Player Matchup

Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bobthebobr
Charybdis
Level 47
God Stats
0W - 2L
1,330 SR
Queue Stats
31W - 44L
1,377 Elo+
Solo
Sol
Sol
Brick_Bazooka_69
Sol
Level 157
God Stats
25W - 16L
1,512 SR
Queue Stats
934W - 936L
1,442 Elo+
Party 2
Eset
Eset
dirty und13s
Eset
Level 155
God Stats
1W - 5L
1,308 SR
Queue Stats
592W - 627L
1,365 Elo+
Solo
Nox
Nox
imortalwambat
Nox
Level 121
God Stats
3W - 5L
1,460 SR
Queue Stats
519W - 505L
1,467 Elo+
Party 2
Team Averages
Level 121
1,422 SR
1,430 Elo+

VS

Team Averages
Level 116
1,527 SR
1,434 Elo+
Baron Samedi
Baron Samedi
A_Y_S_Omg
Baron Samedi
Level 122
God Stats
1W - 0L
1,432 SR
Queue Stats
32W - 41L
1,398 Elo+
Party 1
Martichoras
Martichoras
Deucez21
Martichoras
Level 107
God Stats
1W - 1L
1,504 SR
Queue Stats
127W - 122L
1,488 Elo+
Solo
Shiva
Shiva
I_AMHE3IA_I
Shiva
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
325W - 345L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Rivaljrkman
Jormungandr
Level 155
God Stats
3W - 1L
1,701 SR
Queue Stats
348W - 336L
1,437 Elo+
Party 1
Fenrir
Fenrir
skinface420
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 176L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 5 / 7
7,624
762
8,960
10,053
4,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Bobthebobr
Charybdis
17
3 / 6 / 5
8,865
887
5,073
10,386
4,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 5
7,673
767
10,907
10,896
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 5 / 1
7,680
768
5,525
7,887
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 4
7,646
765
7,484
10,738
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_Y_S_Omg
Baron Samedi
16
5 / 5 / 15
8,537
854
11,285
12,585
7,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Deucez21
Martichoras
17
6 / 1 / 20
9,238
924
8,410
9,986
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 15
7,857
786
8,441
10,140
9,551
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Rivaljrkman
Jormungandr
19
12 / 0 / 15
11,277
1,128
13,707
14,555
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
13
4 / 4 / 8
7,989
799
4,376
8,774
10,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
10
Kills
29
29
Deaths
11
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
7
0.9
W
Baron Samedi
A_Y_S_Omg
Baron Samedi
5
5
15
2.5
L
Charybdis
Bobthebobr
Charybdis
3
6
5
0.92
L
2
7
5
0.64
W
Martichoras
Deucez21
Martichoras
6
1
20
16
W
2
1
15
9.5
W
Jormungandr
Rivaljrkman
Jormungandr
12
0
15
19.5
L
3
5
1
0.7
L
1
6
4
0.5
W
Fenrir
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,949
Damage
46,219
49,960
Taken
56,040
21,611
Mitigated
49,817
5,459
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,960
2,151
179
1,025
10,053
4,567
0
5,334
4,491
0
16,061
W
Baron Samedi
A_Y_S_Omg
Baron Samedi
11,285
547
2,600
2,860
12,585
7,846
0
7,446
4,981
19,724
0
L
Charybdis
Bobthebobr
Charybdis
5,073
2,789
111
415
10,386
4,707
0
5,130
4,916
0
11,006
L
10,907
3,180
189
1,482
10,896
3,936
0
5,349
5,296
18,856
0
W
Martichoras
Deucez21
Martichoras
8,410
792
1,080
2,500
9,986
5,628
464
4,659
5,157
0
21,921
W
8,441
591
3,092
3,760
10,140
9,551
217
4,084
5,904
0
18,461
W
Jormungandr
Rivaljrkman
Jormungandr
13,707
2,301
1,792
5,293
14,555
15,869
204
4,562
9,724
28,684
0
L
5,525
398
191
423
7,887
3,361
0
3,419
4,274
16,074
0
L
7,484
574
633
811
10,738
5,040
0
5,837
4,685
17,245
0
W
Fenrir
4,376
312
372
666
8,774
10,923
0
2,911
5,734
0
4,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
44,898
110
Minions Killed
111
0
Camps Cleared
0
749,202
Distance Traveled
879,810
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,624
762
29
3
0
129,834
0
W
Baron Samedi
8,537
854
16
2
0
166,913
0
L
Charybdis
8,865
887
13
1
0
174,649
5
L
Sol
7,673
767
20
2
0
138,489
0
W
Martichoras
9,238
924
31
3
0
202,542
0
W
Shiva
7,857
786
27
3
0
195,792
0
W
Jormungandr
11,277
1,128
30
3
0
217,055
0
L
Eset
7,680
768
20
2
0
132,359
0
L
Nox
7,646
765
28
3
0
173,871
0
W
Fenrir
7,989
799
7
1
0
97,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role