
Sylvanus
0
2
1
0.25
W
3
0
0
3
W
Ao Kuang
1
1
0
1
L
Aphrodite
Theus_Gerrard
Aphrodite
0
1
2
1
W
Nemesis
Tokuda-Ryuu
Nemesis
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
14,811
31,824
Taken
30,886
13,945
Mitigated
12,837
6,699
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,179
734
0
181
8,198
3,078
0
2,373
5,776
39,152
0
W
Medusa
3,578
969
118
1,941
5,785
2,058
0
2,240
3,545
0
31,652
L
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
Blunt4_2_0Force
Martichoras
5,804
2,224
0
901
6,705
2,529
0
3,049
3,656
0
42,742
W
Sylvanus
Derrick-Ryuu
Sylvanus
3,130
1,154
452
2,070
7,283
5,403
0
1,856
5,427
19,169
0
W
7,395
1,600
0
991
6,919
2,435
774
3,722
3,197
45,269
0
W
Ao Kuang
2,821
733
0
1,127
6,561
2,347
1,827
210
6,351
39,918
0
L
Aphrodite
Theus_Gerrard
Aphrodite
3,702
433
1,607
3,716
7,884
4,013
155
1,701
6,183
27,759
0
W
Nemesis
Tokuda-Ryuu
Nemesis
2,788
1,525
0
0
5,276
1,702
0
1,014
4,262
0
30,360
L
3,126
1,172
0
2,761
8,099
3,217
1,080
6,265
1,834
45,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
26,392
243
Minions Killed
263
0
Camps Cleared
0
1,068,353
Distance Traveled
802,957
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,121
556
73
7
0
255,394
0
W
Medusa
5,009
455
50
5
0
210,880
0
L
Hel
2,174
198
0
0
0
0
0
L
Martichoras
6,383
580
74
7
0
179,190
0
W
Sylvanus
5,142
467
18
2
0
196,476
1
W
Sol
6,620
602
70
6
0
208,044
1
W
Ao Kuang
5,845
531
59
5
0
199,231
0
L
Aphrodite
5,258
478
33
3
0
199,951
0
W
Nemesis
5,239
476
46
4
0
253,722
0
L
Sol
6,456
587
83
8
0
168,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role